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Date 05-16-26 14:15

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kintaro
Vs.

ChuSTeR0


Starts the fight of the journey of the XVI. Plata league.
Today have gathered at the Stadium 3.300 Club_Boca_Jrs_Boxing freaks boxing.

In the left corner with 53,87 Lb wearing red pants we have kintaro ESTADOS FEDERADOS DE MICRONESIA
His personal record is of 2.483 victories 642 defeats 18 void ones and 1.824 KO`s.
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Its not official sponsor is Noa Moda Única.

In the corner right with 174,7 Lb and wearing blue pants have to ChuSTeR0 ESPAÑA
His personal record is of 4.246 victories 1.723 defeats 50 void ones and 3.385 KO`s.
Its not official sponsor is Evobas.com.

kintaro has adopted the position of Peek a Boo, ChuSTeR0 is in the Cross Defense position.
The kintaro´s most light body increases in +25% the probability of throbbing.
The bulk of ChuSTeR0 gives +6,25% damage.

Round 1º

0,5
kintaro threatens a RIP and preparing his next shot. (+25% hit probability)
Your other hand is not expected, kintaro brings with it a RIP looking for the liver.
ChuSTeR0 balance your body manages to avoid the blow.
Without thinking it ChuSTeR0 prepares to launch a counterattack. (+15,4% hit probability)
ChuSTeR0 rotates the hip, it has launched a SWING to the side .
kintaro has received a good blow. (-920  Damage to the stamina. kobox punto)
Not bad.
1
kintaro starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
ChuSTeR0 goes back to dodge the blow.
No time to breathe ChuSTeR0 launches to against. (+18,9% hit probability)
ChuSTeR0 launches a RIGHT HAND .
kintaro blocks it with his defense. (-67  Damage to the health. )
1,5
kintaro launches a LEFT PUNCH right to the chin .
Hit the air because ChuSTeR0 manages to dodged it.
2
kintaro push ChuSTeR0 against the ropes. (+25% hit probability)
Without thinking twice kintaro takes the initiative and launches a JAB .
ChuSTeR0 balance your body manages to avoid the blow.
ChuSTeR0 takes the opportunity to launch a counter. (+27,8% hit probability)
ChuSTeR0 is removed from the sleeve a UPPERCUT .
kintaro keeps his guard firm. (-184  Damage to the stamina. )
2,5
kintaro push ChuSTeR0 against the ropes. (+25% hit probability)
kintaro takes the position to get right one SMASH .
ChuSTeR0 absorbs part of the impact by stiffening the guard. (-111  Damage to the health. )
3
ChuSTeR0 takes the initiative and runs a RIGHT HAND .
kintaro balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 7 Fight Points extra points for kintaro and 7 Fight Points extra points for ChuSTeR0.

7 , 100% , 22% .
8 , 93% , 95% .

Round 2º

0,5
kintaro attacks with a RIP .
Hit the air because ChuSTeR0 manages to dodged it.
ChuSTeR0 manages to balance his body to launch one against. (+18,3% hit probability)
ChuSTeR0 tries to surprise his opponent with a RIP .
kintaro goes back to dodge the blow.
1
kintaro takes the initiative and runs a JAB .
Goes throught the guard of ChuSTeR0 and hits. (-292  Damage to the stamina. kobox punto)
1,5
Without thinking twice kintaro takes the initiative and launches a right CROCHET to the chest .
ChuSTeR0 reacts on time blocking the blow with the guard. (-164  Damage to the stamina. )
2
kintaro has cornered to ChuSTeR0 against the ropes. (+25% hit probability)
Without thinking twice kintaro takes the initiative and launches a right RIP .
Hit the air because ChuSTeR0 manages to dodged it.
Without thinking it ChuSTeR0 prepares to launch a counterattack. (+15,9% hit probability)
ChuSTeR0 takes the position to get left one UPPERCUT directed to the jaw .
kintaro balance your body manages to avoid the blow.
2,5
kintaro has managed to corner ChuSTeR0 against the ropes. (+25% hit probability)
The opponent of kintaro see coming a right HOOK .
ChuSTeR0 was hit directly (-1.036  Damage to the stamina. kobox punto)
ChuSTeR0 has fallen, the referee approaches. (kobox punto)
3
Although his legs tremble, ChuSTeR0 achieves to join at the count of 6. (+535 Stamina Recovered.) (-535 Lost Health)
The referee check his health before resuming the fight.
kintaro gets ChuSTeR0 to the corner (+50% hit probability)
kintaro rotates the hip, it has launched a HOOK .
ChuSTeR0 balance your body manages to avoid the blow.
Without thinking it ChuSTeR0 prepares to launch a counterattack. (+18,8% hit probability)
ChuSTeR0 right positioned to execute a UPPERCUT .
The coup lashes out in full to his opponent. (-980  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 9 Fight Points extra points for kintaro and 5 Fight Points extra points for ChuSTeR0.

