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Date 03-08-25 13:11

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BOTELLA
Vs.

DuroMetal


Starts the fight of the journey of the XVIII. 606º league.
Today have gathered at the Stadium 565 Luna_park_argentina_JR freaks boxing.

In the corner left with 40,8 Lb and wearing red pants have to BOTELLA ESPAÑA
His personal record is of 14 victories 193 defeats 0 void ones and 12 KO`s.
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Its not official sponsor is Evobas.

In the corner right with 40,4 Lb and wearing the breeches blue have DuroMetal ESPAÑA
His personal record is of 11 victories 234 defeats 1 void ones and 9 KO`s.
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Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
BOTELLA has adopted the position of Basic Guard, DuroMetal is in the Basic Guard position.
BOTELLA girth gives you a +0,4% damage.
A lighter body allows DuroMetal an increase of +0,4% to the probability of hitting.

Round 1º

0,5
DuroMetal helped wrong foot and BOTELLA does not hesitate to take the initiative.
1
BOTELLA attacks with a LEFT PUNCH .
Full impact on DuroMetal. (-2  Damage to the health. kobox punto)
1,5
BOTELLA is removed from the sleeve a LEFT PUNCH right to the chin .
It goes through DuroMetal guard and hits (-1  Damage to the health. kobox punto)
2
BOTELLA has pushed DuroMetal against the ropes. (+25% hit probability)
BOTELLA rotates the hip, it has launched a LEFT PUNCH directed to the face .
Goes throught the guard of DuroMetal and hits. (-2  Damage to the health. kobox punto)
2,5
The opponent of DuroMetal see coming a RIGHT HAND to the chin .
BOTELLA blocks it with his defense. (-1  Damage to the health. )
3
DuroMetal rotates the hip, it has launched a RIGHT HAND going to the body .
BOTELLA absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by BOTELLA.
The judges have ruled 9 Fight Points extra points for BOTELLA and 5 Fight Points extra points for DuroMetal.

15 , 92% , 18% .
5 , 69% , 51% .

Round 2º

0,5
Without thinking twice BOTELLA runs a RIGHT HAND to the chin .
Hit the air because DuroMetal manages to dodged it.
DuroMetal manages to balance his body to launch one against. (+25% hit probability)
Without thinking twice DuroMetal takes the initiative and launches a LEFT PUNCH going to the stomach .
BOTELLA balance your body manages to avoid the blow.
1
BOTELLA launches a LEFT PUNCH .
DuroMetal keeps his guard firm. (-1  Damage to the health. )
1,5
DuroMetal tries to surprise his opponent with a RIGHT HAND going to the stomach .
Full impact on BOTELLA. (-1  Damage to the stamina. kobox punto)
Not bad.
Already you can not hold standing and BOTELLA falls. (kobox punto)
2
BOTELLA awaits the referee count to 7 to get up. (+5 Stamina Recovered.) (-5 Lost Health)
The referee check his status before resuming the fight.
Without thinking twice DuroMetal runs a RIGHT HAND directed to the face .
BOTELLA reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2,5
DuroMetal tries to surprise his opponent with a RIGHT HAND to the stomach .
BOTELLA keeps his guard firm. (-1  Damage to the stamina. )
3
DuroMetal has led BOTELLA against the corner of the ring. (+50% hit probability)
The opponent of DuroMetal see coming a RIGHT HAND looking for openings .
Hit full BOTELLA. (-1  Damage to the stamina. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by DuroMetal.
The judges have ruled 4 Fight Points extra points for BOTELLA and 9 Fight Points extra points for DuroMetal.

19 , 59% , 55% .
18 , 63% , 17% .

Round 3º

0,5
DuroMetal tries to surprise his opponent with a RIGHT HAND .
BOTELLA goes back to dodge the blow.
1
BOTELLA is removed from the sleeve a LEFT PUNCH looking for the face .
A blow too slow since DuroMetal manages to dodge it.
1,5
DuroMetal looks to be in troubles but he successfully went out of they using his footwork.
2
DuroMetal rotates the hip, it has launched a LEFT PUNCH .
Hit the air because BOTELLA manages to dodged it.
2,5
BOTELLA supports the pace with a rapid blow.
3
BOTELLA attacks with a RIGHT HAND to the chin .
The coup lashes out in full to his opponent. (-3  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for BOTELLA and 4 Fight Points extra points for DuroMetal.

