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Date 05-02-26 14:15

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mario18000
Vs.

sekocu


Starts the fight of the journey of the XVI. Plata league.
Today have gathered at the Stadium 2.700 Jose_Maria_Gatica freaks boxing.

In the corner left with 71,82 Lb and wearing red pants have to mario18000 ARGENTINA
His personal record is of 2.193 victories 1.007 defeats 30 void ones and 1.741 KO`s.
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Its not official sponsor is Noa Moda Única.

In the corner right with 200 Lb and wearing the breeches blue have sekocu CHILE
His personal record is of 2.029 victories 481 defeats 15 void ones and 1.632 KO`s.
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Its not official sponsor is Noa Moda Única.

mario18000 has adopted the position of Advanced Guard, sekocu is in the Reversed Guard position.
The mario18000´s most light body increases in +6,25% the probability of throbbing.
The bulk of sekocu gives +6,25% damage.

Round 1º

0,5
sekocu takes the position to get right one STRAIGHT looking for the chin .
Hit the air because mario18000 manages to dodged it.
1
sekocu not stop throwing punches FLURRY is extremely fast!.
The rapid response of mario18000 has allowed them to dodge most of the blows (-163  Damage to the stamina. kobox punto)
sekocu does not stop, here comes another avalanche of blows!.
The combination is not quick enough mario18000 easily avoids
Nice FLURRY!
1,5
mario18000 not drop the pace and throws a SMASH aiming the body .
Hit the air because sekocu manages to dodged it.
2
The fight was stopped temporaly because of a mario18000´s low blow
2,5
Without thinking twice sekocu takes the initiative and launches a left SMASH aiming the body .
mario18000 keeps his guard firm. (-71  Damage to the stamina. )
3
The opponent of mario18000 see coming a RIP on the side .
A blow too slow since sekocu manages to dodge it.
mario18000 turns his posture, he is going to launch a UPPERCUT.
sekocu goes back to dodge the blow.
No time to breathe sekocu launches to against. (+9,9% hit probability)
sekocu takes the initiative and runs a RIGHT HAND .
mario18000 reacts on time blocking the blow with the guard. (-86  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for mario18000 and 7 Fight Points extra points for sekocu.

4 , 100% , 67% .
8 , 100% , 93% .

Round 2º

0,5
mario18000 is positioned to launch with his/her left hand a RIP going to the kidneys .
sekocu reacts on time blocking the blow with the guard. (-49  Damage to the stamina. )
The rival of mario18000 keeps his defense firm, mario18000 turns, is going to enter with a UPPERCUT.
Hit full sekocu. (-166  Damage to the stamina. kobox punto)
1
sekocu has feint a HOOK (+25% hit probability)
sekocu is removed from the sleeve a CROCHET to the body looking for a side opening .
mario18000 absorbs part of the impact by stiffening the guard. (-38  Damage to the stamina. )
1,5
mario18000 charge against his rival with an avalanche of punches, leaving its rival one opening is going to pay so expensive.
sekocu resists blocking the avalanche of blows (-69  Damage to the stamina. )
mario18000 reloads against his rival, the avalanche of hits is overwhelming.
sekocu dodges a left but eats a right, getting enough clean punches (-344  Damage to the stamina. kobox punto)
A perfectly executed FLURRY!
2
mario18000 attacks with a left CROCHET directed to the face .
The coup lashes out in full to his opponent. (-493  Damage to the health. kobox punto)
Not bad.
2,5
mario18000 launches a HOOK .
sekocu goes back to dodge the blow.
Without thinking twice mario18000 executes another HOOK. sekocu harassed by throwing a JAB but mario18000 dodge it with ease.
It has exploited fully in sekocu. (-329  Damage to the stamina. kobox punto)
A fabulous DOUBLE HOOK!
3
mario18000 hits frantically, it seems to have gone into a trance.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by mario18000.
The judges have ruled 10 Fight Points extra points for mario18000 and 4 Fight Points extra points for sekocu.

19 , 100% , 44% .
12 , 87% , 12% .