20 , 87% , 20% .
15 , 49% , 87% .

Round 3º

0,5
kintaro launches a JAB to the stomach .
Hit the air because ChuSTeR0 manages to dodged it.
His other hand´s reaction doesn´t take long, kintaro brings with him a STRAIGHT.
ChuSTeR0 goes back to dodge the blow.
1
kintaro is removed from the sleeve a HOOK directed to the jaw .
ChuSTeR0 reacts on time blocking the blow with the guard. (-98  Damage to the health. )
1,5
Without thinking twice kintaro runs a JAB .
It has exploited fully in ChuSTeR0. (-264  Damage to the health. kobox punto) (+10% hit probability)
kintaro combines another blinding JAB.
ChuSTeR0 absorbs part of the impact by stiffening the guard. (-33  Damage to the health. ) (+10% hit probability)
kintaro attacks with his right, brings a STRAIGHT.
ChuSTeR0 blocks it with his defense. (-35  Damage to the stamina. )
2
kintaro push ChuSTeR0 against the ropes. (+25% hit probability)
kintaro prepares the left to launch a UPPERCUT .
ChuSTeR0 reacts on time blocking the blow with the guard. (-42  Damage to the health. )
2,5
kintaro has led to ChuSTeR0 against the ropes. (+25% hit probability)
kintaro takes the initiative and runs a left UPPERCUT .
ChuSTeR0 reacts on time blocking the blow with the guard. (-17  Damage to the stamina. )
3
ChuSTeR0 tries to surprise his opponent with a left RIP addressing to the jaw .
kintaro blocks it with his defense. (-86  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 10 Fight Points extra points for kintaro and 4 Fight Points extra points for ChuSTeR0.

32 , 87% , 22% .
19 , 14% , 81% .

Round 4º

0,5
kintaro is positioned to launch with his/her right hand a CROCHET .
Hit the air because ChuSTeR0 manages to dodged it.
1
The opponent of kintaro see coming a JAB right to the chin .
ChuSTeR0 keeps his guard firm. (-28  Damage to the health. ) (+5% hit probability)
kintaro executes another JAB trying to blind his rival.
ChuSTeR0 reacts on time blocking the blow with the guard. (-35  Damage to the health. ) (+10% hit probability)
kintaro leverages the rotational inertia to throw a STRAIGHT.
A blow too slow since ChuSTeR0 manages to dodge it.
1,5
Without thinking twice kintaro takes the initiative and launches a JAB .
ChuSTeR0 balance your body manages to avoid the blow.
kintaro cleans the way with JAB to make way for his STRAIGHT.
ChuSTeR0 keeps his guard firm. (-19  Damage to the stamina. )
2
kintaro has cornered to ChuSTeR0 against the ropes. (+25% hit probability)
kintaro attacks with a right HOOK .
A blow too slow since ChuSTeR0 manages to dodge it.
2,5
kintaro has led to ChuSTeR0 against the ropes. (+25% hit probability)
kintaro takes the initiative and runs a LEFT PUNCH right to the chin .
ChuSTeR0 goes back to dodge the blow.
ChuSTeR0 takes the opportunity to launch a counter. (+28,6% hit probability)
ChuSTeR0 not drop the pace and throws a right UPPERCUT .
A blow too slow since kintaro manages to dodge it.
3
kintaro gets ChuSTeR0 to the corner (+50% hit probability)
kintaro rotates the hip, it has launched a right SMASH .
It has exploited fully in ChuSTeR0. (-816  Damage to the stamina. kobox punto)
Not bad.
It has been too much for ChuSTeR0 and falls. (kobox punto)
ChuSTeR0 manages to get up when the referee pronounces 8. (+50 Stamina Recovered.) (-50 Lost Health)
After checking their status the referee resumes the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 10 Fight Points extra points for kintaro and 4 Fight Points extra points for ChuSTeR0.

