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Date 04-18-26 13:00

Permanent Link Rules

wahnsinn
Vs.

darkpfelixp


Starts the fight of the journey of the XVIII. 92º league.
Today have gathered at the Stadium 2.500 Argenteam freaks boxing.

In the corner left with 100,95 Lb and wearing the breeches red have wahnsinn ARGENTINA
His personal record is of 5.787 victories 214 defeats 2 void ones and 5.680 KO`s.
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Its not official sponsor is Indómita Games.

In the corner right with 113,8 Lb and wearing the breeches blue have darkpfelixp CHILE
His personal record is of 2.359 victories 993 defeats 21 void ones and 1.845 KO`s.
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Its not official sponsor is Noa Moda Única.

wahnsinn has adopted the position of Mixed Guard, darkpfelixp is in the Advanced Guard position.
The wahnsinn´s most light body increases in +3,21% the probability of throbbing.
The bulk of darkpfelixp gives +3,21% damage.

Round 1º

0,5
Without thinking twice darkpfelixp runs a HOOK .
wahnsinn blocks it with his defense. (-56  Damage to the stamina. )
1
From the corner of wahnsinn its second tells to enforce the pace of combat.
1,5
darkpfelixp starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
The left does not expect. wahnsinn harassed by throwing a FLICKER. (-11% reduced probability of scrimmage)
It goes through wahnsinn guard and hits (-143  Damage to the stamina. kobox punto) (+2% boost)
darkpfelixp leverages the inertia of the rotation to drive his next shot.
Goes throught the guard of wahnsinn and hits. (-147  Damage to the stamina. kobox punto) (+4% boost)
darkpfelixp rises again, he´s going to try to hit his opponent with the weight of his body
.
Hit the air because wahnsinn manages to dodged it.
darkpfelixp does not slow down, he synchronizes the weight change, here comes another blow .
wahnsinn balance your body manages to avoid the blow.
A perfect DEMPSEY ROLL!
No time to breathe wahnsinn launches to against. (+11,8% hit probability)
wahnsinn not drop the pace and throws a STRAIGHT .
A blow too slow since darkpfelixp manages to dodge it.
2
Without thinking twice wahnsinn takes the initiative and launches a FINNING SWALLOW .
darkpfelixp blocks it with his defense. (-255  Damage to the stamina. )
2,5
The audience cheers to darkpfelixp.
3
darkpfelixp has managed to corner wahnsinn in the corner of the ring. (+50% hit probability)
darkpfelixp is removed from the sleeve a FLICKER going to the stomach .
wahnsinn was hit directly (-152  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by darkpfelixp.
The judges have ruled 4 Fight Points extra points for wahnsinn and 9 Fight Points extra points for darkpfelixp.

4 , 100% , 60% .
12 , 100% , 36% .

Round 2º

0,5
wahnsinn not drop the pace and throws a LEFT PUNCH .
A blow too slow since darkpfelixp manages to dodge it.
darkpfelixp takes the opportunity to launch a counter. (+9,1% hit probability)
The opponent of darkpfelixp see coming a FLICKER .
wahnsinn keeps his guard firm. (-291  Damage to the health. )
1
darkpfelixp not drop the pace and throws a HOOK looking for openings . wahnsinn slows his progress with a FLICKER. (-19% reduced probability of scrimmage)
wahnsinn has received a good blow. (-544  Damage to the stamina. kobox punto)
Not bad.
1,5
wahnsinn attacks with a UPPERCUT directed to the face .
A blow too slow since darkpfelixp manages to dodge it.
Without thinking it darkpfelixp prepares to launch a counterattack. (+9,4% hit probability)
darkpfelixp not drop the pace and throws a left SMASH looking for the chin .
Going to do much damage with that hit.
wahnsinn keeps his guard firm. (-1.586 Extra Damage to the health. )
2
darkpfelixp launches a LEFT PUNCH to the chin . wahnsinn slows his progress with a FLICKER. (-20% reduced probability of scrimmage)
A blow too slow since wahnsinn manages to dodge it.
2,5
wahnsinn tries again and again looking for weaknesses to break through.
3
darkpfelixp is removed from the sleeve a FLICKER . wahnsinn harassed by throwing a FLICKER but darkpfelixp dodge it with ease.
wahnsinn goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for wahnsinn and 8 Fight Points extra points for darkpfelixp.

