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Date 05-30-26 13:38

Permanent Link Rules Visor Gráfico

CJPerico
Vs.

tottoydj


Starts the fight of the 10º journey of the XVIII. 1.990º league.
Today have gathered at the Stadium 473 rompe_dientes freaks boxing.

In the left corner with 40,1 Lb wearing red pants we have CJPerico ESPAÑA
His personal record is of 5 victories 130 defeats 0 void ones and 3 KO`s.
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Its not official sponsor is Kobox.

In the right corner with 40 Lb wearing blue pants we have tottoydj ESPAÑA
His personal record is of 2 victories 138 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Kobox.

The boxers exchange sportsmanship a greeting in the center of the ring.
CJPerico has adopted the position of Basic Guard, tottoydj is in the Basic Guard position.
CJPerico girth gives you a +0,1% damage.
A lighter body allows tottoydj an increase of +0,1% to the probability of hitting.

Round 1º

0,5
Without thinking twice CJPerico runs a LEFT PUNCH .
Hit the air because tottoydj manages to dodged it.
1
CJPerico is removed from the sleeve a LEFT PUNCH to the face .
tottoydj balance your body manages to avoid the blow.
No time to breathe tottoydj launches to against. (+1% hit probability)
tottoydj launches a RIGHT HAND directed to the body .
A blow too slow since CJPerico manages to dodge it.
1,5
tottoydj is removed from the sleeve a LEFT PUNCH directed to the body .
CJPerico does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
CJPerico has fallen, the referee approaches. (kobox punto)
2
Although his legs tremble, CJPerico achieves to join at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
Without thinking twice tottoydj runs a LEFT PUNCH directed to the chin .
CJPerico goes back to dodge the blow.
CJPerico manages to balance his body to launch one against. (+1% hit probability)
CJPerico tries to surprise his opponent with a RIGHT HAND looking for the stomach .
A blow too slow since tottoydj manages to dodge it.
2,5
From the corner of tottoydj its second tells to enforce the pace of combat.
3
CJPerico is pushed into the corner by tottoydj (+50% hit probability)
tottoydj is removed from the sleeve a RIGHT HAND directed to the jaw .
A blow too slow since CJPerico manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by tottoydj.
The judges have ruled 4 Fight Points extra points for CJPerico and 9 Fight Points extra points for tottoydj.

4 , 78% , 50% .
12 , 100% , 50% .

Round 2º

0,5
They were planted in the middle of the quadrangle and begin to exchange blows in the middle distance, with a nice rocking CJPerico managed to impose their blows pushing back the rival.
1
Without thinking twice tottoydj takes the initiative and launches a LEFT PUNCH aiming the body .
CJPerico goes back to dodge the blow.
1,5
CJPerico attacks with a LEFT PUNCH looking for the stomach .
tottoydj balance your body manages to avoid the blow.
2
CJPerico exchanges punches from medium distance to impose the rythim but can`t achieve to turn back tottoydj
2,5
Without thinking twice tottoydj runs a LEFT PUNCH .
CJPerico goes back to dodge the blow.
Without thinking it CJPerico prepares to launch a counterattack. (+1% hit probability)
CJPerico not drop the pace and throws a RIGHT HAND .
tottoydj was hit directly (-1  Damage to the stamina. kobox punto)
Not bad.
tottoydj tries to hold on to the ropes but falls. (kobox punto)
3
tottoydj manages to get up when the referee pronounces 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
CJPerico rotates the hip, it has launched a LEFT PUNCH directed to the jaw .
tottoydj balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for CJPerico and 4 Fight Points extra points for tottoydj.

14 , 78% , 50% .
16 , 75% , 100% .

Round 3º

0,5
The referee warns CJPerico by head down too in the confrontation.
1
The opponent of CJPerico see coming a LEFT PUNCH going to the body .
tottoydj goes back to dodge the blow.
Without thinking it tottoydj prepares to launch a counterattack. (+100% hit probability)
tottoydj launches a RIGHT HAND to the chin .
CJPerico keeps his guard firm. (-1  Damage to the health. )
1,5
CJPerico not drop the pace and throws a RIGHT HAND going to the stomach .
tottoydj reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
tottoydj has fallen, the referee approaches. (kobox punto)
2
tottoydj seemed stunned but he´s on his feet at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
Without thinking twice tottoydj takes the initiative and launches a RIGHT HAND .
CJPerico goes back to dodge the blow.
Without thinking it CJPerico prepares to launch a counterattack. (+1% hit probability)
CJPerico not drop the pace and throws a LEFT PUNCH to the chin .
tottoydj blocks it with his defense. (-1  Damage to the health. )
2,5
tottoydj tries to surprise his opponent with a RIGHT HAND .
CJPerico blocks it with his defense. (-1  Damage to the health. )
3
The fight was stopped temporaly because of a tottoydj´s low blow
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for CJPerico and 5 Fight Points extra points for tottoydj.

21 , 54% , 50% .
21 , 37% , 50% .

Round 4º

0,5
CJPerico tries to surprise his opponent with a RIGHT HAND .
tottoydj balance your body manages to avoid the blow.
tottoydj takes the opportunity to launch a counter. (+100% hit probability)
tottoydj takes the initiative and runs a LEFT PUNCH to the face .
CJPerico reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1
CJPerico keeps his rival alert throwing a blow to the body.
1,5
CJPerico rotates the hip, it has launched a LEFT PUNCH to the stomach .
tottoydj reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
tottoydj tries to hold on to the ropes but falls. (kobox punto)
2
tottoydj awaits the referee count to 4 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
tottoydj manages to impose his rhythm to CJPerico boasting feet game.
2,5
tottoydj not drop the pace and throws a RIGHT HAND to the chin .
CJPerico balance your body manages to avoid the blow.
CJPerico takes the opportunity to launch a counter. (+100% hit probability)
CJPerico rotates the hip, it has launched a LEFT PUNCH .
A blow too slow since tottoydj manages to dodge it.
3
tottoydj attacks with a LEFT PUNCH .
Hit the air because CJPerico manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for CJPerico and 5 Fight Points extra points for tottoydj.

28 , 43% , 50% .
26 , 12% , 50% .

Round 5º

0,5
The opponent of CJPerico see coming a RIGHT HAND to the face .
A blow too slow since tottoydj manages to dodge it.
1
Without thinking twice tottoydj runs a RIGHT HAND going to the stomach .
A blow too slow since CJPerico manages to dodge it.
Without thinking it CJPerico prepares to launch a counterattack. (+1% hit probability)
CJPerico launches a LEFT PUNCH .
tottoydj balance your body manages to avoid the blow.
1,5
The opponent of tottoydj see coming a LEFT PUNCH .
CJPerico absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2
Without thinking twice tottoydj runs a RIGHT HAND looking for openings .
CJPerico reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
CJPerico can´t hold any longer and falls (kobox punto)
2,5
CJPerico manages to get up when the referee pronounces 4. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
tottoydj is removed from the sleeve a LEFT PUNCH to the chin .
Hit full CJPerico. (-1  Damage to the health. kobox punto)
CJPerico falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
3
CJPerico rises when the referee pronounced 4. (-2 Loss Stamina) (+2 Recovered Health)
After checking their status the referee resumes the fight.
tottoydj gets CJPerico to the corner (+50% hit probability)
tottoydj takes the initiative and runs a LEFT PUNCH .
CJPerico does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
CJPerico collapses. (kobox punto)
tottoydj has won by technical knockout since CJPerico has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
tottoydj is the winner of the match by KO.
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