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Date 04-02-26 15:27

Permanent Link Rules

kintaro
Vs.

guidoku


Start the combat for the 144º place of the official League Peso Supergallo.
Today have gathered at the Stadium 2.018 DLMargas freaks boxing.

In the corner left with 53,87 Lb and wearing red pants have to kintaro ESTADOS FEDERADOS DE MICRONESIA
His official record is 129 wins 30 losses 2 null and 7 KO `s.
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Its not official sponsor is Kobox.

In the corner right with 64,54 Lb and wearing the breeches blue have guidoku CHILE
His official record is 3 wins 21 losses 1 null and 0 KO `s.
Its not official sponsor is Noa Moda Única.

kintaro has adopted the position of Peek a Boo, guidoku is in the Peek a Boo position.
The kintaro´s most light body increases in +10,67% the probability of throbbing.
The bulk of guidoku gives +2,67% damage.

Round 1º

0,5
guidoku tries to surprise his opponent with a left HOOK directed to the chin .
kintaro goes back to dodge the blow.
kintaro manages to balance his body to launch one against. (+23,2% hit probability)
kintaro is removed from the sleeve a HOOK going to the body .
guidoku blocks it with his defense. (-215  Damage to the stamina. )
1
guidoku tries to impose his pace of feet but kintaro imposes himself.
1,5
kintaro not drop the pace and throws a right UPPERCUT to the body .
guidoku has been reached. (-743  Damage to the stamina. kobox punto)
2
guidoku makes a feint, it seems that trying to break. (+25% hit probability)
guidoku tries to surprise his opponent with a HOOK .
kintaro absorbs part of the impact by stiffening the guard. (-33  Damage to the stamina. )
2,5
kintaro is removed from the sleeve a right SMASH .
guidoku goes back to dodge the blow.
3
The fight was stopped temporaly because of a kintaro´s low blow
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 9 Fight Points extra points for kintaro and 4 Fight Points extra points for guidoku.

10 , 100% , 100% .
4 , 100% , 55% .

Round 2º

0,5
kintaro looks to be in troubles but he successfully went out of they using his footwork.
1
Without thinking twice kintaro runs a CROCHET .
guidoku reacts on time blocking the blow with the guard. (-115  Damage to the health. )
1,5
After a break both fighters started an exchange of long range blows in which guidoku prevail over his opponent.
2
kintaro attacks with a right UPPERCUT looking for openings .
guidoku goes back to dodge the blow.
2,5
kintaro rotates the hip, it has launched a left CROCHET .
guidoku keeps his guard firm. (-69  Damage to the health. )
3
kintaro has locked guidoku in the corner of the ring. (+50% hit probability)
kintaro prepares the left to launch a STRAIGHT .
guidoku keeps his guard firm. (-113  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 10 Fight Points extra points for kintaro and 4 Fight Points extra points for guidoku.

20 , 100% , 100% .
8 , 99% , 70% .

Round 3º

0,5
guidoku attacks with a SMASH .
kintaro goes back to dodge the blow.
1
kintaro takes the initiative and runs a CROCHET looking for the chin .
It goes through guidoku guard and hits (-635  Damage to the health. kobox punto)
1,5
guidoku slips allowing kintaro to pick up the pace of the match.
2
guidoku tries to surprise his opponent with a LEFT PUNCH .
kintaro reacts on time blocking the blow with the guard. (-15  Damage to the stamina. )
2,5
guidoku starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
A blow too slow since kintaro manages to dodge it.
Taking advantage of the rotating inertia guidoku launches another blow.
kintaro goes back to dodge the blow.
No time to breathe kintaro launches to against. (+18,6% hit probability)
The opponent of kintaro see coming a left CROCHET looking for the face .
guidoku keeps his guard firm. (-245  Damage to the health. )
3
kintaro rotates the hip, it has launched a left STRAIGHT to the chin .
A blow too slow since guidoku manages to dodge it.
guidoku takes the opportunity to launch a counter. (+13,3% hit probability)
Without thinking twice guidoku runs a right SMASH .
kintaro absorbs part of the impact by stiffening the guard. (-288  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for kintaro and 5 Fight Points extra points for guidoku.

29 , 98% , 100% .
13 , 77% , 66% .

Round 4º

0,5
guidoku tries to impose his pace of feet but kintaro imposes himself.
1
kintaro threatens a HOOK and preparing his next shot. (+25% hit probability)
Without thinking twice kintaro runs a CROCHET .
guidoku reacts on time blocking the blow with the guard. (-70  Damage to the stamina. )
1,5
kintaro launches a UPPERCUT . guidoku slows his progress with a JAB. (-17% reduced probability of scrimmage)
Hit the air because guidoku manages to dodged it.
2
kintaro has cornered to guidoku against the ropes. (+25% hit probability)
kintaro is removed from the sleeve a UPPERCUT .
guidoku goes back to dodge the blow.
2,5
Both fighters hit their heads on a short range exchange of punches in which kintaro push guidoku back.
3
kintaro has led guidoku against the corner of the ring. (+50% hit probability)
kintaro takes the initiative and runs a left STRAIGHT .
guidoku reacts on time blocking the blow with the guard. (-147  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 10 Fight Points extra points for kintaro and 4 Fight Points extra points for guidoku.

39 , 100% , 100% .
17 , 78% , 84% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is kintaro with a total of 39 points over the 17 points scored by guidoku.
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