28 , 59% , 18% .
22 , 47% , 17% .

Round 4º

0,5
DuroMetal keeps his rival alert throwing a blow to the body.
1
BOTELLA rotates the hip, it has launched a LEFT PUNCH aiming the body .
DuroMetal keeps his guard firm. (-1  Damage to the stamina. )
DuroMetal falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
1,5
DuroMetal awaits the referee count to 8 to get up. (+5 Stamina Recovered.) (-5 Lost Health)
After checking their status the referee resumes the fight.
BOTELLA tries to surprise his opponent with a RIGHT HAND .
DuroMetal goes back to dodge the blow.
2
After a break both fighters started an exchange of long range blows in which BOTELLA prevail over his opponent.
2,5
BOTELLA rotates the hip, it has launched a LEFT PUNCH .
DuroMetal absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
3
DuroMetal not drop the pace and throws a LEFT PUNCH .
A blow too slow since BOTELLA manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by BOTELLA.
The judges have ruled 9 Fight Points extra points for BOTELLA and 4 Fight Points extra points for DuroMetal.

39 , 59% , 18% .
26 , 21% , 51% .

Round 5º

0,5
BOTELLA is removed from the sleeve a LEFT PUNCH looking for the stomach .
DuroMetal balance your body manages to avoid the blow.
Without thinking it DuroMetal prepares to launch a counterattack. (+1% hit probability)
Without thinking twice DuroMetal runs a RIGHT HAND .
BOTELLA reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
It has been too much for BOTELLA and falls. (kobox punto)
1
BOTELLA seemed stunned but he´s on his feet at the count of 6. (+5 Stamina Recovered.) (-5 Lost Health)
The referee check his health before resuming the fight.
Without thinking twice DuroMetal runs a LEFT PUNCH .
BOTELLA goes back to dodge the blow.
1,5
BOTELLA not drop the pace and throws a RIGHT HAND .
DuroMetal balance your body manages to avoid the blow.
DuroMetal manages to balance his body to launch one against. (+25% hit probability)
DuroMetal rotates the hip, it has launched a LEFT PUNCH to the face .
BOTELLA absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2
The opponent of DuroMetal see coming a LEFT PUNCH aiming the body .
BOTELLA blocks it with his defense. (-1  Damage to the stamina. )
2,5
DuroMetal tries to surprise his opponent with a LEFT PUNCH to the chin .
BOTELLA keeps his guard firm. (-1  Damage to the health. )
3
DuroMetal has locked BOTELLA in the corner of the ring. (+50% hit probability)
The opponent of DuroMetal see coming a LEFT PUNCH .
Goes throught the guard of BOTELLA and hits. (-1  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by DuroMetal.
The judges have ruled 4 Fight Points extra points for BOTELLA and 10 Fight Points extra points for DuroMetal.

43 , 21% , 37% .
39 , 21% , 17% .

Round 6º

0,5
DuroMetal feint a left PUNCH, tries to take the opponent off guard.
Your right does not wait. (+25% hit probability)
DuroMetal is removed from the sleeve a RIGHT HAND .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
1
BOTELLA not drop the pace and throws a RIGHT HAND going to the stomach .
DuroMetal keeps his guard firm. (-1  Damage to the stamina. )
DuroMetal has fallen, the referee approaches. (kobox punto)
1,5
DuroMetal seemed stunned but he´s on his feet at the count of 5. (+3 Stamina Recovered.) (-3 Lost Health)
The referee check his health before resuming the fight.
DuroMetal tries to surprise his opponent with a RIGHT HAND .
BOTELLA reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
BOTELLA legs do not stop shaking and plummet. (kobox punto)
2
BOTELLA grabs the ropes to get up just when the account is on 8. (+3 Stamina Recovered.) (-3 Lost Health)
The referee is making him some questions to check that he is in good condition.
DuroMetal attacks with a RIGHT HAND directed to the chin .
BOTELLA reacts on time blocking the blow with the guard. (-1  Damage to the health. )
Already you can not hold standing and BOTELLA falls. (kobox punto)
DuroMetal has won by technical knockout since BOTELLA has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
DuroMetal is the winner of the match by KO.
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