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Date 05-02-26 13:04

Permanent Link Rules

zingaro
Vs.

Totoo92


Starts the fight of the journey of the XVIII. 263º league.
Today have gathered at the Stadium 1.318 The_Sharks freaks boxing.

In the left corner with 71,94 Lb wearing red pants we have zingaro ARGENTINA
His personal record is of 1.107 victories 163 defeats 1 void ones and 1.089 KO`s.
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In the corner right with 40,1 Lb and wearing the breeches blue have Totoo92 ARGENTINA
His personal record is of 1.082 victories 256 defeats 3 void ones and 964 KO`s.
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zingaro has adopted the position of Mixed Guard, Totoo92 is in the Mixed Guard position.
zingaro girth gives you a +6,25% damage.
A lighter body allows Totoo92 an increase of +25% to the probability of hitting.

Round 1º

0,5
zingaro not drop the pace and throws a SMASH directed to the body .
It has exploited fully in Totoo92. (-419  Damage to the stamina. kobox punto)
1
Without thinking twice zingaro takes the initiative and launches a SMASH looking for the face .
A blow too slow since Totoo92 manages to dodge it.
No time to breathe Totoo92 launches to against. (+26,4% hit probability)
Totoo92 attacks with a RIGHT HAND .
zingaro balance your body manages to avoid the blow.
1,5
In the ring only listens to the fans of Amamos a zingaro.
2
zingaro has led to Totoo92 against the ropes. (+25% hit probability)
zingaro attacks with a SMASH aiming the body .
Totoo92 balance your body manages to avoid the blow.
2,5
Without thinking twice Totoo92 runs a CROCHET to the chin .
Has executed a perfect hit.
It has exploited fully in zingaro. (-770 Extra Damage to the health. kobox punto)
Not bad.
3
Totoo92 loaded with intensity to break the rhythm of zingaro.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by zingaro.
The judges have ruled 7 Fight Points extra points for zingaro and 7 Fight Points extra points for Totoo92.

8 , 60% , 42% .
9 , 100% , 31% .

Round 2º

0,5
zingaro keeps his rival alert throwing a blow to the body.
1
Totoo92 makes a feint, it seems that he is trying to break. (+25% hit probability)
Totoo92 is removed from the sleeve a CROCHET .
Hit the air because zingaro manages to dodged it.
1,5
Totoo92 not drop the pace and throws a CROCHET .
zingaro absorbs part of the impact by stiffening the guard. (-25  Damage to the stamina. )
2
Without thinking twice zingaro takes the initiative and launches a RIGHT HAND searching the jaw .
The coup lashes out in full to his opponent. (-385  Damage to the health. kobox punto)
2,5
zingaro makes a feint, it seems that he is trying to break.
After the threat its left does not take long to appear. (+25% hit probability)
The opponent of zingaro see coming a SMASH going to the stomach .
The coup lashes out in full to his opponent. (-162  Damage to the stamina. kobox punto)
Totoo92 can´t hold any longer and falls (kobox punto)
3
Totoo92 rises when the referee pronounced 7. (+358 Stamina Recovered.) (-358 Lost Health)
The referee check his status before resuming the fight.
zingaro has locked Totoo92 in the corner of the ring. (+50% hit probability)
It seems that fatigue has reduced the force in the blows of zingaro.
zingaro has slipped trying to feint. (-20% hit probability)
Without thinking twice zingaro takes the initiative and launches a SMASH going to the body .
The coup lashes out in full to his opponent. (-18  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by zingaro.
The judges have ruled 10 Fight Points extra points for zingaro and 4 Fight Points extra points for Totoo92.

24 , 61% , 22% .
13 , 34% , 72% .

Round 3º

0,5
zingaro rotates the hip, it has launched a SMASH looking for openings .
Totoo92 keeps his guard firm. (-144  Damage to the stamina. )
1
zingaro is removed from the sleeve a RIGHT HAND going to the stomach .
Hit the air because Totoo92 manages to dodged it.
1,5
Without thinking twice Totoo92 takes the initiative and launches a HOOK aiming the body .
zingaro balance your body manages to avoid the blow.
2
zingaro rotates the hip, it has launched a RIGHT HAND searching the jaw .
Totoo92 keeps his guard firm. (-204  Damage to the health. )
2,5
Totoo92 launches a combination against the guard of zingaro.
3
zingaro gets Totoo92 to the corner (+50% hit probability)
It seems that fatigue has reduced the force in the blows of zingaro.
zingaro attacks with a left SMASH looking for the stomach .
Totoo92 absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by zingaro.
The judges have ruled 10 Fight Points extra points for zingaro and 4 Fight Points extra points for Totoo92.

34 , 62% , 10% .
17 , 18% , 51% .

