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Date 02-14-26 13:25

Permanent Link Rules

Killerman
Vs.

stpghost


Starts the fight of the 10º journey of the XVIII. 1.311º league.
Today have gathered at the Stadium 508 Los_Gladiadores freaks boxing.

In the left corner with 40,8 Lb wearing red pants we have Killerman ESPAÑA
His personal record is of 0 victories 354 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

In the corner right with 45,29 Lb and wearing the breeches blue have stpghost ESPAÑA
His personal record is of 1 victories 363 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
Killerman has adopted the position of Basic Guard, stpghost is in the Basic Guard position.
The Killerman´s most light body increases in +4,49% the probability of throbbing.
The bulk of stpghost gives +4,49% damage.

Round 1º

0,5
stpghost takes the initiative and runs a LEFT PUNCH to the chin .
Killerman absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1
In the ring only listens to the fans of Amamos a stpghost.
1,5
Without thinking twice stpghost takes the initiative and launches a LEFT PUNCH to the body .
Killerman goes back to dodge the blow.
Killerman manages to balance his body to launch one against. (+1% hit probability)
Killerman rotates the hip, it has launched a RIGHT HAND .
stpghost has received a good blow. (-1  Damage to the health. kobox punto)
Not bad.
2
Killerman attacks with a RIGHT HAND directed to the body .
stpghost goes back to dodge the blow.
2,5
stpghost takes the initiative and runs a LEFT PUNCH .
Killerman balance your body manages to avoid the blow.
Killerman manages to balance his body to launch one against. (+1% hit probability)
Without thinking twice Killerman runs a RIGHT HAND .
stpghost has been reached. (-1  Damage to the health. kobox punto)
3
stpghost has managed to corner Killerman in the corner of the ring. (+50% hit probability)
Without thinking twice stpghost runs a RIGHT HAND .
It looks like a very solid punch.
Killerman reacts on time blocking the blow with the guard. (-1 Extra Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by stpghost.
The judges have ruled 4 Fight Points extra points for Killerman and 6 Fight Points extra points for stpghost.

8 , 75% , 50% .
6 , 75% , 50% .

Round 2º

0,5
Killerman attacks with a RIGHT HAND directed to the jaw .
Hit the air because stpghost manages to dodged it.
1
Killerman rotates the hip, it has launched a RIGHT HAND directed to the body .
stpghost absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Already you can not hold standing and stpghost falls. (kobox punto)
1,5
stpghost tries to get up, although that is quite touched, accomplishes this without problems to the 8 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Killerman hits frantically, it seems to have gone into a trance.
2
Killerman push stpghost against the ropes. (+25% hit probability)
Killerman tries to surprise his opponent with a LEFT PUNCH searching the jaw .
stpghost balance your body manages to avoid the blow.
2,5
Killerman has pushed stpghost against the ropes. (+25% hit probability)
Without thinking twice Killerman takes the initiative and launches a RIGHT HAND .
stpghost keeps his guard firm. (-1  Damage to the health. )
3
stpghost tries to surprise his opponent with a RIGHT HAND .
Hit the air because Killerman manages to dodged it.
Killerman takes the opportunity to launch a counter. (+100% hit probability)
Without thinking twice Killerman runs a LEFT PUNCH .
Goes throught the guard of stpghost and hits. (-1  Damage to the stamina. kobox punto)
Already you can not hold standing and stpghost falls. (kobox punto)
stpghost manages to get up when the referee pronounces 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Killerman.
The judges have ruled 10 Fight Points extra points for Killerman and 4 Fight Points extra points for stpghost.

23 , 75% , 50% .
10 , 12% , 100% .

Round 3º

0,5
Killerman supports the pace with a rapid blow.
1
Without thinking twice stpghost runs a RIGHT HAND .
Killerman reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
Killerman legs do not stop shaking and plummet. (kobox punto)
1,5
Although his legs tremble, Killerman achieves to join at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
Without thinking twice stpghost takes the initiative and launches a LEFT PUNCH to the chin .
Killerman balance your body manages to avoid the blow.
Without thinking it Killerman prepares to launch a counterattack. (+100% hit probability)
Killerman rotates the hip, it has launched a RIGHT HAND looking for the chin .
A blow too slow since stpghost manages to dodge it.
2
Killerman rotates the hip, it has launched a RIGHT HAND .
Hit the air because stpghost manages to dodged it.
2,5
stpghost tries to impose his pace of feet but Killerman imposes himself.
3
stpghost attacks with a LEFT PUNCH .
Goes throught the guard of Killerman and hits. (-1  Damage to the stamina. kobox punto)
Killerman has fallen, the referee approaches. (kobox punto)
Killerman grabs the ropes to get up just when the account is on 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Killerman and 7 Fight Points extra points for stpghost.

27 , 25% , 100% .
22 , 12% , 50% .

Round 4º

0,5
Killerman attacks with a LEFT PUNCH .
A blow too slow since stpghost manages to dodge it.
1
Killerman takes the initiative and runs a RIGHT HAND directed to the body .
stpghost absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
It has been too much for stpghost and falls. (kobox punto)
1,5
stpghost seemed stunned but he´s on his feet at the count of 4. (+1 Stamina Recovered.) (-1 Lost Health)
The referee check his health before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Killerman is the winner of the match by KO.
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