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Date 04-04-26 13:41

Permanent Link Rules

JaspOne
Vs.

Sasukehh


Starts the fight of the journey of the XVIII. 2.126º league.
Today have gathered at the Stadium 408 RIOJA_BOXING_CLUB freaks boxing.

In the corner left with 40 Lb and wearing the breeches red have JaspOne ESPAÑA
His personal record is of 2 victories 105 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Mirmeco.

In the corner right with 45,58 Lb and wearing the breeches blue have Sasukehh ESPAÑA
His personal record is of 7 victories 460 defeats 1 void ones and 0 KO`s.
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Its not official sponsor is Evobas.

The boxers exchange sportsmanship a greeting in the center of the ring.
JaspOne has adopted the position of Basic Guard, Sasukehh is in the Basic Guard position.
The JaspOne´s most light body increases in +5,58% the probability of throbbing.
The bulk of Sasukehh gives +5,58% damage.

Round 1º

0,5
They started exchanging jabs, it seems too Sasukehh as it is unable to hold the position and push back against JaspOne.
1
Sasukehh launches a RIGHT HAND to the face .
Hit full JaspOne. (-1  Damage to the health. kobox punto)
1,5
JaspOne launches a RIGHT HAND searching the jaw .
Sasukehh balance your body manages to avoid the blow.
Without thinking it Sasukehh prepares to launch a counterattack. (+1% hit probability)
Without thinking twice Sasukehh runs a LEFT PUNCH looking for the stomach .
Hit the air because JaspOne manages to dodged it.
2
Sasukehh attacks with a RIGHT HAND to the body .
It goes through JaspOne guard and hits (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
JaspOne crashes to the ground. (kobox punto)
2,5
JaspOne seems to react and manages to rejoin the battle at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Without thinking twice Sasukehh runs a LEFT PUNCH .
Hit the air because JaspOne manages to dodged it.
No time to breathe JaspOne launches to against. (+1% hit probability)
JaspOne launches a RIGHT HAND searching the jaw .
A blow too slow since Sasukehh manages to dodge it.
3
Sasukehh gets JaspOne to the corner (+50% hit probability)
Sasukehh tries to surprise his opponent with a RIGHT HAND .
A blow too slow since JaspOne manages to dodge it.
JaspOne manages to balance his body to launch one against. (+100% hit probability)
JaspOne is removed from the sleeve a LEFT PUNCH directed to the chin .
Sasukehh has been reached. (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Sasukehh.
The judges have ruled 4 Fight Points extra points for JaspOne and 9 Fight Points extra points for Sasukehh.

6 , 62% , 50% .
14 , 83% , 33% .

Round 2º

0,5
Sasukehh uses its set of feet to impose the pace but JaspOne exceeds him.
1
JaspOne attacks with a LEFT PUNCH aiming the body .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
Not bad.
Sasukehh crashes to the ground. (kobox punto)
1,5
Sasukehh get on his feets at the count of 4. (+3 Stamina Recovered.) (-3 Lost Health)
The referee is making him some questions to check that he is in good condition.
JaspOne is removed from the sleeve a LEFT PUNCH directed to the face .
Sasukehh goes back to dodge the blow.
2
JaspOne has pushed Sasukehh against the ropes. (+25% hit probability)
JaspOne takes the initiative and runs a RIGHT HAND .
A blow too slow since Sasukehh manages to dodge it.
Sasukehh manages to balance his body to launch one against. (+100% hit probability)
Sasukehh attacks with a LEFT PUNCH to the chin .
Hit the air because JaspOne manages to dodged it.
2,5
JaspOne has led to Sasukehh against the ropes. (+25% hit probability)
JaspOne not drop the pace and throws a LEFT PUNCH .
Full impact on Sasukehh. (-1  Damage to the stamina. kobox punto)
3
JaspOne has led Sasukehh against the corner of the ring. (+50% hit probability)
JaspOne attacks with a RIGHT HAND to the stomach .
Sasukehh keeps his guard firm. (-1  Damage to the stamina. )
Sasukehh tries to hold on to the ropes but falls. (kobox punto)
Sasukehh grabs the ropes to get up just when the account is on 4. (+3 Stamina Recovered.) (-3 Lost Health)
The referee check his status before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by JaspOne.
The judges have ruled 9 Fight Points extra points for JaspOne and 4 Fight Points extra points for Sasukehh.

