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Date 03-01-25 14:15

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astraco32
Vs.

seshumaru


Starts the fight of the journey of the XVI. Oro league.
Today have gathered at the Stadium 3.100 New_Order freaks boxing.

In the left corner with 90,87 Lb wearing red pants we have astraco32 ESPAÑA
His personal record is of 2.878 victories 2.641 defeats 49 void ones and 1.958 KO`s.
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Its not official sponsor is Kobox.

In the right corner with 141,72 Lb wearing blue pants we have seshumaru ARGENTINA
His personal record is of 2.630 victories 586 defeats 14 void ones and 2.226 KO`s.
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Its not official sponsor is Mirmeco.

The boxers exchange sportsmanship a greeting in the center of the ring.
astraco32 has adopted the position of Advanced Guard, seshumaru is in the Cross Defense position.
The astraco32´s most light body increases in +6,25% the probability of throbbing.
The bulk of seshumaru gives +6,25% damage.

Round 1º

0,5
The opponent of seshumaru see coming a JAB directed to the face .
The coup lashes out in full to his opponent. (-108  Damage to the health. kobox punto) (+10% hit probability)
seshumaru combines another blinding JAB.
astraco32 keeps his guard firm. (-15  Damage to the health. ) (+10% hit probability)
seshumaru leverages the rotational inertia to throw a STRAIGHT.
astraco32 absorbs part of the impact by stiffening the guard. (-174  Damage to the stamina. )
1
The referee warns astraco32 by head down too in the confrontation.
1,5
Without thinking twice astraco32 takes the initiative and launches a SMASH directed to the chin .
seshumaru keeps his guard firm. (-142  Damage to the health. )
2
seshumaru is removed from the sleeve a LEFT PUNCH to the body .
astraco32 reacts on time blocking the blow with the guard. (-22  Damage to the stamina. )
2,5
astraco32 launches a LEFT PUNCH right to the chin . While seshumaru harassed with a barrage of BULLETs cannot stop the advance of astraco32.
seshumaru goes back to dodge the blow.
3
astraco32 has locked seshumaru in the corner of the ring. (+50% hit probability)
The opponent of astraco32 see coming a CROCHET .
Hit the air because seshumaru manages to dodged it.
seshumaru manages to balance his body to launch one against. (+36,6% hit probability)
seshumaru rotates the hip, it has launched a FLICKER directed to the chin .
astraco32 absorbs part of the impact by stiffening the guard. (-54  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by astraco32.
The judges have ruled 6 Fight Points extra points for astraco32 and 8 Fight Points extra points for seshumaru.

6 , 93% , 78% .
10 , 97% , 100% .

Round 2º

0,5
seshumaru takes the initiative and runs a FLICKER .
Hit the air because astraco32 manages to dodged it.
1
seshumaru is removed from the sleeve a JAB looking for openings .
Hit the air because astraco32 manages to dodged it.
1,5
seshumaru slips allowing astraco32 to pick up the pace of the match.
2
seshumaru takes the initiative and runs a left STRAIGHT directed to the body . astraco32 tries to slow its advance with a FLICKER but fails.
Hit the air because astraco32 manages to dodged it.
astraco32 manages to balance his body to launch one against. (+10,1% hit probability)
astraco32 attacks with a SWING .
seshumaru keeps his guard firm. (-57  Damage to the health. )
2,5
The fight was stopped temporaly because of a seshumaru´s low blow
3
astraco32 is pushed into the corner by seshumaru (+50% hit probability)
seshumaru attacks with a RIGHT HAND .
astraco32 balance your body manages to avoid the blow.
astraco32 manages to balance his body to launch one against. (+9,1% hit probability)
Without thinking twice astraco32 takes the initiative and launches a CROCHET right to the liver .
seshumaru goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by seshumaru.
The judges have ruled 7 Fight Points extra points for astraco32 and 6 Fight Points extra points for seshumaru.

13 , 96% , 79% .
16 , 96% , 100% .

Round 3º

0,5
seshumaru not drop the pace and throws a JAB looking for openings .
The coup lashes out in full to his opponent. (-19  Damage to the stamina. kobox punto) (+10% hit probability)
Taking advantage from the JAB, his STRAIGHT approaches unstoppably.
astraco32 does not react on time and receives the impact. (-125  Damage to the stamina. kobox punto)
A fabulous ONE TWO!
1
seshumaru not drop the pace and throws a LEFT PUNCH .
Hit the air because astraco32 manages to dodged it.
astraco32 takes the opportunity to launch a counter. (+6,3% hit probability)
astraco32 takes the initiative and runs a HOOK .
seshumaru absorbs part of the impact by stiffening the guard. (-74  Damage to the health. )
1,5
astraco32 keeps his rival alert throwing a blow to the body.
2
seshumaru attacks with a right STRAIGHT .
astraco32 blocks it with his defense. (-162  Damage to the health. )
2,5
astraco32 prepares the right to launch a SMASH directed to the body .
seshumaru goes back to dodge the blow.
3
seshumaru has locked astraco32 in the corner of the ring. (+50% hit probability)
seshumaru attacks with a BULLET to the face .
astraco32 balance your body manages to avoid the blow.
astraco32 takes the opportunity to launch a counter. (+7,1% hit probability)
astraco32 launches a BOLADO right to the chin .
A blow too slow since seshumaru manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by seshumaru.
The judges have ruled 4 Fight Points extra points for astraco32 and 10 Fight Points extra points for seshumaru.

