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Date 02-14-26 13:41

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Sasukehh
Vs.

JaspOne


Starts the fight of the 10º journey of the XVIII. 2.126º league.
Today have gathered at the Stadium 408 Los_demoledores freaks boxing.

In the corner left with 45,58 Lb and wearing the breeches red have Sasukehh ESPAÑA
His personal record is of 7 victories 460 defeats 1 void ones and 0 KO`s.
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Its not official sponsor is Evobas.com.

In the corner right with 40 Lb and wearing the breeches blue have JaspOne ESPAÑA
His personal record is of 2 victories 105 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Evobas.

Sasukehh has adopted the position of Basic Guard, JaspOne is in the Basic Guard position.
Sasukehh girth gives you a +5,58% damage.
A lighter body allows JaspOne an increase of +5,58% to the probability of hitting.

Round 1º

0,5
JaspOne rotates the hip, it has launched a LEFT PUNCH .
Sasukehh balance your body manages to avoid the blow.
1
JaspOne is removed from the sleeve a RIGHT HAND looking for the chin .
Sasukehh balance your body manages to avoid the blow.
Without thinking it Sasukehh prepares to launch a counterattack. (+100% hit probability)
Sasukehh takes the initiative and runs a LEFT PUNCH .
JaspOne keeps his guard firm. (-1  Damage to the health. )
1,5
Sasukehh attacks with a LEFT PUNCH .
Goes throught the guard of JaspOne and hits. (-1  Damage to the stamina. kobox punto)
JaspOne crashes to the ground. (kobox punto)
2
JaspOne manages to get up when the referee pronounces 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Without thinking twice JaspOne takes the initiative and launches a LEFT PUNCH searching the jaw .
Sasukehh balance your body manages to avoid the blow.
Without thinking it Sasukehh prepares to launch a counterattack. (+100% hit probability)
Sasukehh tries to surprise his opponent with a RIGHT HAND to the body .
Hit the air because JaspOne manages to dodged it.
2,5
From the corner of Sasukehh its second tells to enforce the pace of combat.
3
Sasukehh tries to surprise his opponent with a RIGHT HAND .
JaspOne goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for Sasukehh and 4 Fight Points extra points for JaspOne.

11 , 100% , 33% .
4 , 62% , 50% .

Round 2º

0,5
Sasukehh feint a left PUNCH, tries to take the opponent off guard.
Your right approaching unstoppable. (+25% hit probability)
Sasukehh launches a RIGHT HAND .
JaspOne balance your body manages to avoid the blow.
No time to breathe JaspOne launches to against. (+100% hit probability)
JaspOne rotates the hip, it has launched a LEFT PUNCH .
Sasukehh does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
Sasukehh can´t hold any longer and falls (kobox punto)
1
Sasukehh tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (+3 Stamina Recovered.) (-3 Lost Health)
The referee check his status before resuming the fight.
The referee warns Sasukehh by head down too in the confrontation.
1,5
Sasukehh is removed from the sleeve a RIGHT HAND .
JaspOne goes back to dodge the blow.
2
Sasukehh looks to be in troubles but he successfully went out of they using his footwork.
2,5
The opponent of JaspOne see coming a LEFT PUNCH .
A blow too slow since Sasukehh manages to dodge it.
3
Sasukehh has locked JaspOne in the corner of the ring. (+50% hit probability)
Sasukehh rotates the hip, it has launched a LEFT PUNCH .
Hit the air because JaspOne manages to dodged it.
No time to breathe JaspOne launches to against. (+100% hit probability)
Without thinking twice JaspOne runs a RIGHT HAND .
A blow too slow since Sasukehh manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Sasukehh.
The judges have ruled 6 Fight Points extra points for Sasukehh and 7 Fight Points extra points for JaspOne.

17 , 68% , 33% .
14 , 62% , 50% .

Round 3º

0,5
Sasukehh attacks with a LEFT PUNCH aiming the body .
JaspOne does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
JaspOne falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
1
JaspOne get on his feets at the count of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Sasukehh attacks with a LEFT PUNCH .
A blow too slow since JaspOne manages to dodge it.
1,5
JaspOne takes the initiative and runs a RIGHT HAND going to the body .
A blow too slow since Sasukehh manages to dodge it.
2
JaspOne launches a RIGHT HAND looking for openings .
Sasukehh reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
It has been too much for Sasukehh and falls. (kobox punto)
2,5
Sasukehh seemed stunned but he´s on his feet at the count of 5. (+3 Stamina Recovered.) (-3 Lost Health)
The referee checks his eyes before resuming the fight.
JaspOne helped wrong foot and Sasukehh does not hesitate to take the initiative.
3
The opponent of JaspOne see coming a RIGHT HAND .
Sasukehh blocks it with his defense. (-1  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Sasukehh and 7 Fight Points extra points for JaspOne.

24 , 37% , 66% .
23 , 37% , 50% .

Round 4º

0,5
Sasukehh takes the initiative and runs a LEFT PUNCH .
JaspOne goes back to dodge the blow.
1
JaspOne looks to be in troubles but he successfully went out of they using his footwork.
1,5
Without thinking twice JaspOne runs a RIGHT HAND searching the jaw .
A blow too slow since Sasukehh manages to dodge it.
2
JaspOne rotates the hip, it has launched a RIGHT HAND .
Sasukehh absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2,5
Amamos a Sasukehh fans are doing the wave.
3
Sasukehh is removed from the sleeve a LEFT PUNCH .
A blow too slow since JaspOne manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Sasukehh and 7 Fight Points extra points for JaspOne.

28 , 20% , 33% .
30 , 37% , 50% .

Round 5º

0,5
After study each other Sasukehh starts a mid distance exchange of blows and although JaspOne doesn´t make him easy he finally goes back.
1
JaspOne takes the initiative and runs a LEFT PUNCH .
Full impact on Sasukehh. (-1  Damage to the stamina. kobox punto)
It has been too much for Sasukehh and falls. (kobox punto)
1,5
Sasukehh grabs the ropes to get up just when the account is on 5. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
JaspOne is the winner of the match by KO.
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