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Date 05-23-26 13:01

Permanent Link Rules Visor Gráfico

freaksjj
Vs.

makunoichi


Starts the fight of the journey of the XVIII. 102º league.
Today have gathered at the Stadium 2.500 DIABLO3 freaks boxing.

In the left corner with 52,41 Lb wearing red pants we have freaksjj ARGENTINA
His personal record is of 2.745 victories 855 defeats 14 void ones and 1.899 KO`s.
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Its not official sponsor is Evobas.com.

In the corner right with 48,44 Lb and wearing blue pants have to makunoichi MÉXICO
His personal record is of 1.470 victories 847 defeats 13 void ones and 1.277 KO`s.
Its not official sponsor is Mirmeco.

freaksjj has adopted the position of Reversed Guard, makunoichi is in the Peek a Boo position.
freaksjj girth gives you a +3,97% damage.
A lighter body allows makunoichi an increase of +0,99% to the probability of hitting.

Round 1º

0,5
freaksjj He prepares his right to lunch a CROCHET .
makunoichi keeps his guard firm. (-84  Damage to the stamina. )
1
makunoichi keeps his rival alert throwing a blow to the body.
1,5
freaksjj attacks with a JAB .
makunoichi keeps his guard firm. (-18  Damage to the stamina. ) (+5% hit probability)
The first blow was followed by a STRAIGHT.
makunoichi blocks it with his defense. (-33  Damage to the health. )
2
Without thinking twice freaksjj runs a STRAIGHT going to the body .
It goes through makunoichi guard and hits (-129  Damage to the stamina. kobox punto)
2,5
makunoichi is removed from the sleeve a LEFT PUNCH .
Hit the air because freaksjj manages to dodged it.
3
freaksjj has led makunoichi against the corner of the ring. (+50% hit probability)
Without thinking twice freaksjj runs a right UPPERCUT going to the stomach .
makunoichi absorbs part of the impact by stiffening the guard. (-15  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by freaksjj.
The judges have ruled 10 Fight Points extra points for freaksjj and 4 Fight Points extra points for makunoichi.

11 , 100% , 100% .
4 , 100% , 81% .

Round 2º

0,5
freaksjj threatens a HOOK and preparing his next shot. (+25% hit probability)
freaksjj not drop the pace and throws a CROCHET to the body looking for a side opening .
makunoichi has been reached. (-197  Damage to the stamina. kobox punto)
A perfect GHOST CROCHET!
1
makunoichi exchanges punches from medium distance to impose the rythim but can`t achieve to turn back freaksjj
1,5
freaksjj tries to surprise his opponent with a HOOK .
A blow too slow since makunoichi manages to dodge it.
Without thinking it makunoichi prepares to launch a counterattack. (+23,8% hit probability)
makunoichi takes the position to get left one SMASH . While freaksjj harassed with a barrage of JABs cannot stop the advance of makunoichi.
freaksjj reacts on time blocking the blow with the guard. (-331  Damage to the health. )
2
freaksjj has managed to corner makunoichi against the ropes. (+25% hit probability)
freaksjj launches a right HOOK .
makunoichi blocks it with his defense. (-17  Damage to the stamina. )
2,5
freaksjj has pushed makunoichi against the ropes. (+25% hit probability)
freaksjj takes the initiative and runs a right CROCHET Aiming to the chest .
It has exploited fully in makunoichi. (-112  Damage to the stamina. kobox punto)
3
freaksjj has locked makunoichi in the corner of the ring. (+50% hit probability)
Without thinking twice freaksjj runs a JAB directed to the jaw .
makunoichi has received a good blow. (-141  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by freaksjj.
The judges have ruled 9 Fight Points extra points for freaksjj and 5 Fight Points extra points for makunoichi.

24 , 91% , 100% .
9 , 96% , 46% .

Round 3º

0,5
In the ring only listens to the fans of Amamos a freaksjj.
1
freaksjj launches a SMASH going to the stomach .
makunoichi was hit directly (-250  Damage to the stamina. kobox punto)
1,5
freaksjj tries to surprise his opponent with a HOOK .
Hit the air because makunoichi manages to dodged it.
2
freaksjj push makunoichi against the ropes. (+25% hit probability)
freaksjj not drop the pace and throws a right CROCHET .
makunoichi keeps his guard firm. (-125  Damage to the health. )
2,5
freaksjj has led to makunoichi against the ropes. (+25% hit probability)
freaksjj threatens a HOOK and preparing his next shot.
Your right approaching unstoppable. (+25% hit probability)
The opponent of freaksjj see coming a JAB right to the chin .
makunoichi balance your body manages to avoid the blow.
3
freaksjj has locked makunoichi in the corner of the ring. (+50% hit probability)
freaksjj He prepares his right to lunch a STRAIGHT .
Hit full makunoichi. (-551  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by freaksjj.
The judges have ruled 10 Fight Points extra points for freaksjj and 4 Fight Points extra points for makunoichi.

