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Date 03-07-26 13:41

Permanent Link Rules

JaspOne
Vs.

Sasukehh


Starts the fight of the 13º journey of the XVIII. 2.126º league.
Today have gathered at the Stadium 408 Arena_Barcelo freaks boxing.

In the left corner with 40 Lb wearing red pants we have JaspOne ESPAÑA
His personal record is of 2 victories 105 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Indómita Games.

In the right corner with 45,58 Lb wearing blue pants we have Sasukehh ESPAÑA
His personal record is of 7 victories 460 defeats 1 void ones and 0 KO`s.
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Its not official sponsor is Evobas.

The boxers exchange sportsmanship a greeting in the center of the ring.
JaspOne has adopted the position of Basic Guard, Sasukehh is in the Basic Guard position.
The JaspOne´s most light body increases in +5,58% the probability of throbbing.
The bulk of Sasukehh gives +5,58% damage.

Round 1º

0,5
JaspOne exchanges long distance blows to maintain his pace but Sasukehh returns the blows and also brings more for free.
1
JaspOne takes the initiative and runs a RIGHT HAND to the body .
Sasukehh does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
1,5
JaspOne not drop the pace and throws a LEFT PUNCH .
Sasukehh does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
2
JaspOne helped wrong foot and Sasukehh does not hesitate to take the initiative.
2,5
The opponent of Sasukehh see coming a RIGHT HAND .
JaspOne does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
JaspOne legs do not stop shaking and plummet. (kobox punto)
3
JaspOne rises when the referee pronounced 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
JaspOne is pushed into the corner by Sasukehh (+50% hit probability)
Sasukehh tries to surprise his opponent with a LEFT PUNCH .
Hit the air because JaspOne manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Sasukehh.
The judges have ruled 7 Fight Points extra points for JaspOne and 6 Fight Points extra points for Sasukehh.

10 , 75% , 100% .
9 , 83% , 33% .

Round 2º

0,5
Without thinking twice Sasukehh runs a RIGHT HAND looking for the face .
JaspOne has been reached. (-1  Damage to the health. kobox punto)
1
JaspOne is removed from the sleeve a LEFT PUNCH .
Sasukehh reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
Sasukehh tries to hold on to the ropes but falls. (kobox punto)
1,5
Sasukehh seems to react and manages to rejoin the battle at the count of 5. (+3 Stamina Recovered.) (-3 Lost Health)
The referee check his health before resuming the fight.
JaspOne rotates the hip, it has launched a RIGHT HAND .
Sasukehh reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2
Sasukehh guard down causing his opponent.
2,5
JaspOne is removed from the sleeve a LEFT PUNCH .
Sasukehh blocks it with his defense. (-1  Damage to the stamina. )
3
JaspOne has led Sasukehh against the corner of the ring. (+50% hit probability)
JaspOne is removed from the sleeve a RIGHT HAND directed to the face .
Sasukehh was hit directly (-1  Damage to the health. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by JaspOne.
The judges have ruled 10 Fight Points extra points for JaspOne and 4 Fight Points extra points for Sasukehh.

24 , 62% , 50% .
15 , 31% , 66% .

Round 3º

0,5
Sasukehh takes the initiative and runs a LEFT PUNCH going to the stomach .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
JaspOne has fallen, the referee approaches. (kobox punto)
1
JaspOne rises when the referee pronounced 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
Sasukehh tries to surprise his opponent with a LEFT PUNCH .
Hit full JaspOne. (-1  Damage to the health. kobox punto)
1,5
JaspOne manages to impose his rhythm to Sasukehh boasting feet game.
2
JaspOne rotates the hip, it has launched a LEFT PUNCH .
It has exploited fully in Sasukehh. (-1  Damage to the health. kobox punto)
2,5
Without thinking twice JaspOne runs a RIGHT HAND .
Hit the air because Sasukehh manages to dodged it.
3
Sasukehh is removed from the sleeve a RIGHT HAND looking for openings .
JaspOne keeps his guard firm. (-1  Damage to the stamina. )
JaspOne can´t hold any longer and falls (kobox punto)
Although his legs tremble, JaspOne achieves to join at the count of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Sasukehh is the winner of the match by KO.
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