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Date 01-31-26 13:03

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peqkita_de_zampy
Vs.

commando_Jr


Starts the fight of the journey of the XVIII. 204º league.
Today have gathered at the Stadium 1.900 CJCL freaks boxing.

In the corner left with 52,86 Lb and wearing the breeches red have peqkita_de_zampy MÉXICO
His personal record is of 1.158 victories 208 defeats 2 void ones and 1.101 KO`s.
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Its not official sponsor is Evobas.com.

In the right corner with 45,87 Lb wearing blue pants we have commando_Jr ARGENTINA
His personal record is of 240 victories 106 defeats 1 void ones and 215 KO`s.
Its not official sponsor is Kobox.

The boxers exchange sportsmanship a greeting in the center of the ring.
peqkita_de_zampy has adopted the position of Mixed Guard, commando_Jr is in the Basic Guard position.
peqkita_de_zampy girth gives you a +1,75% damage.
A lighter body allows commando_Jr an increase of +1,75% to the probability of hitting.

Round 1º

0,5
The opponent of peqkita_de_zampy see coming a right HOOK looking for the face .
A blow too slow since commando_Jr manages to dodge it.
1
peqkita_de_zampy tries to surprise his opponent with a left HOOK right to the chin .
Hit the air because commando_Jr manages to dodged it.
peqkita_de_zampy does not cease in its efforts and combines another HOOK.
commando_Jr absorbs part of the impact by stiffening the guard. (-70  Damage to the stamina. )
Nice DOUBLE HOOK!
1,5
peqkita_de_zampy left positioned to execute a CROCHET searching the side .
commando_Jr goes back to dodge the blow.
commando_Jr manages to balance his body to launch one against. (+12,3% hit probability)
Without thinking twice commando_Jr takes the initiative and launches a RIGHT HAND .
peqkita_de_zampy has received a good blow. (-70  Damage to the stamina. kobox punto)
2
peqkita_de_zampy has cornered to commando_Jr against the ropes. (+25% hit probability)
Without thinking twice peqkita_de_zampy runs a JAB .
commando_Jr absorbs part of the impact by stiffening the guard. (-11  Damage to the stamina. )
2,5
peqkita_de_zampy has cornered to commando_Jr against the ropes. (+25% hit probability)
peqkita_de_zampy is removed from the sleeve a UPPERCUT .
A blow too slow since commando_Jr manages to dodge it.
No time to breathe commando_Jr launches to against. (+43,7% hit probability)
commando_Jr launches a HOOK .
Hit the air because peqkita_de_zampy manages to dodged it.
3
peqkita_de_zampy has managed to corner commando_Jr in the corner of the ring. (+50% hit probability)
Without thinking twice peqkita_de_zampy runs a RIGHT HAND .
commando_Jr has received a good blow. (-46  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by peqkita_de_zampy.
The judges have ruled 9 Fight Points extra points for peqkita_de_zampy and 4 Fight Points extra points for commando_Jr.

10 , 100% , 76% .
5 , 100% , 76% .

Round 2º

0,5
peqkita_de_zampy not drop the pace and throws a CROCHET .
The coup lashes out in full to his opponent. (-80  Damage to the health. kobox punto)
1
commando_Jr rotates the hip, it has launched a UPPERCUT .
Full impact on peqkita_de_zampy. (-243  Damage to the health. kobox punto)
Not bad.
1,5
peqkita_de_zampy tries to surprise his opponent with a JAB directed to the face .
commando_Jr goes back to dodge the blow.
peqkita_de_zampy cleans the way with JAB to make way for his STRAIGHT.
commando_Jr balance your body manages to avoid the blow.
2
Without thinking twice peqkita_de_zampy takes the initiative and launches a HOOK .
commando_Jr was hit directly (-76  Damage to the health. kobox punto)
Without thinking twice peqkita_de_zampy executes another HOOK.
commando_Jr goes back to dodge the blow.
Nice DOUBLE HOOK!
2,5
peqkita_de_zampy not drop the pace and throws a STRAIGHT .
commando_Jr absorbs part of the impact by stiffening the guard. (-51  Damage to the health. )
3
peqkita_de_zampy has led commando_Jr against the corner of the ring. (+50% hit probability)
Without thinking twice peqkita_de_zampy takes the initiative and launches a CROCHET .
Hit full commando_Jr. (-194  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by peqkita_de_zampy.
The judges have ruled 9 Fight Points extra points for peqkita_de_zampy and 4 Fight Points extra points for commando_Jr.

25 , 86% , 67% .
11 , 84% , 84% .

Round 3º

0,5
peqkita_de_zampy keeps some distance throwing long punches, commando_Jr strikes back but he is unable fo follow his pace.
1
Without thinking twice peqkita_de_zampy takes the initiative and launches a left HOOK directed to the jaw .
Hit full commando_Jr. (-78  Damage to the health. kobox punto)
peqkita_de_zampy not slow down and dares with another HOOK.
commando_Jr goes back to dodge the blow.
A fabulous DOUBLE HOOK!
1,5
peqkita_de_zampy launches a LEFT PUNCH .
Hit the air because commando_Jr manages to dodged it.
2
peqkita_de_zampy has managed to corner commando_Jr against the ropes. (+25% hit probability)
peqkita_de_zampy launches a FLICKER aiming the body .
Goes throught the guard of commando_Jr and hits. (-30  Damage to the stamina. kobox punto)
2,5
peqkita_de_zampy has led to commando_Jr against the ropes. (+25% hit probability)
peqkita_de_zampy takes the initiative and runs a right CROCHET .
commando_Jr blocks it with his defense. (-56  Damage to the stamina. )
3
peqkita_de_zampy has managed to corner commando_Jr in the corner of the ring. (+50% hit probability)
peqkita_de_zampy takes the initiative and runs a left HOOK addressing to the jaw .
It goes through commando_Jr guard and hits (-198  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by peqkita_de_zampy.
The judges have ruled 10 Fight Points extra points for peqkita_de_zampy and 4 Fight Points extra points for commando_Jr.

