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Date 04-04-26 13:06

Permanent Link Rules

CassiusClay
Vs.

telemakko


Starts the fight of the journey of the XVIII. 373º league.
Today have gathered at the Stadium 731 Circo_Criollo freaks boxing.

In the corner left with 40 Lb and wearing red pants have to CassiusClay VIETNAM
His personal record is of 84 victories 211 defeats 0 void ones and 73 KO`s.
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Its not official sponsor is Noa Moda Única.

In the corner right with 44,59 Lb and wearing blue pants have to telemakko ANDORRA
His personal record is of 161 victories 387 defeats 3 void ones and 140 KO`s.
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Its not official sponsor is Kobox.

The boxers exchange sportsmanship a greeting in the center of the ring.
CassiusClay has adopted the position of Basic Guard, telemakko is in the Mixed Guard position.
The CassiusClay´s most light body increases in +4,59% the probability of throbbing.
The bulk of telemakko gives +4,59% damage.

Round 1º

0,5
telemakko launches a LEFT PUNCH .
CassiusClay blocks it with his defense. (-2  Damage to the health. )
1
telemakko threatens a STRAIGHT and preparing his next shot.
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
The opponent of telemakko see coming a STRAIGHT looking for the stomach .
CassiusClay balance your body manages to avoid the blow.
1,5
CassiusClay dominates the rhythm of the fight by using his footwork
2
telemakko attacks with a STRAIGHT going to the stomach .
CassiusClay blocks it with his defense. (-4  Damage to the stamina. )
2,5
telemakko tries to surprise his opponent with a RIGHT HAND right to the chin .
Hit full CassiusClay. (-14  Damage to the health. kobox punto)
3
CassiusClay takes the initiative and runs a RIGHT HAND .
telemakko has been reached. (-36  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by telemakko.
The judges have ruled 7 Fight Points extra points for CassiusClay and 7 Fight Points extra points for telemakko.

9 , 93% , 98% .
9 , 83% , 90% .

Round 2º

0,5
Without thinking twice CassiusClay takes the initiative and launches a STRAIGHT right to the chin .
Hit the air because telemakko manages to dodged it.
1
telemakko trying to impose its rhythm midway shots but manages CassiusClay him back.
1,5
CassiusClay attacks with a CROCHET .
Full impact on telemakko. (-6  Damage to the stamina. kobox punto)
2
CassiusClay has cornered to telemakko against the ropes. (+25% hit probability)
Without thinking twice CassiusClay runs a JAB .
A blow too slow since telemakko manages to dodge it.
2,5
telemakko throws a combination, it seems that he looks for openings in the guard of CassiusClay.
3
telemakko is pushed into the corner by CassiusClay (+50% hit probability)
CassiusClay takes the initiative and runs a STRAIGHT to the face .
Goes throught the guard of telemakko and hits. (-11  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by CassiusClay.
The judges have ruled 10 Fight Points extra points for CassiusClay and 4 Fight Points extra points for telemakko.

22 , 94% , 78% .
13 , 79% , 88% .

Round 3º

0,5
Without thinking twice CassiusClay takes the initiative and launches a right CROCHET .
telemakko reacts on time blocking the blow with the guard. (-2  Damage to the stamina. )
1
CassiusClay rotates the hip, it has launched a RIGHT HAND directed to the body .
Going to do much damage with that hit.
telemakko blocks it with his defense. (-17 Extra Damage to the stamina. )
1,5
CassiusClay attacks with a STRAIGHT directed to the body .
telemakko absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
2
CassiusClay has led to telemakko against the ropes. (+25% hit probability)
CassiusClay attacks with a STRAIGHT to the chin .
telemakko goes back to dodge the blow.
telemakko takes the opportunity to launch a counter. (+13,6% hit probability)
Without thinking twice telemakko takes the initiative and launches a LEFT PUNCH to the face .
CassiusClay blocks it with his defense. (-4  Damage to the health. )
2,5
telemakko attacks with a left STRAIGHT .
Going to do much damage with that hit.
CassiusClay absorbs part of the impact by stiffening the guard. (-25 Extra Damage to the health. )
3
CassiusClay dominates the rhythm of the fight by using his footwork
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by CassiusClay.
The judges have ruled 7 Fight Points extra points for CassiusClay and 7 Fight Points extra points for telemakko.

29 , 82% , 57% .
20 , 80% , 53% .