37 , 92% , 100% .
13 , 76% , 27% .

Round 4º

0,5
freaksjj tries to surprise his opponent with a RIGHT HAND .
makunoichi was hit directly (-160  Damage to the stamina. kobox punto)
1
Without thinking twice freaksjj takes the initiative and launches a right SMASH to the body .
makunoichi keeps his guard firm. (-45  Damage to the stamina. )
1,5
Without thinking twice freaksjj takes the initiative and launches a STRAIGHT looking for the chin .
makunoichi goes back to dodge the blow.
Without thinking it makunoichi prepares to launch a counterattack. (+12,7% hit probability)
makunoichi rotates the hip, it has launched a RIGHT HAND going to the body .
freaksjj balance your body manages to avoid the blow.
2
freaksjj has managed to corner makunoichi against the ropes. (+25% hit probability)
freaksjj launches a UPPERCUT going to the body .
Hit the air because makunoichi manages to dodged it.
2,5
freaksjj push makunoichi against the ropes. (+25% hit probability)
freaksjj is removed from the sleeve a SMASH .
It has exploited fully in makunoichi. (-438  Damage to the health. kobox punto)
3
freaksjj has led makunoichi against the corner of the ring. (+50% hit probability)
Without thinking twice freaksjj takes the initiative and launches a JAB addressing to the jaw .
makunoichi blocks it with his defense. (-39  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by freaksjj.
The judges have ruled 10 Fight Points extra points for freaksjj and 4 Fight Points extra points for makunoichi.

50 , 94% , 95% .
17 , 63% , 14% .

Round 5º

0,5
freaksjj right positioned to execute a UPPERCUT looking for the chin .
makunoichi keeps his guard firm. (-65  Damage to the health. )
1
Without thinking twice freaksjj takes the initiative and launches a LEFT PUNCH looking for the face .
A blow too slow since makunoichi manages to dodge it.
1,5
Without thinking twice freaksjj runs a JAB .
makunoichi blocks it with his defense. (-24  Damage to the health. ) (+5% hit probability)
freaksjj does not cease in its efforts and combines a STRAIGHT.
makunoichi absorbs part of the impact by stiffening the guard. (-65  Damage to the health. )
2
makunoichi takes the initiative and runs a left FINNING SWALLOW .
freaksjj reacts on time blocking the blow with the guard. (-45  Damage to the stamina. )
2,5
Without thinking twice freaksjj takes the initiative and launches a LEFT PUNCH directed to the chin .
A blow too slow since makunoichi manages to dodge it.
3
freaksjj has managed to corner makunoichi in the corner of the ring. (+50% hit probability)
freaksjj is removed from the sleeve a JAB .
makunoichi reacts on time blocking the blow with the guard. (-24  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by freaksjj.
The judges have ruled 9 Fight Points extra points for freaksjj and 5 Fight Points extra points for makunoichi.

59 , 96% , 99% .
22 , 59% , 16% .

Round 6º

0,5
Without thinking twice freaksjj runs a JAB looking for openings .
makunoichi balance your body manages to avoid the blow.
His other hand´s reaction doesn´t take long, freaksjj brings with him a STRAIGHT.
makunoichi blocks it with his defense. (-48  Damage to the health. )
1
makunoichi starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
freaksjj goes back to dodge the blow.
It will not stop, after the change of weight makunoichi attacks with another blow
.
Hit the air because freaksjj manages to dodged it.
Due to fatigue makunoichi blows come with less intensity.
Taking advantage of the rotating inertia makunoichi launches another blow.
freaksjj balance your body manages to avoid the blow.
makunoichi is quite fatigued, his punches do less damage.
makunoichi rises again, he´s going to try to hit his opponent with the weight of his body
.
A blow too slow since freaksjj manages to dodge it.
1,5
freaksjj slips allowing makunoichi to pick up the pace of the match.
2
freaksjj is removed from the sleeve a UPPERCUT to the face .
makunoichi absorbs part of the impact by stiffening the guard. (-51  Damage to the health. )
2,5
Without thinking twice freaksjj takes the initiative and launches a left HOOK .
Hit the air because makunoichi manages to dodged it.
freaksjj not slow down and dares with another HOOK.
makunoichi keeps his guard firm. (-45  Damage to the stamina. )
A perfect DOUBLE HOOK!
makunoichi can´t hold any longer and falls (kobox punto)
3
makunoichi seems to react and manages to rejoin the battle at the count of 6. (+874 Stamina Recovered.) (-874 Lost Health)
The referee checks his eyes before resuming the fight.
freaksjj gets makunoichi to the corner (+50% hit probability)
freaksjj attacks with a right CROCHET .
makunoichi does not react on time and receives the impact. (-202  Damage to the stamina. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by freaksjj.
The judges have ruled 10 Fight Points extra points for freaksjj and 4 Fight Points extra points for makunoichi.

72 , 98% , 97% .
26 , 30% , 86% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is freaksjj with a total of 72 points over the 26 points scored by makunoichi.
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