8 , 71% , 19% .
21 , 100% , 27% .

Round 3º

0,5
darkpfelixp launches a RIGHT HAND right to the chin .
wahnsinn has received a good blow. (-301  Damage to the health. kobox punto)
1
wahnsinn tries to surprise his opponent with a UPPERCUT .
Hit the air because darkpfelixp manages to dodged it.
1,5
darkpfelixp rotates the hip, it has launched a HOOK .
A blow too slow since wahnsinn manages to dodge it.
2
darkpfelixp not drop the pace and throws a FLICKER to the body .
Hit the air because wahnsinn manages to dodged it.
2,5
darkpfelixp starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
darkpfelixp changes weight upwards with his left..
wahnsinn keeps his guard firm. (-67  Damage to the stamina. ) (+1% boost)
darkpfelixp continues to accelerate, turn your hips to combine another blow.
wahnsinn balance your body manages to avoid the blow.
It seems that fatigue has reduced the force in the blows of darkpfelixp.
It will not stop, after the change of weight darkpfelixp attacks with another blow
.
A blow too slow since wahnsinn manages to dodge it.
darkpfelixp is quite fatigued, his punches do less damage.
Taking advantage of the rotating inertia darkpfelixp launches another blow.
wahnsinn was hit directly (-82  Damage to the health. kobox punto)
A perfect DEMPSEY ROLL!
3
wahnsinn is removed from the sleeve a FLICKER .
A blow too slow since darkpfelixp manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by darkpfelixp.
The judges have ruled 4 Fight Points extra points for wahnsinn and 10 Fight Points extra points for darkpfelixp.

12 , 66% , 22% .
35 , 100% , 12% .

Round 4º

0,5
The opponent of wahnsinn see coming a LEFT PUNCH to the body . darkpfelixp harassed with a FLICKER that unbalanced momentarily to wahnsinn. (-16% reduced probability of scrimmage)
darkpfelixp goes back to dodge the blow.
1
Without thinking twice darkpfelixp takes the initiative and launches a FLICKER .
wahnsinn blocks it with his defense. (-241  Damage to the health. )
1,5
darkpfelixp is removed from the sleeve a FLICKER directed to the chin .
wahnsinn blocks it with his defense. (-218  Damage to the health. )
2
darkpfelixp are very tired with what his punches do less damage.
darkpfelixp rotates the hip, it has launched a left SMASH addressing to the jaw .
It goes through wahnsinn guard and hits (-16  Damage to the health. kobox punto)
Not bad.
2,5
darkpfelixp tries to impose his rhythm with short punches but wahnsinn achieves move him back.
3
wahnsinn is pushed into the corner by darkpfelixp (+50% hit probability)
The opponent of darkpfelixp see coming a FLICKER addressing to the jaw .
wahnsinn balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by darkpfelixp.
The judges have ruled 4 Fight Points extra points for wahnsinn and 9 Fight Points extra points for darkpfelixp.

16 , 59% , 32% .
46 , 100% , 18% .

