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Date 04-25-26 13:00

Permanent Link Rules

darkpfelixp
Vs.

wahnsinn


Starts the fight of the journey of the XVIII. 92º league.
Today have gathered at the Stadium 2.500 Planet_Hell freaks boxing.

In the left corner with 113,8 Lb wearing red pants we have darkpfelixp CHILE
His personal record is of 2.359 victories 993 defeats 21 void ones and 1.845 KO`s.
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In the right corner with 100,95 Lb wearing blue pants we have wahnsinn ARGENTINA
His personal record is of 5.787 victories 214 defeats 2 void ones and 5.680 KO`s.
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darkpfelixp has adopted the position of Advanced Guard, wahnsinn is in the Mixed Guard position.
darkpfelixp girth gives you a +3,21% damage.
A lighter body allows wahnsinn an increase of +3,21% to the probability of hitting.

Round 1º

0,5
Without thinking twice wahnsinn takes the initiative and launches a FLICKER . darkpfelixp harassed by throwing a FLICKER. (-20% reduced probability of scrimmage)
Hit the air because darkpfelixp manages to dodged it.
darkpfelixp takes the opportunity to launch a counter. (+8,2% hit probability)
darkpfelixp launches a RIP .
wahnsinn keeps his guard firm. (-207  Damage to the health. )
1
Amamos a wahnsinn´s fans are cheering his name
1,5
Without thinking twice darkpfelixp takes the initiative and launches a FLICKER directed to the body .
wahnsinn does not react on time and receives the impact. (-204  Damage to the stamina. kobox punto)
Not bad.
2
darkpfelixp throws a combination, it seems that he looks for openings in the guard of wahnsinn.
2,5
darkpfelixp is removed from the sleeve a FLICKER directed to the face .
The coup lashes out in full to his opponent. (-164  Damage to the health. kobox punto)
3
darkpfelixp has led wahnsinn against the corner of the ring. (+50% hit probability)
darkpfelixp is removed from the sleeve a right SMASH .
It goes through wahnsinn guard and hits (-430  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by darkpfelixp.
The judges have ruled 10 Fight Points extra points for darkpfelixp and 4 Fight Points extra points for wahnsinn.

15 , 100% , 89% .
4 , 88% , 90% .

Round 2º

0,5
darkpfelixp launches a RIP directed to the jaw .
wahnsinn reacts on time blocking the blow with the guard. (-79  Damage to the health. )
1
Amamos a darkpfelixp-cry filled the stadium without pause.
1,5
darkpfelixp starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
A blow too slow since wahnsinn manages to dodge it.
darkpfelixp leverages the inertia of the rotation to drive his next shot.
wahnsinn goes back to dodge the blow.
darkpfelixp changes the weight again to run another blow.
wahnsinn has received a good blow. (-173  Damage to the health. kobox punto) (+6% boost)
It will not stop, after the change of weight darkpfelixp attacks with another blow
.
wahnsinn keeps his guard firm. (-109  Damage to the health. )
Nice DEMPSEY ROLL!
2
darkpfelixp has cornered to wahnsinn against the ropes. (+25% hit probability)
darkpfelixp launches a RIP .
wahnsinn balance your body manages to avoid the blow.
2,5
darkpfelixp has managed to corner wahnsinn against the ropes. (+25% hit probability)
darkpfelixp rotates the hip, it has launched a FLICKER .
Full impact on wahnsinn. (-373  Damage to the stamina. kobox punto)
Not bad.
3
darkpfelixp slips allowing wahnsinn to pick up the pace of the match.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by darkpfelixp.
The judges have ruled 10 Fight Points extra points for darkpfelixp and 4 Fight Points extra points for wahnsinn.

28 , 100% , 53% .
8 , 83% , 66% .

Round 3º

0,5
darkpfelixp not drop the pace and throws a HOOK .
wahnsinn keeps his guard firm. (-117  Damage to the stamina. )
1
Without thinking twice darkpfelixp runs a HOOK .
Hit the air because wahnsinn manages to dodged it.
1,5
darkpfelixp not drop the pace and throws a FLICKER looking for openings .
wahnsinn goes back to dodge the blow.
2
darkpfelixp has cornered to wahnsinn against the ropes. (+25% hit probability)
darkpfelixp takes the initiative and runs a RIGHT HAND .
It has exploited fully in wahnsinn. (-363  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
2,5
darkpfelixp has cornered to wahnsinn against the ropes. (+25% hit probability)
darkpfelixp is removed from the sleeve a SMASH addressing to the jaw .
wahnsinn absorbs part of the impact by stiffening the guard. (-598  Damage to the health. )
3
The referee warns wahnsinn by head down too in the confrontation.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by darkpfelixp.
The judges have ruled 10 Fight Points extra points for darkpfelixp and 4 Fight Points extra points for wahnsinn.

40 , 100% , 41% .
12 , 69% , 65% .