45 , 88% , 19% .
23 , 7% , 17% .

Round 5º

0,5
kintaro takes the initiative and runs a RIP right to the chin .
ChuSTeR0 balance your body manages to avoid the blow.
1
kintaro has slipped trying to feint. (-20% hit probability)
kintaro launches a JAB looking for the stomach .
ChuSTeR0 balance your body manages to avoid the blow.
ChuSTeR0 takes the opportunity to launch a counter. (+26% hit probability)
Without thinking twice ChuSTeR0 takes the initiative and launches a left RIP .
Hit the air because kintaro manages to dodged it.
1,5
kintaro tries to surprise his opponent with a JAB directed to the jaw .
Hit the air because ChuSTeR0 manages to dodged it.
kintaro throws a second blinding JAB.
ChuSTeR0 balance your body manages to avoid the blow.
After the jabs his right does not wait, kintaro executes a STRAIGHT.
A blow too slow since ChuSTeR0 manages to dodge it.
2
kintaro has led to ChuSTeR0 against the ropes. (+25% hit probability)
kintaro takes the initiative and runs a SMASH .
ChuSTeR0 balance your body manages to avoid the blow.
2,5
kintaro has pushed ChuSTeR0 against the ropes. (+25% hit probability)
Without thinking twice kintaro takes the initiative and launches a LEFT PUNCH .
ChuSTeR0 balance your body manages to avoid the blow.
3
kintaro has managed to corner ChuSTeR0 in the corner of the ring. (+50% hit probability)
kintaro launches a feint, fooling his rival completely.
Your right approaching unstoppable. (+25% hit probability)
kintaro is removed from the sleeve a RIP .
A blow too slow since ChuSTeR0 manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 6 Fight Points extra points for kintaro and 4 Fight Points extra points for ChuSTeR0.

51 , 89% , 13% .
27 , 10% , 19% .

Round 6º

0,5
After study each other kintaro starts a mid distance exchange of blows and although ChuSTeR0 doesn´t make him easy he finally goes back.
1
Without thinking twice kintaro takes the initiative and launches a CROCHET .
Hit the air because ChuSTeR0 manages to dodged it.
1,5
Without thinking twice kintaro takes the initiative and launches a RIP .
ChuSTeR0 goes back to dodge the blow.
ChuSTeR0 takes the opportunity to launch a counter. (+15,8% hit probability)
The opponent of ChuSTeR0 see coming a LEFT PUNCH searching the jaw .
kintaro keeps his guard firm. (-45  Damage to the health. )
2
kintaro has cornered to ChuSTeR0 against the ropes. (+25% hit probability)
kintaro takes the initiative and runs a JAB .
ChuSTeR0 absorbs part of the impact by stiffening the guard. (-27  Damage to the health. )
2,5
kintaro has cornered to ChuSTeR0 against the ropes. (+25% hit probability)
kintaro is removed from the sleeve a SMASH directed to the body .
ChuSTeR0 balance your body manages to avoid the blow.
No time to breathe ChuSTeR0 launches to against. (+28,9% hit probability)
ChuSTeR0 takes the initiative and runs a left UPPERCUT directed to the face .
kintaro reacts on time blocking the blow with the guard. (-81  Damage to the health. )
3
kintaro feel comfortable in exchanging punches midway, we can not say the same for ChuSTeR0 yielding before the advancing kintaro.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 6 Fight Points extra points for kintaro and 7 Fight Points extra points for ChuSTeR0.

57 , 89% , 13% .
34 , 10% , 25% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is kintaro with a total of 57 points over the 34 points scored by ChuSTeR0.
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