players Community: 36,361conectados On-line: 102 conectados Today: 31 directo Live: 0

Watch Fight




Date 06-10-26 02:47

Permanent Link Rules

Kenshiro
Vs.

AOSTA


Start the combat for the 770º place of the official League Peso Semipesado.
Today have gathered at the Stadium 7.000 Rei_Kachi freaks boxing.

In the left corner with 75,18 Lb wearing red pants we have Kenshiro ARGENTINA
His official record is 32 wins 0 losses 0 null and 17 KO `s.
boxeo ritmo experiencia boxeo ritmo aspirante boxeo ritmo titulo boxeo ritmo extra guardia
Your official sponsor is Indómita Games

In the corner right with 79,55 Lb and wearing the breeches blue have AOSTA URUGUAY
His official record is 17 wins 23 losses 3 null and 2 KO `s.
boxeo ritmo fans
Your official sponsor is Evobas.com

The boxers exchange sportsmanship a greeting in the center of the ring.
Kenshiro has adopted the position of Reversed Guard, AOSTA is in the Advanced Guard position.
The Kenshiro´s most light body increases in +1,09% the probability of throbbing.
The bulk of AOSTA gives +1,09% damage.

Round 1º

0,5
AOSTA dominates the rhythm of the fight by using his footwork
1
Kenshiro starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left.
Hit the air because AOSTA manages to dodged it.
Kenshiro does not slow down, he synchronizes the weight change, here comes another blow .
Goes throught the guard of AOSTA and hits. (-4.817  Damage to the health. kobox punto) (+4% boost)
Kenshiro leverages the inertia of the rotation to drive his next shot.
It has exploited fully in AOSTA. (-1.324  Damage to the stamina. kobox punto) (+6% boost)
Kenshiro never stops, changes the weight of leg and throws another blow.
It goes through AOSTA guard and hits (-1.465  Damage to the stamina. kobox punto)
It has been an excellent book DEMPSEY ROLL.
1,5
AOSTA tries to maintain control of the fight imposing his rhythm.
2
There is no turning back, Kenshiro prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
The left does not expect.
AOSTA was hit directly (-1.808  Damage to the stamina. kobox punto) (+2% boost)
Taking advantage of the rotating inertia Kenshiro launches another blow.
AOSTA balance your body manages to avoid the blow.
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
.
AOSTA keeps his guard firm. (-1.367  Damage to the health. romper guardia ) (+3% boost)
Kenshiro continues to accelerate, turn your hips to combine another blow.
AOSTA blocks it with his defense. (-703  Damage to the stamina. )
A fabulous DEMPSEY ROLL!
2,5
Without thinking twice Kenshiro takes the initiative and launches a LEFT PUNCH .
AOSTA balance your body manages to avoid the blow.
3
AOSTA is pushed into the corner by Kenshiro (+50% hit probability)
Kenshiro is removed from the sleeve a right FINNING SWALLOW .
It has exploited fully in AOSTA. (-7.370  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 10 Fight Points extra points for Kenshiro and 4 Fight Points extra points for AOSTA.

17 , 100% , 85% .
4 , 48% , 57% .

Round 2º

0,5
Kenshiro accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
The left does not expect.
It has exploited fully in AOSTA. (-3.521  Damage to the health. kobox punto) (+2% boost)
Kenshiro continues to accelerate, turn your hips to combine another blow. AOSTA harassed by throwing a JAB. (-6% reduced probability of scrimmage)
AOSTA balance your body manages to avoid the blow.
Kenshiro does not slow down, he synchronizes the weight change, here comes another blow .
Hit the air because AOSTA manages to dodged it.
Kenshiro leverages the inertia of the rotation to drive his next shot.
AOSTA goes back to dodge the blow.
A perfect DEMPSEY ROLL!
1
AOSTA tries again and again looking for weaknesses to break through.
1,5
Without thinking twice Kenshiro takes the initiative and launches a SMASH .
AOSTA balance your body manages to avoid the blow.
2
The opponent of AOSTA see coming a left HOOK to the body .
Kenshiro goes back to dodge the blow.
AOSTA does not stop, a second HOOK is followed by the first.
Hit the air because Kenshiro manages to dodged it.
Kenshiro manages to balance his body to launch one against. (+13,6% hit probability)
Kenshiro attacks with a RIGHT HAND to the stomach .
AOSTA reacts on time blocking the blow with the guard. (-510  Damage to the stamina. )
2,5
Kenshiro is removed from the sleeve a right SMASH .
Goes throught the guard of AOSTA and hits. (-4.030  Damage to the stamina. kobox punto)
AOSTA has fallen, the referee approaches. (kobox punto)
3
AOSTA stands on account of 7. (+4.282 Stamina Recovered.) (-4.282 Lost Health)
The referee checks his eyes before resuming the fight.
Kenshiro has led AOSTA against the corner of the ring. (+50% hit probability)
Kenshiro launches a FINNING SWALLOW directed to the chin .
AOSTA keeps his guard firm. (-1.694  Damage to the health. atravesar guardia )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 10 Fight Points extra points for Kenshiro and 4 Fight Points extra points for AOSTA.

32 , 100% , 73% .
8 , 14% , 77% .

Round 3º

0,5
The opponent of Kenshiro see coming a LEFT PUNCH .
AOSTA has received a good blow. (-1.787  Damage to the health. kobox punto)
Appears to be hurt with that punch.
1
AOSTA tries again and again looking for weaknesses to break through.
1,5
Kenshiro takes the initiative and runs a left SMASH .
A blow too slow since AOSTA manages to dodge it.
2
The fight was stopped temporaly because of a AOSTA´s low blow
2,5
AOSTA rotates the hip, it has launched a FINNING SWALLOW .
Kenshiro goes back to dodge the blow.
Without thinking it Kenshiro prepares to launch a counterattack. (+21,8% hit probability)
Kenshiro tries to surprise his opponent with a left SMASH .
AOSTA blocks it with his defense. (-1.425  Damage to the stamina. )
3
Without thinking twice Kenshiro runs a FINNING SWALLOW . AOSTA tries to slow its advance with a BULLET but fails.
AOSTA goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for Kenshiro and 4 Fight Points extra points for AOSTA.

42 , 100% , 83% .
12 , 10% , 79% .

Round 4º

0,5
AOSTA charge against his rival with an avalanche of punches, leaving its rival one opening is going to pay so expensive.
Kenshiro dodge one after another, it seems impossible to hit him!
No time to breathe Kenshiro launches to against. (+37,7% hit probability)
The opponent of Kenshiro see coming a SMASH .
It´s a perfect punch
AOSTA keeps his guard firm. (-1.763 Extra Damage to the health. )
1
Kenshiro moves for the quadrilateral one with total tranquility since AOSTA seems to be unable to follow the pace of his game of feet.
1,5
Without thinking twice Kenshiro runs a LEFT PUNCH .
AOSTA absorbs part of the impact by stiffening the guard. (-400  Damage to the stamina. )
2
AOSTA tries to maintain control of the fight imposing his rhythm.
2,5
Kenshiro has feint a PUNCH
Your left approaching unstoppable. (+25% hit probability)
The opponent of Kenshiro see coming a LEFT PUNCH looking for the stomach .
It has exploited fully in AOSTA. (-475  Damage to the stamina. kobox punto)
3
AOSTA not drop the pace and throws a JAB directed to the face .
A blow too slow since Kenshiro manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for Kenshiro and 4 Fight Points extra points for AOSTA.

51 , 100% , 100% .
16 , 7% , 88% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Kenshiro with a total of 51 points over the 16 points scored by AOSTA.
boxeo