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Date 03-01-25 13:26

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Ironpipelml
Vs.

yeiro


Starts the fight of the journey of the XVIII. 1.393º league.
Today have gathered at the Stadium 386 Legionarios freaks boxing.

In the corner left with 40 Lb and wearing red pants have to Ironpipelml ESPAÑA
His personal record is of 2 victories 278 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Evobas.

In the right corner with 40 Lb wearing blue pants we have yeiro ESPAÑA
His personal record is of 2 victories 323 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Mirmeco.

Ironpipelml has adopted the position of Basic Guard, yeiro is in the Basic Guard position.

Round 1º

0,5
yeiro try to keep the distance with long shots but Ironpipelml imposed on exchange.
1
Ironpipelml is removed from the sleeve a LEFT PUNCH to the chin .
Hit full yeiro. (-1  Damage to the health. kobox punto)
1,5
Ironpipelml takes the initiative and runs a RIGHT HAND directed to the chin .
yeiro does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
Not bad.
2
Ironpipelml has managed to corner yeiro against the ropes. (+25% hit probability)
Ironpipelml not drop the pace and throws a RIGHT HAND directed to the jaw .
Hit the air because yeiro manages to dodged it.
2,5
Both fighters have engaged in an exchange of short range blows and gradually we can see how Ironpipelml´s body recoils against yeiro blows.
3
yeiro takes the initiative and runs a RIGHT HAND to the face .
Ironpipelml goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Ironpipelml.
The judges have ruled 9 Fight Points extra points for Ironpipelml and 4 Fight Points extra points for yeiro.

13 , 100% , 50% .
4 , 75% , 50% .

Round 2º

0,5
Ironpipelml not drop the pace and throws a RIGHT HAND .
yeiro blocks it with his defense. (-1  Damage to the stamina. )
yeiro collapses. (kobox punto)
1
yeiro seems to react and manages to rejoin the battle at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
yeiro rotates the hip, it has launched a RIGHT HAND .
Ironpipelml balance your body manages to avoid the blow.
1,5
yeiro keeps his rival alert throwing a blow to the body.
2
Without thinking twice yeiro takes the initiative and launches a RIGHT HAND .
A blow too slow since Ironpipelml manages to dodge it.
2,5
Ironpipelml tries to maintain control of the fight imposing his rhythm.
3
The opponent of Ironpipelml see coming a LEFT PUNCH directed to the body .
yeiro goes back to dodge the blow.
yeiro manages to balance his body to launch one against. (+100% hit probability)
yeiro rotates the hip, it has launched a RIGHT HAND looking for openings .
Hit the air because Ironpipelml manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Ironpipelml and 4 Fight Points extra points for yeiro.

22 , 100% , 50% .
8 , 50% , 50% .

Round 3º

0,5
yeiro is removed from the sleeve a LEFT PUNCH to the body .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
Ironpipelml crashes to the ground. (kobox punto)
1
Ironpipelml rises when the referee pronounced 8. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
Ironpipelml launches a RIGHT HAND to the stomach .
yeiro goes back to dodge the blow.
1,5
Ironpipelml is removed from the sleeve a LEFT PUNCH directed to the jaw .
yeiro goes back to dodge the blow.
No time to breathe yeiro launches to against. (+1% hit probability)
yeiro rotates the hip, it has launched a RIGHT HAND to the stomach .
Hit the air because Ironpipelml manages to dodged it.
2
Ironpipelml is removed from the sleeve a LEFT PUNCH .
A blow too slow since yeiro manages to dodge it.
2,5
yeiro attacks with a RIGHT HAND .
Ironpipelml goes back to dodge the blow.
3
Amamos a yeiro supporters encouraged without a break.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Ironpipelml and 7 Fight Points extra points for yeiro.

26 , 75% , 50% .
18 , 50% , 50% .

Round 4º

0,5
Ironpipelml not drop the pace and throws a LEFT PUNCH .
yeiro reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
yeiro can´t hold any longer and falls (kobox punto)
1
yeiro tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
Without thinking twice Ironpipelml takes the initiative and launches a RIGHT HAND .
yeiro balance your body manages to avoid the blow.
1,5
yeiro attacks with a RIGHT HAND to the chin .
It has exploited fully in Ironpipelml. (-1  Damage to the health. kobox punto)
2
yeiro exchanges punches from medium distance to impose the rythim but can`t achieve to turn back Ironpipelml
2,5
Ironpipelml launches a LEFT PUNCH .
yeiro goes back to dodge the blow.
yeiro takes the opportunity to launch a counter. (+100% hit probability)
The opponent of yeiro see coming a RIGHT HAND .
A blow too slow since Ironpipelml manages to dodge it.
3
yeiro rotates the hip, it has launched a LEFT PUNCH directed to the chin .
It goes through Ironpipelml guard and hits (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Ironpipelml.
The judges have ruled 7 Fight Points extra points for Ironpipelml and 7 Fight Points extra points for yeiro.

35 , 50% , 50% .
29 , 25% , 50% .

Round 5º

0,5
Ironpipelml tries to surprise his opponent with a LEFT PUNCH .
A blow too slow since yeiro manages to dodge it.
1
Ironpipelml attacks with a RIGHT HAND .
Hit the air because yeiro manages to dodged it.
1,5
The opponent of Ironpipelml see coming a RIGHT HAND looking for the stomach .
Hit the air because yeiro manages to dodged it.
No time to breathe yeiro launches to against. (+100% hit probability)
yeiro attacks with a LEFT PUNCH directed to the chin .
A blow too slow since Ironpipelml manages to dodge it.
2
Ironpipelml tries again and again looking for weaknesses to break through.
2,5
Ironpipelml push yeiro against the ropes. (+25% hit probability)
Ironpipelml tries to surprise his opponent with a RIGHT HAND .
yeiro balance your body manages to avoid the blow.
3
Ironpipelml has locked yeiro in the corner of the ring. (+50% hit probability)
Ironpipelml launches a RIGHT HAND going to the stomach .
Hit the air because yeiro manages to dodged it.
yeiro takes the opportunity to launch a counter. (+100% hit probability)
yeiro takes the initiative and runs a LEFT PUNCH .
Ironpipelml keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Ironpipelml.
The judges have ruled 6 Fight Points extra points for Ironpipelml and 7 Fight Points extra points for yeiro.

41 , 37% , 50% .
36 , 25% , 50% .

Round 6º

0,5
Ironpipelml is removed from the sleeve a RIGHT HAND .
yeiro balance your body manages to avoid the blow.
1
yeiro hits frantically, it seems to have gone into a trance.
1,5
The opponent of Ironpipelml see coming a LEFT PUNCH .
Hit full yeiro. (-1  Damage to the health. kobox punto)
Not bad.
2
yeiro manages to impose his rhythm to Ironpipelml boasting feet game.
2,5
Ironpipelml launches a LEFT PUNCH to the body .
Full impact on yeiro. (-1  Damage to the stamina. kobox punto)
Not bad.
yeiro can´t hold any longer and falls (kobox punto)
3
yeiro rises when the referee pronounced 4. (+1 Stamina Recovered.) (-1 Lost Health)
The referee check his status before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Ironpipelml is the winner of the match by KO.
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