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Date 03-28-26 15:45

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ZAR10
Vs.

John_McClane


Starts the fight of the journey of the X. Plata league.
Today have gathered at the Stadium 3.300 Luna_park_argentina_JR freaks boxing.

In the left corner with 96 Lb wearing red pants we have ZAR10 ESPAÑA
His personal record is of 2.596 victories 817 defeats 40 void ones and 1.353 KO`s.
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Its not official sponsor is Evobas.com.

In the corner right with 102,05 Lb and wearing blue pants have to John_McClane PALAU
His personal record is of 3.356 victories 785 defeats 23 void ones and 2.468 KO`s.
Its not official sponsor is Evobas.

ZAR10 has adopted the position of Cross Defense, John_McClane is in the Hitman position.
The ZAR10´s most light body increases in +1,51% the probability of throbbing.
The bulk of John_McClane gives +1,51% damage.

Round 1º

0,5
ZAR10 not stop throwing punches FLURRY is extremely fast!.
John_McClane has left dodging the storm, not even a scratch
ZAR10 lashes out with another avalanche of hits very fast.
John_McClane eaten almost all blows (-1.250  Damage to the health. kobox punto)
Nice FLURRY!
1
Without thinking twice ZAR10 takes the initiative and launches a RIP .
John_McClane goes back to dodge the blow.
1,5
Continues to combine ZAR10 jabs, one, two, three, the FLURRY!. John_McClane slows his progress with a BULLET. (-23% reduced probability of scrimmage)
John_McClane manages to block most of the blows (-327  Damage to the stamina. )
ZAR10 does not lose their composure and combines another round of blows very fast.
John_McClane resists blocking the avalanche of blows (-262  Damage to the stamina. )
A perfect FLURRY!
2
John_McClane rotates the hip, it has launched a BULLET .
ZAR10 reacts on time blocking the blow with the guard. (-25  Damage to the stamina. )
2,5
ZAR10 takes your left, combines the right, here again a left very fast FLURRY!.
John_McClane has left dodging the storm, not even a scratch
Without thinking it John_McClane prepares to launch a counterattack. (+11,6% hit probability)
John_McClane not drop the pace and throws a right OVERHAND directed to the jaw .
Has executed a perfect hit.
ZAR10 reacts on time blocking the blow with the guard. (-1.333 Extra Damage to the health. )
3
ZAR10 has locked John_McClane in the corner of the ring. (+50% hit probability)
ZAR10 launches a LEFT PUNCH . John_McClane harassed with a FLICKER, ZAR10 does not lose the balance and it continues to advance.
Going to do much damage with that hit.
John_McClane blocks it with his defense. (-450 Extra Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by ZAR10.
The judges have ruled 9 Fight Points extra points for ZAR10 and 5 Fight Points extra points for John_McClane.

11 , 70% , 74% .
5 , 77% , 57% .

Round 2º

0,5
ZAR10 starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
ZAR10 body weight load, your left rises unstoppable.
Hit the air because John_McClane manages to dodged it.
ZAR10 does not slow down, he synchronizes the weight change, here comes another blow .
John_McClane keeps his guard firm. (-96  Damage to the health. ) (+2% boost)
ZAR10 continues to accelerate, turn your hips to combine another blow.
John_McClane absorbs part of the impact by stiffening the guard. (-83  Damage to the health. ) (+3% boost)
It will not stop, after the change of weight ZAR10 attacks with another blow
.
John_McClane goes back to dodge the blow.
A perfect DEMPSEY ROLL!
1
ZAR10 charge against his rival with an avalanche of punches, leaving its rival one opening is going to pay so expensive.
The combination is not quick enough John_McClane easily avoids
ZAR10 reloads against his rival, the avalanche of hits is overwhelming.
The rapid reaction is allowing John_McClane dodge all the blows
Without thinking it John_McClane prepares to launch a counterattack. (+12,3% hit probability)
John_McClane rotates the hip, it has launched a left UPPERCUT .
ZAR10 reacts on time blocking the blow with the guard. (-24  Damage to the stamina. )
1,5
ZAR10 right positioned to execute a FINNING SWALLOW .
John_McClane balance your body manages to avoid the blow.
2
John_McClane tries again and again looking for weaknesses to break through.
2,5
Without thinking twice ZAR10 takes the initiative and launches a STRAIGHT right to the chin .
A blow too slow since John_McClane manages to dodge it.
3
John_McClane rotates the hip, it has launched a SWING right to the chin .
ZAR10 has been reached. (-1.231  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by ZAR10.
The judges have ruled 6 Fight Points extra points for ZAR10 and 8 Fight Points extra points for John_McClane.

17 , 42% , 42% .
15 , 76% , 60% .

Round 3º

0,5
ZAR10 is removed from the sleeve a FINNING SWALLOW .
John_McClane blocks it with his defense. (-271  Damage to the stamina. )
1
ZAR10 combines one, two, three ... FLURRY beats are extremely fast!.
John_McClane guard took cover after making almost every shot block (-307  Damage to the stamina. )
No one can stop him! ZAR10 still throwing punches faster and faster .
The rapid reaction is allowing John_McClane dodge all the blows
It has been an excellent book FLURRY.
1,5
John_McClane rotates the hip, it has launched a RIP to the body looking for a side opening .
ZAR10 blocks it with his defense. (-301  Damage to the stamina. )
2
Without thinking twice ZAR10 takes the initiative and launches a LEFT PUNCH . John_McClane slows his progress with a FLICKER. (-21% reduced probability of scrimmage)
A blow too slow since John_McClane manages to dodge it.
2,5
The fatigue does that ZAR10´s blows come with minor intensity.
ZAR10 makes a feint, it seems that he is trying to break.
Your right does not wait. (+25% hit probability)
Without thinking twice ZAR10 runs a FINNING SWALLOW .
John_McClane balance your body manages to avoid the blow.
3
ZAR10 has led John_McClane against the corner of the ring. (+50% hit probability)
ZAR10 rotates the hip, it has launched a RIP directed to the face .
A blow too slow since John_McClane manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by ZAR10.
The judges have ruled 9 Fight Points extra points for ZAR10 and 4 Fight Points extra points for John_McClane.

