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Date 03-01-25 13:41

Permanent Link Rules

TeteBoxing
Vs.

_lokito_


Starts the fight of the journey of the XVIII. 2.113º league.
Today have gathered at the Stadium 402 Argenteam freaks boxing.

In the corner left with 40 Lb and wearing the breeches red have TeteBoxing ESPAÑA
His personal record is of 1 victories 111 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Noa Moda Única.

In the right corner with 40 Lb wearing blue pants we have _lokito_ ESPAÑA
His personal record is of 0 victories 112 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Noa Moda Única.

TeteBoxing has adopted the position of Basic Guard, _lokito_ is in the Basic Guard position.

Round 1º

0,5
Without thinking twice _lokito_ runs a LEFT PUNCH .
TeteBoxing balance your body manages to avoid the blow.
1
Without thinking twice _lokito_ runs a RIGHT HAND looking for the chin .
TeteBoxing keeps his guard firm. (-1  Damage to the health. )
1,5
TeteBoxing rotates the hip, it has launched a RIGHT HAND searching the jaw .
Hit the air because _lokito_ manages to dodged it.
Without thinking it _lokito_ prepares to launch a counterattack. (+100% hit probability)
_lokito_ is removed from the sleeve a LEFT PUNCH .
TeteBoxing goes back to dodge the blow.
2
Both fighters begin to exchange blows but TeteBoxing halfway back just before the impossibility of returning _lokito_ blows.
2,5
TeteBoxing not drop the pace and throws a LEFT PUNCH going to the stomach .
Hit the air because _lokito_ manages to dodged it.
3
TeteBoxing tries to maintain control of the fight imposing his rhythm.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for TeteBoxing and 7 Fight Points extra points for _lokito_.

4 , 87% , 50% .
7 , 100% , 50% .

Round 2º

0,5
TeteBoxing tries to surprise his opponent with a LEFT PUNCH .
_lokito_ balance your body manages to avoid the blow.
_lokito_ takes the opportunity to launch a counter. (+1% hit probability)
_lokito_ launches a feint, fooling his rival completely.
Taking advantage of the feint its right approaching unstoppable. (+25% hit probability)
_lokito_ is removed from the sleeve a RIGHT HAND .
It has exploited fully in TeteBoxing. (-1  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1
TeteBoxing launches a LEFT PUNCH .
_lokito_ reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1,5
Without thinking twice TeteBoxing runs a LEFT PUNCH .
_lokito_ absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2
TeteBoxing has pushed _lokito_ against the ropes. (+25% hit probability)
TeteBoxing attacks with a RIGHT HAND to the stomach .
A blow too slow since _lokito_ manages to dodge it.
_lokito_ takes the opportunity to launch a counter. (+1% hit probability)
_lokito_ takes the initiative and runs a LEFT PUNCH going to the body .
TeteBoxing reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
TeteBoxing crashes to the ground. (kobox punto)
2,5
TeteBoxing stands on account of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
TeteBoxing has managed to corner _lokito_ against the ropes. (+25% hit probability)
TeteBoxing is removed from the sleeve a LEFT PUNCH going to the stomach .
_lokito_ goes back to dodge the blow.
_lokito_ manages to balance his body to launch one against. (+1% hit probability)
_lokito_ launches a RIGHT HAND .
TeteBoxing has received a good blow. (-1  Damage to the health. kobox punto)
3
TeteBoxing has locked _lokito_ in the corner of the ring. (+50% hit probability)
Without thinking twice TeteBoxing takes the initiative and launches a RIGHT HAND .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
_lokito_ crashes to the ground. (kobox punto)
Although his legs tremble, _lokito_ achieves to join at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by TeteBoxing.
The judges have ruled 6 Fight Points extra points for TeteBoxing and 4 Fight Points extra points for _lokito_.

13 , 37% , 50% .
17 , 50% , 100% .

Round 3º

0,5
TeteBoxing hits frantically, it seems to have gone into a trance.
1
TeteBoxing has feint a PUNCH
After the threat its left does not take long to appear. (+25% hit probability)
TeteBoxing rotates the hip, it has launched a LEFT PUNCH .
A blow too slow since _lokito_ manages to dodge it.
1,5
TeteBoxing launches a RIGHT HAND .
_lokito_ was hit directly (-1  Damage to the stamina. kobox punto)
2
TeteBoxing has led to _lokito_ against the ropes. (+25% hit probability)
TeteBoxing not drop the pace and throws a RIGHT HAND .
_lokito_ goes back to dodge the blow.
_lokito_ takes the opportunity to launch a counter. (+1% hit probability)
_lokito_ launches a LEFT PUNCH .
A blow too slow since TeteBoxing manages to dodge it.
2,5
TeteBoxing has pushed _lokito_ against the ropes. (+25% hit probability)
Without thinking twice TeteBoxing runs a RIGHT HAND .
_lokito_ balance your body manages to avoid the blow.
_lokito_ manages to balance his body to launch one against. (+100% hit probability)
The opponent of _lokito_ see coming a LEFT PUNCH .
Hit full TeteBoxing. (-1  Damage to the health. kobox punto)
Not bad.
3
_lokito_ feel comfortable in exchanging punches midway, we can not say the same for TeteBoxing yielding before the advancing _lokito_.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by TeteBoxing.
The judges have ruled 7 Fight Points extra points for TeteBoxing and 5 Fight Points extra points for _lokito_.

21 , 25% , 50% .
24 , 50% , 50% .

Round 4º

0,5
TeteBoxing launches a LEFT PUNCH aiming the body .
_lokito_ has been reached. (-1  Damage to the stamina. kobox punto)
Not bad.
_lokito_ can´t hold any longer and falls (kobox punto)
1
_lokito_ awaits the referee count to 4 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Without thinking twice TeteBoxing takes the initiative and launches a LEFT PUNCH .
Hit the air because _lokito_ manages to dodged it.
1,5
TeteBoxing not drop the pace and throws a RIGHT HAND .
It has exploited fully in _lokito_. (-1  Damage to the stamina. kobox punto)
2
TeteBoxing has managed to corner _lokito_ against the ropes. (+25% hit probability)
TeteBoxing launches a LEFT PUNCH .
_lokito_ keeps his guard firm. (-1  Damage to the health. )
2,5
_lokito_ tries to impose his pace of feet but TeteBoxing imposes himself.
3
_lokito_ launches a RIGHT HAND .
TeteBoxing balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by TeteBoxing.
The judges have ruled 10 Fight Points extra points for TeteBoxing and 4 Fight Points extra points for _lokito_.

35 , 25% , 50% .
28 , 12% , 50% .

Round 5º

0,5
TeteBoxing takes the initiative and runs a RIGHT HAND to the face .
Full impact on _lokito_. (-1  Damage to the health. kobox punto)
_lokito_ tries to hold on to the ropes but falls. (kobox punto)
1
_lokito_ rises when the referee pronounced 5. (-1 Loss Stamina) (+1 Recovered Health)
The referee checks his eyes before resuming the fight.
_lokito_ has launched a frantic exchange of blows in the middle distance, TeteBoxing unable to cope with his rival just giving the position.
1,5
TeteBoxing attacks with a LEFT PUNCH .
_lokito_ was hit directly (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
_lokito_ has fallen, the referee approaches. (kobox punto)
TeteBoxing has won by technical knockout since _lokito_ has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
TeteBoxing is the winner of the match by KO.
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