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Date 03-28-26 13:03

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commando_Jr
Vs.

peqkita_de_zampy


Starts the fight of the journey of the XVIII. 204º league.
Today have gathered at the Stadium 1.900 Cantera_Academia_Kobox freaks boxing.

In the left corner with 45,87 Lb wearing red pants we have commando_Jr ARGENTINA
His personal record is of 240 victories 106 defeats 1 void ones and 215 KO`s.
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Its not official sponsor is Noa Moda Única.

In the corner right with 52,86 Lb and wearing blue pants have to peqkita_de_zampy MÉXICO
His personal record is of 1.158 victories 208 defeats 2 void ones and 1.101 KO`s.
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Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
commando_Jr has adopted the position of Basic Guard, peqkita_de_zampy is in the Mixed Guard position.
The commando_Jr´s most light body increases in +1,75% the probability of throbbing.
The bulk of peqkita_de_zampy gives +1,75% damage.

Round 1º

0,5
Without thinking twice commando_Jr runs a JAB .
peqkita_de_zampy goes back to dodge the blow.
1
commando_Jr attacks with a STRAIGHT going to the body .
peqkita_de_zampy has received a good blow. (-197  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
1,5
Amamos a commando_Jr´s fans are cheering his name
2
commando_Jr has managed to corner peqkita_de_zampy against the ropes. (+25% hit probability)
commando_Jr feint a left STRAIGHT, tries to take the opponent off guard.
Your right does not wait. (+25% hit probability)
The opponent of commando_Jr see coming a RIGHT HAND looking for the chin .
peqkita_de_zampy keeps his guard firm. (-54  Damage to the health. )
2,5
From the corner of commando_Jr its second tells to enforce the pace of combat.
3
The opponent of peqkita_de_zampy see coming a JAB .
commando_Jr does not react on time and receives the impact. (-21  Damage to the stamina. kobox punto) (+10% hit probability)
The first blow was followed by a STRAIGHT.
commando_Jr blocks it with his defense. (-215  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by commando_Jr.
The judges have ruled 9 Fight Points extra points for commando_Jr and 5 Fight Points extra points for peqkita_de_zampy.

10 , 92% , 100% .
6 , 98% , 78% .

Round 2º

0,5
peqkita_de_zampy has set a little dance with the intent to provoke his rival.
1
The opponent of peqkita_de_zampy see coming a RIP .
commando_Jr absorbs part of the impact by stiffening the guard. (-172  Damage to the health. )
1,5
Without thinking twice commando_Jr runs a JAB .
peqkita_de_zampy balance your body manages to avoid the blow.
2
Without thinking twice commando_Jr runs a HOOK going to the body .
peqkita_de_zampy reacts on time blocking the blow with the guard. (-80  Damage to the stamina. )
2,5
commando_Jr attacks with a left HOOK to the face .
peqkita_de_zampy balance your body manages to avoid the blow.
commando_Jr not slow down and dares with another HOOK.
peqkita_de_zampy was hit directly (-374  Damage to the health. kobox punto)
A perfectly executed DOUBLE HOOK!
3
commando_Jr has locked peqkita_de_zampy in the corner of the ring. (+50% hit probability)
commando_Jr rotates the hip, it has launched a JAB going to the body .
peqkita_de_zampy keeps his guard firm. (-19  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by commando_Jr.
The judges have ruled 10 Fight Points extra points for commando_Jr and 4 Fight Points extra points for peqkita_de_zampy.

22 , 86% , 82% .
10 , 76% , 68% .

Round 3º

0,5
peqkita_de_zampy rotates the hip, it has launched a STRAIGHT directed to the face . commando_Jr harassed by throwing a JAB. (-16% reduced probability of scrimmage)
Hit full commando_Jr. (-88  Damage to the health. kobox punto)
1
commando_Jr launches a left UPPERCUT directed to the jaw .
A blow too slow since peqkita_de_zampy manages to dodge it.
1,5
commando_Jr takes the initiative and runs a HOOK .
peqkita_de_zampy balance your body manages to avoid the blow.
Without thinking twice commando_Jr executes another HOOK.
peqkita_de_zampy keeps his guard firm. (-79  Damage to the stamina. )
A fabulous DOUBLE HOOK!
2
Both fighters have engaged in an exchange of short range blows and gradually we can see how commando_Jr´s body recoils against peqkita_de_zampy blows.
2,5
peqkita_de_zampy prepares the left to launch a HOOK .
commando_Jr balance your body manages to avoid the blow.
peqkita_de_zampy wasted no time and throws another HOOK.
Hit the air because commando_Jr manages to dodged it.
commando_Jr takes the opportunity to launch a counter. (+39,9% hit probability)
commando_Jr is removed from the sleeve a right UPPERCUT searching the jaw .
peqkita_de_zampy reacts on time blocking the blow with the guard. (-245  Damage to the health. )
3
commando_Jr launches a combination against the guard of peqkita_de_zampy.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for commando_Jr and 4 Fight Points extra points for peqkita_de_zampy.