26 , 44% , 10% .
19 , 78% , 41% .

Round 4º

0,5
Yipi Ka Yei-cry filled the stadium without pause.
1
ZAR10 not stop throwing punches FLURRY is extremely fast!. While John_McClane harassed with a barrage of BULLETs cannot stop the advance of ZAR10.
John_McClane deviates quite a few blows with his guard (-505  Damage to the health. )
ZAR10 are very tired with what his punches do less damage.
ZAR10 does not lose their composure and combines another round of blows very fast.
Thanks to its extraordinary agility John_McClane never ceases to dodge blows
A perfectly executed FLURRY!
1,5
John_McClane loaded with intensity to break the rhythm of ZAR10.
2
John_McClane balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
ZAR10 keeps his guard firm. (-222  Damage to the health. ) (+1% boost)
It will not stop, after the change of weight John_McClane attacks with another blow
. ZAR10 harassed by throwing a JAB. (-8% reduced probability of scrimmage)
ZAR10 absorbs part of the impact by stiffening the guard. (-81  Damage to the health. romper guardia ) (+2% boost)
Taking advantage of the rotating inertia John_McClane launches another blow.
It has exploited fully in ZAR10. (-376  Damage to the health. kobox punto) (+6% boost)
John_McClane never stops, changes the weight of leg and throws another blow.
ZAR10 balance your body manages to avoid the blow.
A perfect DEMPSEY ROLL!
2,5
John_McClane exchanges long distance blows to maintain his pace but ZAR10 returns the blows and also brings more for free.
3
ZAR10 is quite fatigued, his punches do less damage.
ZAR10 starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left.
John_McClane reacts on time blocking the blow with the guard. (-1  Damage to the health. ) (+1% boost)
The fatigue does that ZAR10´s blows come with minor intensity.
ZAR10 changes the weight again to run another blow.
John_McClane blocks it with his defense. (-14  Damage to the health. ) (+2% boost)
Due to fatigue ZAR10 blows come with less intensity.
ZAR10 never stops, changes the weight of leg and throws another blow.
John_McClane goes back to dodge the blow.
No time to breathe John_McClane launches to against. (+11,5% hit probability)
John_McClane makes a feint, it seems that he is trying to break.
After the threat its right does not take long to appear. (+25% hit probability)
Without thinking twice John_McClane runs a SMASH .
A blow too slow since ZAR10 manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for ZAR10 and 7 Fight Points extra points for John_McClane.

30 , 29% , 10% .
28 , 70% , 26% .

Round 5º

0,5
ZAR10 is removed from the sleeve a right FINNING SWALLOW going to the stomach .
John_McClane goes back to dodge the blow.
1
John_McClane feel comfortable in exchanging punches midway, we can not say the same for ZAR10 yielding before the advancing John_McClane.
1,5
ZAR10 takes the initiative and runs a RIGHT HAND .
John_McClane blocks it with his defense. (-209  Damage to the stamina. )
2
ZAR10 is removed from the sleeve a JAB to the chin .
John_McClane does not react on time and receives the impact. (-186  Damage to the health. kobox punto)
2,5
Without thinking twice ZAR10 runs a STRAIGHT looking for the face . John_McClane harassed by throwing a FLICKER but ZAR10 dodge it with ease.
Hit the air because John_McClane manages to dodged it.
3
The fight was stopped temporaly because of a John_McClane´s low blow
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by ZAR10.
The judges have ruled 10 Fight Points extra points for ZAR10 and 4 Fight Points extra points for John_McClane.

42 , 31% , 20% .
32 , 69% , 26% .

Round 6º

0,5
Without thinking twice ZAR10 takes the initiative and launches a FINNING SWALLOW .
A blow too slow since John_McClane manages to dodge it.
1
ZAR10 takes the initiative and runs a LEFT PUNCH .
A blow too slow since John_McClane manages to dodge it.
1,5
ZAR10 tries to impose his style over John_McClane with blows of short-range.
2
ZAR10 movements are accelerated, combined one, five, ten ... FLURRY!.
The combination is not quick enough John_McClane easily avoids
ZAR10 continues to accelerate, it does combine lightning fast punches.
John_McClane guard took cover after making a few strokes block (-744  Damage to the health. )
Nice FLURRY!
2,5
Both fighters begin to exchange blows but John_McClane halfway back just before the impossibility of returning ZAR10 blows.
3
ZAR10 has led John_McClane against the corner of the ring. (+50% hit probability)
It seems that fatigue has reduced the force in the blows of ZAR10.
ZAR10 attacks with a right FINNING SWALLOW .
John_McClane reacts on time blocking the blow with the guard. (-38  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by ZAR10.
The judges have ruled 10 Fight Points extra points for ZAR10 and 4 Fight Points extra points for John_McClane.

52 , 32% , 13% .
36 , 57% , 35% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is ZAR10 with a total of 52 points over the 36 points scored by John_McClane.
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