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Date 06-06-26 13:00

Permanent Link Rules Visor Gráfico

PioPio
Vs.

Zapato


Starts the fight of the 11º journey of the XVIII. 61º league.
Today have gathered at the Stadium 3.900 Cantera_SanturtziBOX freaks boxing.

In the corner left with 200 Lb and wearing the breeches red have PioPio MÉXICO
His personal record is of 3.281 victories 913 defeats 2 void ones and 3.220 KO`s.
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Its not official sponsor is Kobox.

In the corner right with 178,82 Lb and wearing blue pants have to Zapato CHILE
His personal record is of 2.632 victories 950 defeats 10 void ones and 2.273 KO`s.
boxeo ritmo fans boxeo ritmo experiencia
Its not official sponsor is Mirmeco.

PioPio has adopted the position of Reversed Guard, Zapato is in the Philly Shell position.
PioPio girth gives you a +5,3% damage.
A lighter body allows Zapato an increase of +5,3% to the probability of hitting.

Round 1º

0,5
PioPio He prepares his right to lunch a RIP . Zapato harassed with a FLICKER that unbalanced momentarily to PioPio. (-30% reduced probability of scrimmage)
Zapato goes back to dodge the blow.
Zapato takes the opportunity to launch a counter. (+43% hit probability)
The opponent of Zapato see coming a left JOLT .
PioPio keeps his guard firm. (-895  Damage to the stamina. contra crítico )
1
PioPio launches a feint, fooling his rival completely. (+25% hit probability)
PioPio wanted to confuse with the feit since has launched a very fast RIP to the liver.
Zapato reacts on time blocking the blow with the guard. (-75  Damage to the stamina. )
1,5
Long arms of PioPio arrive without restguard against of Zapato that just giving before advancing your opponent
2
PioPio has cornered to Zapato against the ropes. (+25% hit probability)
PioPio launches a SMASH going to the body . Zapato harassed with a FLICKER, PioPio does not lose the balance and it continues to advance.
A blow too slow since Zapato manages to dodge it.
Zapato takes the opportunity to launch a counter. (+29% hit probability)
Zapato attacks with a LEFT PUNCH .
It has exploited fully in PioPio. (-222  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
2,5
PioPio has led to Zapato against the ropes. (+25% hit probability)
PioPio launches a RIP . While Zapato harassed with a barrage of FLICKERs cannot stop the advance of PioPio.
A blow too slow since Zapato manages to dodge it.
3
PioPio has led Zapato against the corner of the ring. (+50% hit probability)
PioPio takes the position to get right one RIP .
It looks like a very solid punch.
Zapato absorbs part of the impact by stiffening the guard. (-626 Extra Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by PioPio.
The judges have ruled 6 Fight Points extra points for PioPio and 7 Fight Points extra points for Zapato.

6 , 100% , 17% .
8 , 100% , 78% .

Round 2º

0,5
The opponent of Zapato see coming a LEFT PUNCH .
PioPio was hit directly (-436  Damage to the health. kobox punto)
1
Without thinking twice Zapato runs a RIGHT HAND looking for the face .
PioPio reacts on time blocking the blow with the guard. (-551  Damage to the health. )
1,5
Without thinking twice PioPio takes the initiative and launches a SMASH directed to the body . While Zapato harassed with a barrage of FLICKERs cannot stop the advance of PioPio.
Zapato balance your body manages to avoid the blow.
No time to breathe Zapato launches to against. (+35,6% hit probability)
Zapato tries to surprise his opponent with a FINNING SWALLOW right to the liver .
Goes throught the guard of PioPio and hits. (-2.113  Damage to the stamina. contra crítico kobox punto)
PioPio can´t hold any longer and falls (kobox punto)
2
PioPio grabs the ropes to get up just when the account is on 6. (+1.573 Stamina Recovered.) (-1.573 Lost Health)
The referee is ready to resume the match.
Without thinking twice Zapato runs a right SMASH directed to the face .
PioPio goes back to dodge the blow.
No time to breathe PioPio launches to against. (+21,5% hit probability)
PioPio launches a left SWING . Zapato harassed by throwing a FLICKER. (-20% reduced probability of scrimmage)
Zapato keeps his guard firm. (-164  Damage to the health. )
2,5
Zapato tries to surprise his opponent with a FLICKER .
PioPio blocks it with his defense. (-225  Damage to the health. )
3
PioPio is positioned to launch with his/her right hand a SMASH looking for openings .
Hit the air because Zapato manages to dodged it.
Zapato takes the opportunity to launch a counter. (+45,3% hit probability)
Zapato takes the initiative and runs a left JOLT .
PioPio was hit directly (-483  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Zapato.
The judges have ruled 4 Fight Points extra points for PioPio and 10 Fight Points extra points for Zapato.