Round 5º

0,5
The opponent of darkpfelixp see coming a left RIP .
wahnsinn balance your body manages to avoid the blow.
1
The opponent of darkpfelixp see coming a FLICKER .
Full impact on wahnsinn. (-595  Damage to the health. kobox punto)
1,5
The fatigue does that darkpfelixp´s blows come with minor intensity.
There is no turning back, darkpfelixp prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
darkpfelixp body weight load, your left rises unstoppable.
Hit the air because wahnsinn manages to dodged it.
darkpfelixp is quite fatigued, his punches do less damage.
darkpfelixp does not slow down, he synchronizes the weight change, here comes another blow .
It has exploited fully in wahnsinn. (-39  Damage to the health. kobox punto) (+4% boost)
Due to fatigue darkpfelixp blows come with less intensity.
darkpfelixp rises again, he´s going to try to hit his opponent with the weight of his body
.
wahnsinn absorbs part of the impact by stiffening the guard. (-1  Damage to the health. ) (+3% boost)
It seems that fatigue has reduced the force in the blows of darkpfelixp.
It will not stop, after the change of weight darkpfelixp attacks with another blow
.
wahnsinn reacts on time blocking the blow with the guard. (-10  Damage to the stamina. romper guardia )
A perfectly executed DEMPSEY ROLL!
2
wahnsinn has set a little dance with the intent to provoke his rival.
2,5
darkpfelixp are very tired with what his punches do less damage.
darkpfelixp attacks with a left SMASH addressing to the jaw .
wahnsinn keeps his guard firm. (-1  Damage to the health. )
3
darkpfelixp has led wahnsinn against the corner of the ring. (+50% hit probability)
darkpfelixp rotates the hip, it has launched a FLICKER directed to the face .
wahnsinn blocks it with his defense. (-180  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by darkpfelixp.
The judges have ruled 4 Fight Points extra points for wahnsinn and 10 Fight Points extra points for darkpfelixp.

20 , 48% , 41% .
60 , 100% , 14% .

Round 6º

0,5
wahnsinn not drop the pace and throws a FLICKER .
The coup lashes out in full to his opponent. (-213  Damage to the health. kobox punto)
1
darkpfelixp attacks with a FLICKER to the body . wahnsinn harassed with a FLICKER that unbalanced momentarily to darkpfelixp. (-25% reduced probability of scrimmage)
Goes throught the guard of wahnsinn and hits. (-128  Damage to the stamina. kobox punto)
Not bad.
1,5
darkpfelixp tries to surprise his opponent with a RIGHT HAND .
wahnsinn balance your body manages to avoid the blow.
2
wahnsinn rotates the hip, it has launched a left CROCHET .
darkpfelixp balance your body manages to avoid the blow.
2,5
wahnsinn takes the initiative and runs a left FINNING SWALLOW going to the stomach .
darkpfelixp reacts on time blocking the blow with the guard. (-126  Damage to the stamina. )
Already you can not hold standing and darkpfelixp falls. (kobox punto)
3
darkpfelixp rises when the referee pronounced 4. (+448 Stamina Recovered.) (-448 Lost Health)
After checking their status the referee resumes the fight.
There is no turning back, darkpfelixp prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
darkpfelixp changes weight upwards with his left.. wahnsinn harassed with a FLICKER, darkpfelixp does not lose the balance and it continues to advance.
wahnsinn keeps his guard firm. (-53  Damage to the stamina. ) (+1% boost)
It will not stop, after the change of weight darkpfelixp attacks with another blow
.
It looks like a very solid punch.
wahnsinn absorbs part of the impact by stiffening the guard. (-104 Extra Damage to the health. ) (+2% boost)
darkpfelixp never stops, changes the weight of leg and throws another blow.
It has exploited fully in wahnsinn. (-143  Damage to the stamina. kobox punto) (+6% boost)
darkpfelixp leverages the inertia of the rotation to drive his next shot.
Hit the air because wahnsinn manages to dodged it.
A perfectly executed DEMPSEY ROLL!
wahnsinn manages to balance his body to launch one against. (+28,8% hit probability)
wahnsinn launches a LEFT PUNCH to the body .
darkpfelixp blocks it with his defense. (-118  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for wahnsinn and 5 Fight Points extra points for darkpfelixp.

31 , 47% , 16% .
67 , 43% , 21% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is darkpfelixp with a total of 67 points over the 31 points scored by wahnsinn.
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