Round 4º

0,5
wahnsinn He prepares his left to lunch a FINNING SWALLOW .
darkpfelixp has received a good blow. (-195  Damage to the stamina. kobox punto)
1
wahnsinn not drop the pace and throws a STRAIGHT .
darkpfelixp reacts on time blocking the blow with the guard. (-54  Damage to the stamina. )
1,5
wahnsinn tries to surprise his opponent with a STRAIGHT .
darkpfelixp goes back to dodge the blow.
darkpfelixp manages to balance his body to launch one against. (+6,7% hit probability)
darkpfelixp is quite fatigued, his punches do less damage.
The opponent of darkpfelixp see coming a SMASH .
wahnsinn reacts on time blocking the blow with the guard. (-34  Damage to the health. )
2
darkpfelixp uses its set of feet to impose the pace but wahnsinn exceeds him.
2,5
darkpfelixp are very tired with what his punches do less damage.
darkpfelixp starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
wahnsinn was hit directly (-15  Damage to the stamina. kobox punto) (+2% boost)
It seems that fatigue has reduced the force in the blows of darkpfelixp.
It will not stop, after the change of weight darkpfelixp attacks with another blow
.
wahnsinn has received a good blow. (-73  Damage to the health. kobox punto) (+4% boost)
Due to fatigue darkpfelixp blows come with less intensity.
darkpfelixp does not slow down, he synchronizes the weight change, here comes another blow .
Hit the air because wahnsinn manages to dodged it.
The fatigue does that darkpfelixp´s blows come with minor intensity.
Taking advantage of the rotating inertia darkpfelixp launches another blow. wahnsinn not makes it easy and throws a flurry of FLICKERs to stop their advance. (-22% reduced probability of scrimmage)
wahnsinn goes back to dodge the blow.
Nice DEMPSEY ROLL!
Without thinking it wahnsinn prepares to launch a counterattack. (+29,5% hit probability)
wahnsinn is removed from the sleeve a LEFT PUNCH to the chin .
darkpfelixp balance your body manages to avoid the blow.
3
Amamos a darkpfelixp-cry filled the stadium without pause.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by wahnsinn.
The judges have ruled 5 Fight Points extra points for darkpfelixp and 9 Fight Points extra points for wahnsinn.

48 , 100% , 12% .
22 , 68% , 69% .

Round 5º

0,5
Both fighters begin to exchange blows but darkpfelixp halfway back just before the impossibility of returning wahnsinn blows.
1
The fatigue does that darkpfelixp´s blows come with minor intensity.
darkpfelixp starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
darkpfelixp charges with the first punch.
wahnsinn goes back to dodge the blow.
wahnsinn takes the opportunity to launch a counter. (+22% hit probability)
wahnsinn takes the initiative and runs a FLICKER directed to the jaw .
darkpfelixp balance your body manages to avoid the blow.
1,5
darkpfelixp is quite fatigued, his punches do less damage.
darkpfelixp attacks with a SMASH .
Hit the air because wahnsinn manages to dodged it.
wahnsinn takes the opportunity to launch a counter. (+12,6% hit probability)
wahnsinn not drop the pace and throws a right UPPERCUT looking for openings .
darkpfelixp absorbs part of the impact by stiffening the guard. (-212  Damage to the stamina. )
darkpfelixp falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
2
darkpfelixp get on his feets at the count of 4. (+554 Stamina Recovered.) (-554 Lost Health)
The referee checks his eyes before resuming the fight.
wahnsinn launches a combination against the guard of darkpfelixp.
2,5
The opponent of wahnsinn see coming a right CROCHET .
Hit the air because darkpfelixp manages to dodged it.
Without thinking it darkpfelixp prepares to launch a counterattack. (+8,1% hit probability)
Without thinking twice darkpfelixp takes the initiative and launches a JOLT directed to the face .
A blow too slow since wahnsinn manages to dodge it.
3
darkpfelixp launches a RIP .
wahnsinn balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for darkpfelixp and 7 Fight Points extra points for wahnsinn.

52 , 53% , 61% .
31 , 69% , 77% .

Round 6º

0,5
darkpfelixp tries to impose his style over wahnsinn with blows of short-range.
1
darkpfelixp tries to surprise his opponent with a left SMASH .
wahnsinn blocks it with his defense. (-448  Damage to the stamina. )
1,5
Without thinking twice wahnsinn runs a CROCHET .
darkpfelixp does not react on time and receives the impact. (-356  Damage to the stamina. kobox punto)
2
It seems that fatigue has reduced the force in the blows of darkpfelixp.
darkpfelixp takes the initiative and runs a RIP .
wahnsinn reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
2,5
wahnsinn looks to be in troubles but he successfully went out of they using his footwork.
3
darkpfelixp is quite fatigued, his punches do less damage.
darkpfelixp tries to surprise his opponent with a FLICKER directed to the face .
wahnsinn absorbs part of the impact by stiffening the guard. (-17  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for darkpfelixp and 4 Fight Points extra points for wahnsinn.

60 , 56% , 10% .
36 , 70% , 45% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is darkpfelixp with a total of 60 points over the 36 points scored by wahnsinn.
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