Round 4º

0,5
Totoo92 rotates the hip, it has launched a CROCHET .
Hit the air because zingaro manages to dodged it.
zingaro takes the opportunity to launch a counter. (+17,3% hit probability)
zingaro not drop the pace and throws a CROCHET to the body looking for a side opening .
A blow too slow since Totoo92 manages to dodge it.
1
It seems that fatigue has reduced the force in the blows of zingaro.
zingaro attacks with a SMASH .
Totoo92 keeps his guard firm. (-1  Damage to the health. )
1,5
Totoo92 starts turning over rival keeping the distance with long range shots.
2
Totoo92 rotates the hip, it has launched a RIGHT HAND right to the chin .
zingaro blocks it with his defense. (-126  Damage to the health. )
2,5
zingaro is quite fatigued, his punches do less damage.
Without thinking twice zingaro takes the initiative and launches a right SMASH to the body .
Totoo92 has received a good blow. (-31  Damage to the stamina. kobox punto)
Not bad.
3
Totoo92 has led zingaro against the corner of the ring. (+50% hit probability)
Totoo92 prepares the right to launch a HOOK directed to the chin .
zingaro does not react on time and receives the impact. (-208  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Totoo92.
The judges have ruled 5 Fight Points extra points for zingaro and 9 Fight Points extra points for Totoo92.

40 , 46% , 17% .
28 , 21% , 49% .

Round 5º

0,5
zingaro not drop the pace and throws a left CROCHET to the body looking for a side opening .
Totoo92 keeps his guard firm. (-18  Damage to the stamina. )
1
Totoo92 feint a left HOOK, tries to take the opponent off guard. (+25% hit probability)
Totoo92 attacks with a CROCHET .
zingaro reacts on time blocking the blow with the guard. (-42  Damage to the stamina. )
1,5
Without thinking twice zingaro runs a LEFT PUNCH .
Totoo92 goes back to dodge the blow.
No time to breathe Totoo92 launches to against. (+28,3% hit probability)
Totoo92 executed a flawless feint.
Your right approaching unstoppable. (+25% hit probability)
Totoo92 rotates the hip, it has launched a RIGHT HAND going to the stomach .
zingaro reacts on time blocking the blow with the guard. (-52  Damage to the stamina. )
zingaro legs do not stop shaking and plummet. (kobox punto)
2
zingaro seems to react and manages to rejoin the battle at the count of 7. (+314 Stamina Recovered.) (-314 Lost Health)
The referee is ready to resume the match.
zingaro He prepares his left to lunch a SMASH .
Totoo92 does not react on time and receives the impact. (-173  Damage to the stamina. kobox punto)
Not bad.
2,5
Totoo92 not drop the pace and throws a CROCHET to the kidneys .
Hit the air because zingaro manages to dodged it.
3
zingaro gets Totoo92 to the corner (+50% hit probability)
zingaro is removed from the sleeve a RIGHT HAND directed to the jaw .
Totoo92 goes back to dodge the blow.
Without thinking it Totoo92 prepares to launch a counterattack. (+21,9% hit probability)
Totoo92 takes the initiative and runs a left HOOK .
A blow too slow since zingaro manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by zingaro.
The judges have ruled 9 Fight Points extra points for zingaro and 4 Fight Points extra points for Totoo92.

50 , 30% , 87% .
34 , 23% , 14% .

Round 6º

0,5
zingaro tries to surprise his opponent with a left CROCHET to the face .
Totoo92 balance your body manages to avoid the blow.
Totoo92 takes the opportunity to launch a counter. (+23,4% hit probability)
Without thinking twice Totoo92 runs a right HOOK .
zingaro was hit directly (-112  Damage to the stamina. kobox punto)
Not bad.
1
zingaro launches a left CROCHET .
A blow too slow since Totoo92 manages to dodge it.
Without thinking it Totoo92 prepares to launch a counterattack. (+25,3% hit probability)
Without thinking twice Totoo92 takes the initiative and launches a right HOOK .
zingaro blocks it with his defense. (-60  Damage to the stamina. )
1,5
Totoo92 launches a HOOK looking for openings .
zingaro balance your body manages to avoid the blow.
No time to breathe zingaro launches to against. (+15,6% hit probability)
Without thinking twice zingaro runs a RIGHT HAND addressing to the jaw .
Totoo92 reacts on time blocking the blow with the guard. (-112  Damage to the health. )
2
The opponent of zingaro see coming a LEFT PUNCH .
Totoo92 blocks it with his defense. (-64  Damage to the stamina. )
Already you can not hold standing and Totoo92 falls. (kobox punto)
2,5
Totoo92 seemed stunned but he´s on his feet at the count of 6. (+74 Stamina Recovered.) (-74 Lost Health)
The referee is making him some questions to check that he is in good condition.
The opponent of zingaro see coming a SMASH right to the chin .
Totoo92 has received a good blow. (-779  Damage to the health. kobox punto)
Totoo92 falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
3
Totoo92 not know where it is, is buzzed!
Ladies and gentlemen the referee signals the end of combat. K.O.!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
zingaro is the winner of the match by KO.
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