17 , 90% , 37% .
28 , 95% , 100% .

Round 4º

0,5
seshumaru rotates the hip, it has launched a JAB .
astraco32 absorbs part of the impact by stiffening the guard. (-54  Damage to the stamina. )
1
seshumaru attacks with a BULLET directed to the face .
astraco32 keeps his guard firm. (-97  Damage to the health. )
1,5
seshumaru manages to impose his rhythm to astraco32 boasting feet game.
2
seshumaru push astraco32 against the ropes. (+25% hit probability)
The opponent of seshumaru see coming a STRAIGHT looking for openings .
astraco32 absorbs part of the impact by stiffening the guard. (-88  Damage to the stamina. )
2,5
The audience cheers to astraco32.
3
seshumaru has locked astraco32 in the corner of the ring. (+50% hit probability)
seshumaru has surprised his rival with a feint. (+25% hit probability)
seshumaru rotates the hip, it has launched a STRAIGHT directed to the face .
Full impact on astraco32. (-879  Damage to the health. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by seshumaru.
The judges have ruled 4 Fight Points extra points for astraco32 and 10 Fight Points extra points for seshumaru.

21 , 44% , 33% .
40 , 96% , 100% .

Round 5º

0,5
Without thinking twice seshumaru takes the initiative and launches a RIGHT HAND .
A blow too slow since astraco32 manages to dodge it.
No time to breathe astraco32 launches to against. (+10,7% hit probability)
astraco32 attacks with a STRAIGHT addressing to the jaw .
seshumaru goes back to dodge the blow.
1
seshumaru rotates the hip, it has launched a LEFT PUNCH .
astraco32 reacts on time blocking the blow with the guard. (-57  Damage to the health. )
1,5
seshumaru tries to surprise his opponent with a JAB to the stomach .
astraco32 absorbs part of the impact by stiffening the guard. (-18  Damage to the stamina. ) (+5% hit probability)
And a second coup followed by the first, seshumaru has launched a STRAIGHT.
astraco32 balance your body manages to avoid the blow.
2
astraco32 attacks with a SMASH to the chin .
seshumaru blocks it with his defense. (-72  Damage to the health. )
2,5
astraco32 takes the initiative and runs a SWING .
seshumaru goes back to dodge the blow.
3
Amamos a seshumaru-cry filled the stadium without pause.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by seshumaru.
The judges have ruled 5 Fight Points extra points for astraco32 and 9 Fight Points extra points for seshumaru.

26 , 44% , 22% .
49 , 96% , 100% .

Round 6º

0,5
seshumaru launches a FINNING SWALLOW .
astraco32 was hit directly (-219  Damage to the stamina. kobox punto)
Not bad.
1
seshumaru attacks with a BULLET directed to the body .
Hit the air because astraco32 manages to dodged it.
No time to breathe astraco32 launches to against. (+10,6% hit probability)
Due to fatigue astraco32 blows come with less intensity.
astraco32 rotates the hip, it has launched a FINNING SWALLOW directed to the face .
seshumaru goes back to dodge the blow.
1,5
seshumaru rotates the hip, it has launched a JAB .
astraco32 balance your body manages to avoid the blow.
seshumaru executes another JAB trying to blind his rival.
astraco32 has been reached. (-83  Damage to the health. kobox punto) (+20% hit probability)
After the jabs his right does not wait, seshumaru executes a STRAIGHT.
astraco32 goes back to dodge the blow.
2
astraco32 is positioned to launch with his/her left hand a CROCHET .
The coup lashes out in full to his opponent. (-197  Damage to the stamina. kobox punto)
Not bad.
2,5
astraco32 tries again and again looking for weaknesses to break through.
3
The fatigue does that astraco32´s blows come with minor intensity.
The opponent of astraco32 see coming a HOOK .
seshumaru reacts on time blocking the blow with the guard. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for astraco32 and 8 Fight Points extra points for seshumaru.

31 , 42% , 10% .
60 , 97% , 73% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is seshumaru with a total of 60 points over the 31 points scored by astraco32.
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