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Date 02-28-26 13:41

Permanent Link Rules

Squirtle
Vs.

JaspOne


Starts the fight of the 12º journey of the XVIII. 2.126º league.
Today have gathered at the Stadium 373 Cuna_De_Heroes freaks boxing.

In the corner left with 40 Lb and wearing the breeches red have Squirtle ESPAÑA
His personal record is of 1 victories 92 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Mirmeco.

In the right corner with 40 Lb wearing blue pants we have JaspOne ESPAÑA
His personal record is of 2 victories 105 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Evobas.

The boxers exchange sportsmanship a greeting in the center of the ring.
Squirtle has adopted the position of Basic Guard, JaspOne is in the Basic Guard position.

Round 1º

0,5
Squirtle takes the initiative and runs a RIGHT HAND .
A blow too slow since JaspOne manages to dodge it.
JaspOne manages to balance his body to launch one against. (+100% hit probability)
JaspOne launches a LEFT PUNCH .
Hit the air because Squirtle manages to dodged it.
1
JaspOne keeps his rival alert throwing a blow to the body.
1,5
The opponent of JaspOne see coming a RIGHT HAND to the body .
Squirtle goes back to dodge the blow.
No time to breathe Squirtle launches to against. (+100% hit probability)
Without thinking twice Squirtle takes the initiative and launches a LEFT PUNCH looking for the stomach .
Hit the air because JaspOne manages to dodged it.
2
JaspOne attacks with a RIGHT HAND .
A blow too slow since Squirtle manages to dodge it.
Without thinking it Squirtle prepares to launch a counterattack. (+1% hit probability)
Without thinking twice Squirtle runs a LEFT PUNCH .
JaspOne has been reached. (-1  Damage to the stamina. kobox punto)
It has been too much for JaspOne and falls. (kobox punto)
2,5
JaspOne manages to get up when the referee pronounces 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Squirtle not drop the pace and throws a LEFT PUNCH looking for openings .
JaspOne blocks it with his defense. (-1  Damage to the stamina. )
3
JaspOne has locked Squirtle in the corner of the ring. (+50% hit probability)
The opponent of JaspOne see coming a LEFT PUNCH .
Hit the air because Squirtle manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by JaspOne.
The judges have ruled 7 Fight Points extra points for Squirtle and 6 Fight Points extra points for JaspOne.

10 , 100% , 50% .
6 , 75% , 50% .

Round 2º

0,5
Squirtle not drop the pace and throws a RIGHT HAND .
Hit the air because JaspOne manages to dodged it.
1
JaspOne initiates an exchange of jabs that achieve Squirtle push back.
1,5
Without thinking twice JaspOne runs a RIGHT HAND directed to the face .
Squirtle goes back to dodge the blow.
2
The referee warns JaspOne by head down too in the confrontation.
2,5
Squirtle rotates the hip, it has launched a LEFT PUNCH .
Hit the air because JaspOne manages to dodged it.
3
Squirtle launches a combination against the guard of JaspOne.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Squirtle and 4 Fight Points extra points for JaspOne.

14 , 100% , 50% .
10 , 75% , 50% .

Round 3º

0,5
Squirtle launches a RIGHT HAND looking for openings .
Hit full JaspOne. (-1  Damage to the stamina. kobox punto)
It has been too much for JaspOne and falls. (kobox punto)
1
JaspOne tries to get up, although that is quite touched, accomplishes this without problems to the 8 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
JaspOne launches a LEFT PUNCH looking for openings .
Squirtle has received a good blow. (-1  Damage to the stamina. kobox punto)
Not bad.
It has been too much for Squirtle and kissing the canvas. (kobox punto)
1,5
Squirtle seems to react and manages to rejoin the battle at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
JaspOne tries to impose his style over Squirtle with blows of short-range.
2
Squirtle rotates the hip, it has launched a LEFT PUNCH to the face .
JaspOne balance your body manages to avoid the blow.
2,5
The opponent of Squirtle see coming a RIGHT HAND directed to the jaw .
JaspOne goes back to dodge the blow.
Without thinking it JaspOne prepares to launch a counterattack. (+100% hit probability)
JaspOne launches a LEFT PUNCH .
Hit the air because Squirtle manages to dodged it.
3
Squirtle has led JaspOne against the corner of the ring. (+50% hit probability)
Squirtle is removed from the sleeve a LEFT PUNCH .
Hit the air because JaspOne manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Squirtle.
The judges have ruled 6 Fight Points extra points for Squirtle and 4 Fight Points extra points for JaspOne.

23 , 75% , 50% .
17 , 50% , 50% .

Round 4º

0,5
Squirtle takes the initiative and runs a RIGHT HAND looking for the face .
JaspOne goes back to dodge the blow.
1
Squirtle looks to be in troubles but he successfully went out of they using his footwork.
1,5
Squirtle not drop the pace and throws a RIGHT HAND .
Hit the air because JaspOne manages to dodged it.
2
Squirtle has led to JaspOne against the ropes. (+25% hit probability)
Squirtle feint a left PUNCH, tries to take the opponent off guard. (+25% hit probability)
Squirtle not drop the pace and throws a RIGHT HAND .
Hit the air because JaspOne manages to dodged it.
2,5
The referee warns JaspOne by head down too in the confrontation.
3
Squirtle has managed to corner JaspOne in the corner of the ring. (+50% hit probability)
Squirtle takes the initiative and runs a LEFT PUNCH .
Hit the air because JaspOne manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Squirtle.
The judges have ruled 6 Fight Points extra points for Squirtle and 4 Fight Points extra points for JaspOne.

29 , 75% , 50% .
21 , 50% , 50% .

Round 5º

0,5
Without thinking twice Squirtle takes the initiative and launches a LEFT PUNCH going to the stomach .
JaspOne reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
JaspOne crashes to the ground. (kobox punto)
1
JaspOne awaits the referee count to 5 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
Without thinking twice Squirtle runs a LEFT PUNCH right to the chin .
A blow too slow since JaspOne manages to dodge it.
1,5
Squirtle tries to maintain control of the fight imposing his rhythm.
2
Squirtle has cornered to JaspOne against the ropes. (+25% hit probability)
Squirtle takes the initiative and runs a RIGHT HAND .
JaspOne has received a good blow. (-1  Damage to the health. kobox punto)
2,5
Squirtle has led to JaspOne against the ropes. (+25% hit probability)
Squirtle rotates the hip, it has launched a RIGHT HAND .
JaspOne reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
3
JaspOne rotates the hip, it has launched a LEFT PUNCH addressing to the jaw .
Squirtle keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Squirtle.
The judges have ruled 9 Fight Points extra points for Squirtle and 4 Fight Points extra points for JaspOne.

42 , 62% , 50% .
25 , 12% , 50% .

Round 6º

0,5
Squirtle not drop the pace and throws a LEFT PUNCH .
JaspOne reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
JaspOne legs do not stop shaking and plummet. (kobox punto)
Squirtle has won by technical knockout since JaspOne has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Squirtle is the winner of the match by KO.
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