40 , 88% , 56% .
15 , 74% , 76% .

Round 4º

0,5
commando_Jr dominates the rhythm of the fight by using his footwork
1
The opponent of peqkita_de_zampy see coming a JAB .
commando_Jr was hit directly (-44  Damage to the health. kobox punto) (+10% hit probability)
The first blow was followed by a STRAIGHT.
A blow too slow since commando_Jr manages to dodge it.
1,5
commando_Jr threatens a UPPERCUT and preparing his next shot.
Taking advantage of the feint its right approaching unstoppable. (+25% hit probability)
commando_Jr takes the initiative and runs a STRAIGHT looking for openings .
A blow too slow since peqkita_de_zampy manages to dodge it.
2
peqkita_de_zampy is removed from the sleeve a STRAIGHT .
commando_Jr goes back to dodge the blow.
2,5
peqkita_de_zampy has surprised his rival with a feint. (+25% hit probability)
peqkita_de_zampy attacks with a CROCHET .
commando_Jr balance your body manages to avoid the blow.
commando_Jr takes the opportunity to launch a counter. (+17,8% hit probability)
commando_Jr takes the initiative and runs a STRAIGHT .
Goes throught the guard of peqkita_de_zampy and hits. (-96  Damage to the stamina. kobox punto)
3
peqkita_de_zampy has locked commando_Jr in the corner of the ring. (+50% hit probability)
peqkita_de_zampy rotates the hip, it has launched a STRAIGHT directed to the body .
commando_Jr reacts on time blocking the blow with the guard. (-84  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by peqkita_de_zampy.
The judges have ruled 9 Fight Points extra points for peqkita_de_zampy and 5 Fight Points extra points for commando_Jr.

51 , 90% , 47% .
21 , 73% , 67% .

Round 5º

0,5
peqkita_de_zampy not drop the pace and throws a HOOK .
Goes throught the guard of commando_Jr and hits. (-168  Damage to the health. kobox punto)
1
Without thinking twice peqkita_de_zampy runs a left UPPERCUT looking for openings .
commando_Jr balance your body manages to avoid the blow.
1,5
commando_Jr takes the initiative and runs a HOOK .
Hit the air because peqkita_de_zampy manages to dodged it.
commando_Jr wasted no time and throws another HOOK. While peqkita_de_zampy harassed with a barrage of JABs cannot stop the advance of commando_Jr.
Full impact on peqkita_de_zampy. (-234  Damage to the stamina. kobox punto)
A perfectly executed DOUBLE HOOK!
2
peqkita_de_zampy tries to surprise his opponent with a FLICKER looking for the face .
It has exploited fully in commando_Jr. (-255  Damage to the health. kobox punto)
2,5
Due to fatigue peqkita_de_zampy blows come with less intensity.
peqkita_de_zampy is removed from the sleeve a HOOK .
commando_Jr balance your body manages to avoid the blow.
Without thinking it commando_Jr prepares to launch a counterattack. (+42,8% hit probability)
commando_Jr attacks with a right HOOK .
It´s a perfect punch
peqkita_de_zampy absorbs part of the impact by stiffening the guard. (-292 Extra Damage to the health. )
3
commando_Jr is pushed into the corner by peqkita_de_zampy (+50% hit probability)
Without thinking twice peqkita_de_zampy runs a right UPPERCUT .
commando_Jr keeps his guard firm. (-53  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by peqkita_de_zampy.
The judges have ruled 7 Fight Points extra points for peqkita_de_zampy and 7 Fight Points extra points for commando_Jr.

62 , 73% , 11% .
29 , 57% , 38% .

Round 6º

0,5
Without thinking twice commando_Jr runs a HOOK .
peqkita_de_zampy balance your body manages to avoid the blow.
No time to breathe peqkita_de_zampy launches to against. (+9,9% hit probability)
peqkita_de_zampy not drop the pace and throws a FLICKER .
The coup lashes out in full to his opponent. (-138  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
1
Without thinking twice peqkita_de_zampy runs a JAB .
A blow too slow since commando_Jr manages to dodge it.
1,5
peqkita_de_zampy takes the initiative and runs a left RIP .
commando_Jr goes back to dodge the blow.
2
In the ring only listens to the fans of Amamos a commando_Jr.
2,5
peqkita_de_zampy makes a feint but commando_Jr anticipates him and waits for his next move. (-20% hit probability)
peqkita_de_zampy tries to surprise his opponent with a CROCHET .
commando_Jr keeps his guard firm. (-78  Damage to the health. )
3
peqkita_de_zampy has locked commando_Jr in the corner of the ring. (+50% hit probability)
Without thinking twice peqkita_de_zampy runs a STRAIGHT .
Hit the air because commando_Jr manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by peqkita_de_zampy.
The judges have ruled 10 Fight Points extra points for peqkita_de_zampy and 4 Fight Points extra points for commando_Jr.

73 , 76% , 12% .
33 , 55% , 13% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is peqkita_de_zampy with a total of 73 points over the 33 points scored by commando_Jr.
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