Round 3º

0,5
sekocu rotates the hip, it has launched a JAB .
Hit the air because mario18000 manages to dodged it.
1
sekocu not drop the pace and throws a SMASH .
Hit the air because mario18000 manages to dodged it.
No time to breathe mario18000 launches to against. (+8,6% hit probability)
mario18000 launches a right BOLADO directed to the jaw .
sekocu blocks it with his defense. (-1.147  Damage to the health. )
1,5
Without thinking twice sekocu takes the initiative and launches a JAB .
mario18000 absorbs part of the impact by stiffening the guard. (-10  Damage to the stamina. )
2
sekocu has cornered to mario18000 against the ropes. (+25% hit probability)
sekocu not drop the pace and throws a left UPPERCUT .
Hit the air because mario18000 manages to dodged it.
Without thinking it mario18000 prepares to launch a counterattack. (+6,9% hit probability)
mario18000 takes initiative and executes a hook to SOLAR PLEXUS.
A blow too slow since sekocu manages to dodge it.
2,5
mario18000 launches a JAB .
A blow too slow since sekocu manages to dodge it.
And a second coup followed by the first, mario18000 has launched a STRAIGHT.
sekocu absorbs part of the impact by stiffening the guard. (-170  Damage to the stamina. )
It has been too much for sekocu and falls. (kobox punto)
3
sekocu get on his feets at the count of 8. (+941 Stamina Recovered.) (-941 Lost Health)
After checking their status the referee resumes the fight.
mario18000 tries to surprise his opponent with a left BOLADO going to the stomach .
sekocu does not react on time and receives the impact. (-1.042  Damage to the stamina. kobox punto)
Appears to be hurt with that punch.
sekocu has fallen, the referee approaches. (kobox punto)
sekocu seemed stunned but he´s on his feet at the count of 6. (+471 Stamina Recovered.) (-471 Lost Health)
The referee check his status before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sekocu.
The judges have ruled 8 Fight Points extra points for mario18000 and 6 Fight Points extra points for sekocu.

32 , 100% , 15% .
18 , 15% , 54% .

Round 4º

0,5
sekocu launches a RIP .
mario18000 absorbs part of the impact by stiffening the guard. (-78  Damage to the stamina. )
1
sekocu tries to surprise his opponent with a CROCHET directed to the face .
Going to do much damage with that hit.
mario18000 reacts on time blocking the blow with the guard. (-279 Extra Damage to the health. )
1,5
sekocu feint a left HOOK, tries to take the opponent off guard. (+25% hit probability)
sekocu attacks with a CROCHET to the chest .
mario18000 balance your body manages to avoid the blow.
2
sekocu has led to mario18000 against the ropes. (+25% hit probability)
sekocu feint a right CROCHET, tries to take the opponent off guard.
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
sekocu is removed from the sleeve a JAB .
mario18000 keeps his guard firm. (-4  Damage to the stamina. )
2,5
mario18000 sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left.
sekocu has received a good blow. (-92  Damage to the health. kobox punto) (+2% boost)
The fatigue does that mario18000´s blows come with minor intensity.
mario18000 never stops, changes the weight of leg and throws another blow.
sekocu reacts on time blocking the blow with the guard. (-9  Damage to the stamina. ) (+2% boost)
Due to fatigue mario18000 blows come with less intensity.
mario18000 rises again, he´s going to try to hit his opponent with the weight of his body
. sekocu harassed with a JAB that unbalanced momentarily to mario18000. (-11% reduced probability of scrimmage)
Going to do much damage with that hit.
It has exploited fully in sekocu. (-1 Extra Damage to the health. kobox punto) (+6% boost)
It seems that fatigue has reduced the force in the blows of mario18000.
mario18000 does not slow down, he synchronizes the weight change, here comes another blow . While sekocu harassed with a barrage of JABs cannot stop the advance of mario18000.
sekocu goes back to dodge the blow.
It has been an excellent book DEMPSEY ROLL.
3
It seems that fatigue has reduced the force in the blows of mario18000.
mario18000 rotates the hip, it has launched a HOOK going to the stomach .
sekocu blocks it with his defense. (-12  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sekocu.
The judges have ruled 4 Fight Points extra points for mario18000 and 10 Fight Points extra points for sekocu.

40 , 95% , 12% .
28 , 13% , 56% .

Round 5º

0,5
mario18000 accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
mario18000 body weight load, your left rises unstoppable.
sekocu does not react on time and receives the impact. (-144  Damage to the stamina. kobox punto) (+2% boost)
mario18000 rises again, he´s going to try to hit his opponent with the weight of his body
.
sekocu has been reached. (-545  Damage to the health. kobox punto) (+4% boost)
sekocu collapses. (kobox punto)
1
sekocu stands on account of 6. (-230 Loss Stamina) (+167 Recovered Health)
The referee is making him some questions to check that he is in good condition.
sekocu launches an avalanche of blows on his opponent.
mario18000 manages to block most of the blows (-73  Damage to the stamina. )
mario18000 crashes to the ground. (kobox punto)
1,5
mario18000 grabs the ropes to get up just when the account is on 7. (+1.202 Stamina Recovered.) (-1.202 Lost Health)
After checking their status the referee resumes the fight.
mario18000 launches an avalanche of blows on his opponent.
sekocu dodges a left but eats a right, getting enough clean punches (-445  Damage to the health. kobox punto)
sekocu legs do not stop shaking and plummet. (kobox punto)
mario18000 has won by technical knockout since sekocu has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
mario18000 is the winner of the match by KO.
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