21 , 62% , 50% .
18 , 20% , 100% .

Round 3º

0,5
Without thinking twice JaspOne runs a RIGHT HAND going to the stomach .
Sasukehh blocks it with his defense. (-1  Damage to the stamina. )
1
JaspOne threatens a PUNCH and preparing his next shot. (+25% hit probability)
JaspOne launches a RIGHT HAND to the body .
Sasukehh goes back to dodge the blow.
No time to breathe Sasukehh launches to against. (+1% hit probability)
Sasukehh not drop the pace and throws a LEFT PUNCH aiming the body .
JaspOne absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
JaspOne collapses. (kobox punto)
1,5
JaspOne rises when the referee pronounced 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
JaspOne tries to surprise his opponent with a RIGHT HAND .
Sasukehh balance your body manages to avoid the blow.
2
Sasukehh supports the pace with a rapid blow.
2,5
Sasukehh launches a RIGHT HAND .
JaspOne was hit directly (-1  Damage to the health. kobox punto)
Not bad.
3
JaspOne has led Sasukehh against the corner of the ring. (+50% hit probability)
Without thinking twice JaspOne runs a LEFT PUNCH directed to the jaw .
Sasukehh keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by JaspOne.
The judges have ruled 6 Fight Points extra points for JaspOne and 4 Fight Points extra points for Sasukehh.

27 , 25% , 50% .
26 , 10% , 33% .

Round 4º

0,5
JaspOne not drop the pace and throws a LEFT PUNCH directed to the chin .
Sasukehh goes back to dodge the blow.
No time to breathe Sasukehh launches to against. (+1% hit probability)
The opponent of Sasukehh see coming a RIGHT HAND .
A blow too slow since JaspOne manages to dodge it.
1
JaspOne launches a feint, fooling his rival completely. (+25% hit probability)
JaspOne is removed from the sleeve a LEFT PUNCH .
Sasukehh goes back to dodge the blow.
1,5
JaspOne takes the initiative and runs a RIGHT HAND to the chin .
Sasukehh blocks it with his defense. (-1  Damage to the health. )
Already you can not hold standing and Sasukehh falls. (kobox punto)
2
Sasukehh manages to get up when the referee pronounces 5. (-1 Loss Stamina) (+1 Recovered Health)
After checking their status the referee resumes the fight.
JaspOne has led to Sasukehh against the ropes. (+25% hit probability)
JaspOne rotates the hip, it has launched a RIGHT HAND looking for the stomach .
Hit the air because Sasukehh manages to dodged it.
Sasukehh takes the opportunity to launch a counter. (+100% hit probability)
Sasukehh is quite fatigued, his punches do less damage.
Sasukehh launches a LEFT PUNCH .
Hit full JaspOne. (-1  Damage to the health. kobox punto)
2,5
Sasukehh has been imposed to JaspOne in an exchange of jabs.
3
JaspOne gets Sasukehh to the corner (+50% hit probability)
The opponent of JaspOne see coming a LEFT PUNCH directed to the chin .
Hit the air because Sasukehh manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by JaspOne.
The judges have ruled 6 Fight Points extra points for JaspOne and 4 Fight Points extra points for Sasukehh.

35 , 12% , 50% .
32 , 10% , 33% .

Round 5º

0,5
JaspOne rotates the hip, it has launched a RIGHT HAND .
Sasukehh reacts on time blocking the blow with the guard. (-1  Damage to the health. )
Sasukehh has fallen, the referee approaches. (kobox punto)
JaspOne has won by technical knockout since Sasukehh has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
JaspOne is the winner of the match by KO.
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