10 , 61% , 68% .
24 , 99% , 75% .

Round 3º

0,5
Zapato rotates the hip, it has launched a RIGHT HAND looking for the face .
PioPio has been reached. (-653  Damage to the health. kobox punto)
1
Amamos a Zapato-cry filled the stadium without pause.
1,5
The opponent of PioPio see coming a SWING .
Zapato balance your body manages to avoid the blow.
2
Zapato tries to surprise his opponent with a FLICKER .
It´s a perfect punch
PioPio absorbs part of the impact by stiffening the guard. (-488 Extra Damage to the health. ) (+5% hit probability)
Zapato combines with another FLICKER that resounds like a whip..
It goes through PioPio guard and hits (-391  Damage to the stamina. kobox punto)
A perfectly executed FLICKER JAB!
2,5
Zapato rotates the hip, it has launched a SMASH .
A blow too slow since PioPio manages to dodge it.
3
Zapato has led PioPio against the corner of the ring. (+50% hit probability)
Zapato launches a FLICKER .
Hit the air because PioPio manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Zapato.
The judges have ruled 4 Fight Points extra points for PioPio and 10 Fight Points extra points for Zapato.

14 , 46% , 50% .
37 , 100% , 79% .

Round 4º

0,5
PioPio is removed from the sleeve a SMASH .
Zapato blocks it with his defense. (-471  Damage to the stamina. )
1
Zapato takes the initiative and runs a right SMASH addressing to the jaw .
PioPio keeps his guard firm. (-1.560  Damage to the health. )
1,5
PioPio tries to surprise his opponent with a left SWING to the chin .
Zapato balance your body manages to avoid the blow.
2
PioPio hits frantically, it seems to have gone into a trance.
2,5
Zapato not drop the pace and throws a FLICKER right to the chin .
Hit the air because PioPio manages to dodged it.
Zapato breaks through the air with another FLICKER.
A blow too slow since PioPio manages to dodge it.
3
Zapato helped wrong foot and PioPio does not hesitate to take the initiative.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by PioPio.
The judges have ruled 7 Fight Points extra points for PioPio and 7 Fight Points extra points for Zapato.

21 , 26% , 50% .
44 , 100% , 65% .

Round 5º

0,5
Without thinking twice Zapato takes the initiative and launches a FLICKER to the chest .
Full impact on PioPio. (-507  Damage to the stamina. kobox punto)
1
PioPio takes the position to get left one SWING .
Zapato blocks it with his defense. (-98  Damage to the stamina. )
1,5
Without thinking twice PioPio runs a SWING .
Zapato balance your body manages to avoid the blow.
2
PioPio launches a RIGHT HAND directed to the chin .
Full impact on Zapato. (-296  Damage to the health. kobox punto)
2,5
PioPio launches a feint, fooling his rival completely. (+25% hit probability)
PioPio wanted to confuse with the feit since has launched a very fast RIP to the liver.
Zapato balance your body manages to avoid the blow.
3
PioPio gets Zapato to the corner (+50% hit probability)
It seems that fatigue has reduced the force in the blows of PioPio.
PioPio tries to surprise his opponent with a SMASH aiming the body .
Hit the air because Zapato manages to dodged it.
Without thinking it Zapato prepares to launch a counterattack. (+27,4% hit probability)
Without thinking twice Zapato takes the initiative and launches a FLICKER directed to the face .
Goes throught the guard of PioPio and hits. (-913  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by PioPio.
The judges have ruled 6 Fight Points extra points for PioPio and 8 Fight Points extra points for Zapato.

29 , 14% , 13% .
55 , 99% , 72% .

Round 6º

0,5
Zapato launches a FINNING SWALLOW .
Goes throught the guard of PioPio and hits. (-1.347  Damage to the stamina. kobox punto)
Appears to be hurt with that punch.
PioPio tries to hold on to the ropes but falls. (kobox punto)
1
PioPio seems to react and manages to rejoin the battle at the count of 4. (+509 Stamina Recovered.) (-509 Lost Health)
The referee check his health before resuming the fight.
Zapato looks to be in troubles but he successfully went out of they using his footwork.
1,5
Zapato tries to surprise his opponent with a FLICKER searching the side .
PioPio does not react on time and receives the impact. (-358  Damage to the stamina. kobox punto)
2
PioPio rotates the hip, it has launched a right RIP to the pit of the stomach .
Zapato goes back to dodge the blow.
No time to breathe Zapato launches to against. (+28,4% hit probability)
Zapato attacks with a left SMASH directed to the face .
PioPio keeps his guard firm. (-730  Damage to the health. )
PioPio tries to hold on to the ropes but falls. (kobox punto)
2,5
PioPio manages to get up but his legs are trembling too much to continue
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Zapato is the winner of the match by KO.
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