Round 4º

0,5
telemakko has surprised his rival with a feint.
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
telemakko is removed from the sleeve a LEFT PUNCH directed to the face .
CassiusClay balance your body manages to avoid the blow.
CassiusClay takes the opportunity to launch a counter. (+7,5% hit probability)
CassiusClay takes the initiative and runs a RIGHT HAND going to the stomach .
telemakko blocks it with his defense. (-8  Damage to the stamina. )
1
CassiusClay loaded with intensity to break the rhythm of telemakko.
1,5
Without thinking twice CassiusClay runs a CROCHET looking for the pit of the stomach .
telemakko was hit directly (-12  Damage to the stamina. kobox punto)
Not bad.
2
Without thinking twice CassiusClay runs a JAB .
telemakko blocks it with his defense. (-1  Damage to the health. )
2,5
Without thinking twice telemakko runs a LEFT PUNCH to the chin .
Hit the air because CassiusClay manages to dodged it.
CassiusClay manages to balance his body to launch one against. (+10% hit probability)
The opponent of CassiusClay see coming a RIGHT HAND looking for the face .
The coup lashes out in full to his opponent. (-37  Damage to the health. kobox punto)
3
CassiusClay has managed to corner telemakko in the corner of the ring. (+50% hit probability)
The opponent of CassiusClay see coming a right CROCHET .
Hit full telemakko. (-10  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by CassiusClay.
The judges have ruled 10 Fight Points extra points for CassiusClay and 4 Fight Points extra points for telemakko.

44 , 83% , 35% .
24 , 58% , 23% .

Round 5º

0,5
CassiusClay launches a STRAIGHT .
telemakko balance your body manages to avoid the blow.
telemakko manages to balance his body to launch one against. (+9,1% hit probability)
Without thinking twice telemakko takes the initiative and launches a RIGHT HAND .
The coup lashes out in full to his opponent. (-4  Damage to the health. kobox punto)
1
CassiusClay not drop the pace and throws a STRAIGHT .
A blow too slow since telemakko manages to dodge it.
1,5
CassiusClay takes the initiative and runs a CROCHET to the body looking for a side opening .
telemakko blocks it with his defense. (-1  Damage to the stamina. )
2
CassiusClay has managed to corner telemakko against the ropes. (+25% hit probability)
CassiusClay takes the initiative and runs a JAB .
It goes through telemakko guard and hits (-4  Damage to the health. kobox punto)
2,5
telemakko has slipped trying to feint. (-20% hit probability)
telemakko takes the initiative and runs a STRAIGHT directed to the face .
A blow too slow since CassiusClay manages to dodge it.
CassiusClay manages to balance his body to launch one against. (+13,5% hit probability)
CassiusClay is quite fatigued, his punches do less damage.
Without thinking twice CassiusClay runs a CROCHET .
telemakko reacts on time blocking the blow with the guard. (-1  Damage to the health. )
3
telemakko attacks with a RIGHT HAND to the chin .
CassiusClay absorbs part of the impact by stiffening the guard. (-2  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by CassiusClay.
The judges have ruled 7 Fight Points extra points for CassiusClay and 5 Fight Points extra points for telemakko.

53 , 81% , 15% .
31 , 57% , 19% .

Round 6º

0,5
Without thinking twice CassiusClay runs a JAB .
telemakko absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1
CassiusClay attacks with a JAB .
telemakko blocks it with his defense. (-1  Damage to the stamina. )
1,5
The drums do not stop ringing, the fans of Korea Amamos a telemakko fanclub: telemakko! telemakko!
2
Without thinking twice telemakko runs a STRAIGHT addressing to the jaw .
CassiusClay goes back to dodge the blow.
CassiusClay takes the opportunity to launch a counter. (+5% hit probability)
CassiusClay attacks with a RIGHT HAND .
Hit full telemakko. (-21  Damage to the stamina. kobox punto)
Already you can not hold standing and telemakko falls. (kobox punto)
2,5
telemakko tries to get up, although that is quite touched, accomplishes this without problems to the 8 account. (+56 Stamina Recovered.) (-56 Lost Health)
The referee check his health before resuming the fight.
telemakko tries to maintain control of the fight imposing his rhythm.
3
telemakko has managed to corner CassiusClay in the corner of the ring. (+50% hit probability)
Without thinking twice telemakko takes the initiative and launches a right STRAIGHT .
Hit the air because CassiusClay manages to dodged it.
CassiusClay manages to balance his body to launch one against. (+19% hit probability)
CassiusClay left positioned to execute a STRAIGHT .
telemakko was hit directly (-5  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by telemakko.
The judges have ruled 8 Fight Points extra points for CassiusClay and 6 Fight Points extra points for telemakko.

65 , 82% , 11% .
37 , 31% , 92% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is CassiusClay with a total of 65 points over the 37 points scored by telemakko.
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