30 , 83% , 64% .
16 , 62% , 51% .

Round 4º

0,5
peqkita_de_zampy attacks with a JAB .
Full impact on commando_Jr. (-78  Damage to the health. kobox punto)
Not bad.
1
peqkita_de_zampy loaded with intensity to break the rhythm of commando_Jr.
1,5
peqkita_de_zampy attacks with a RIP .
commando_Jr absorbs part of the impact by stiffening the guard. (-339  Damage to the health. )
2
peqkita_de_zampy has led to commando_Jr against the ropes. (+25% hit probability)
peqkita_de_zampy tries to surprise his opponent with a RIP .
Goes throught the guard of commando_Jr and hits. (-223  Damage to the stamina. kobox punto)
2,5
peqkita_de_zampy push commando_Jr against the ropes. (+25% hit probability)
peqkita_de_zampy tries to surprise his opponent with a left RIP directed to the chin .
A blow too slow since commando_Jr manages to dodge it.
3
peqkita_de_zampy gets commando_Jr to the corner (+50% hit probability)
peqkita_de_zampy attacks with a SWING .
commando_Jr balance your body manages to avoid the blow.
commando_Jr manages to balance his body to launch one against. (+30,2% hit probability)
commando_Jr launches a HOOK looking for the stomach .
peqkita_de_zampy keeps his guard firm. (-68  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by peqkita_de_zampy.
The judges have ruled 4 Fight Points extra points for commando_Jr and 10 Fight Points extra points for peqkita_de_zampy.

34 , 68% , 20% .
29 , 64% , 27% .

Round 5º

0,5
peqkita_de_zampy hits frantically, it seems to have gone into a trance.
1
The opponent of peqkita_de_zampy see coming a right CROCHET to the chin .
Hit the air because commando_Jr manages to dodged it.
Without thinking it commando_Jr prepares to launch a counterattack. (+32,5% hit probability)
commando_Jr takes the initiative and runs a left UPPERCUT .
peqkita_de_zampy absorbs part of the impact by stiffening the guard. (-216  Damage to the health. )
1,5
Without thinking twice peqkita_de_zampy runs a UPPERCUT right to the chin . commando_Jr harassed with a JAB, peqkita_de_zampy does not lose the balance and it continues to advance.
commando_Jr was hit directly (-439  Damage to the health. kobox punto)
Not bad.
2
The fight was stopped temporaly because of a peqkita_de_zampy´s low blow
2,5
peqkita_de_zampy push commando_Jr against the ropes. (+25% hit probability)
Without thinking twice peqkita_de_zampy takes the initiative and launches a FLICKER .
commando_Jr has received a good blow. (-43  Damage to the stamina. kobox punto)
3
commando_Jr makes a feint, it seems that trying to break. (+25% hit probability)
commando_Jr launches a LEFT PUNCH .
peqkita_de_zampy balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by peqkita_de_zampy.
The judges have ruled 4 Fight Points extra points for commando_Jr and 10 Fight Points extra points for peqkita_de_zampy.

38 , 51% , 17% .
42 , 52% , 33% .

Round 6º

0,5
commando_Jr tries to surprise his opponent with a left STRAIGHT to the face .
It goes through peqkita_de_zampy guard and hits (-190  Damage to the health. kobox punto)
1
commando_Jr is removed from the sleeve a left HOOK .
peqkita_de_zampy has received a good blow. (-213  Damage to the stamina. kobox punto)
Not bad.
1,5
Without thinking twice peqkita_de_zampy runs a LEFT PUNCH looking for openings .
commando_Jr reacts on time blocking the blow with the guard. (-51  Damage to the stamina. )
2
Both fighters begin to exchange blows but peqkita_de_zampy halfway back just before the impossibility of returning commando_Jr blows.
2,5
The opponent of commando_Jr see coming a left HOOK . While peqkita_de_zampy harassed with a barrage of FLICKERs cannot stop the advance of commando_Jr.
peqkita_de_zampy balance your body manages to avoid the blow.
3
peqkita_de_zampy makes a feint, it seems that trying to break. (+25% hit probability)
peqkita_de_zampy launches a LEFT PUNCH looking for the stomach .
commando_Jr was hit directly (-61  Damage to the stamina. kobox punto)
commando_Jr crashes to the ground. (kobox punto)
commando_Jr grabs the ropes to get up just when the account is on 8. (+447 Stamina Recovered.) (-447 Lost Health)
The referee checks his eyes before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by commando_Jr.
The judges have ruled 10 Fight Points extra points for commando_Jr and 4 Fight Points extra points for peqkita_de_zampy.

51 , 34% , 100% .
49 , 42% , 11% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is commando_Jr with a total of 51 points over the 49 points scored by peqkita_de_zampy.
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