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Date 06-13-26 13:38

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alexandrook
Vs.

tottoydj


Starts the fight of the 12º journey of the XVIII. 1.990º league.
Today have gathered at the Stadium 422 La Arena de Ares freaks boxing.

In the left corner with 40 Lb wearing red pants we have alexandrook ESPAÑA
His personal record is of 1 victories 115 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Evobas.com.

In the corner right with 40 Lb and wearing the breeches blue have tottoydj ESPAÑA
His personal record is of 2 victories 138 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
alexandrook has adopted the position of Basic Guard, tottoydj is in the Basic Guard position.

Round 1º

0,5
tottoydj slips allowing alexandrook to pick up the pace of the match.
1
alexandrook attacks with a RIGHT HAND .
tottoydj goes back to dodge the blow.
1,5
alexandrook launches a RIGHT HAND .
tottoydj absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
2
alexandrook has pushed tottoydj against the ropes. (+25% hit probability)
alexandrook attacks with a LEFT PUNCH .
tottoydj goes back to dodge the blow.
2,5
alexandrook has led to tottoydj against the ropes. (+25% hit probability)
alexandrook launches a LEFT PUNCH directed to the face .
tottoydj blocks it with his defense. (-1  Damage to the health. )
3
alexandrook has led tottoydj against the corner of the ring. (+50% hit probability)
alexandrook launches a RIGHT HAND looking for the stomach .
tottoydj blocks it with his defense. (-1  Damage to the stamina. )
tottoydj has fallen, the referee approaches. (kobox punto)
tottoydj stands on account of 5. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by alexandrook.
The judges have ruled 10 Fight Points extra points for alexandrook and 4 Fight Points extra points for tottoydj.

12 , 100% , 50% .
4 , 62% , 100% .

Round 2º

0,5
tottoydj is removed from the sleeve a LEFT PUNCH .
Hit the air because alexandrook manages to dodged it.
1
tottoydj launches a LEFT PUNCH .
Hit the air because alexandrook manages to dodged it.
1,5
Without thinking twice tottoydj runs a LEFT PUNCH aiming the body .
alexandrook goes back to dodge the blow.
2
Without thinking twice alexandrook runs a LEFT PUNCH .
A blow too slow since tottoydj manages to dodge it.
2,5
alexandrook try to keep the distance with long shots but tottoydj imposed on exchange.
3
tottoydj gets alexandrook to the corner (+50% hit probability)
tottoydj takes the initiative and runs a LEFT PUNCH going to the stomach .
alexandrook balance your body manages to avoid the blow.
alexandrook manages to balance his body to launch one against. (+100% hit probability)
The opponent of alexandrook see coming a RIGHT HAND looking for the stomach .
tottoydj goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by tottoydj.
The judges have ruled 4 Fight Points extra points for alexandrook and 6 Fight Points extra points for tottoydj.

16 , 100% , 50% .
10 , 62% , 50% .

Round 3º

0,5
alexandrook attacks with a RIGHT HAND to the face .
tottoydj balance your body manages to avoid the blow.
1
Without thinking twice tottoydj runs a RIGHT HAND .
Hit the air because alexandrook manages to dodged it.
1,5
tottoydj trying to impose its rhythm midway shots but manages alexandrook him back.
2
Without thinking twice tottoydj runs a RIGHT HAND directed to the body .
A blow too slow since alexandrook manages to dodge it.
2,5
Without thinking twice tottoydj runs a RIGHT HAND directed to the body .
alexandrook goes back to dodge the blow.
3
alexandrook is removed from the sleeve a LEFT PUNCH .
tottoydj keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for alexandrook and 4 Fight Points extra points for tottoydj.

23 , 100% , 50% .
14 , 50% , 50% .

Round 4º

0,5
tottoydj launches a LEFT PUNCH directed to the face .
Hit the air because alexandrook manages to dodged it.
No time to breathe alexandrook launches to against. (+1% hit probability)
alexandrook is removed from the sleeve a RIGHT HAND .
A blow too slow since tottoydj manages to dodge it.
1
tottoydj is removed from the sleeve a RIGHT HAND .
alexandrook reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
Already you can not hold standing and alexandrook falls. (kobox punto)
1,5
alexandrook tries to get up, although that is quite touched, accomplishes this without problems to the 5 account. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
Without thinking twice tottoydj runs a RIGHT HAND .
alexandrook has been reached. (-1  Damage to the health. kobox punto)
2
From the corner of alexandrook its second tells to enforce the pace of combat.
2,5
tottoydj makes a feint, it seems that trying to break.
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
tottoydj attacks with a LEFT PUNCH .
alexandrook keeps his guard firm. (-1  Damage to the health. )
3
tottoydj has managed to corner alexandrook in the corner of the ring. (+50% hit probability)
tottoydj is removed from the sleeve a RIGHT HAND .
alexandrook has received a good blow. (-1  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by tottoydj.
The judges have ruled 4 Fight Points extra points for alexandrook and 10 Fight Points extra points for tottoydj.

27 , 50% , 50% .
29 , 50% , 50% .

Round 5º

0,5
tottoydj rotates the hip, it has launched a LEFT PUNCH .
Hit the air because alexandrook manages to dodged it.
alexandrook manages to balance his body to launch one against. (+1% hit probability)
alexandrook launches a RIGHT HAND going to the body .
A blow too slow since tottoydj manages to dodge it.
1
alexandrook tries to surprise his opponent with a LEFT PUNCH to the stomach .
tottoydj balance your body manages to avoid the blow.
Without thinking it tottoydj prepares to launch a counterattack. (+100% hit probability)
Without thinking twice tottoydj runs a RIGHT HAND to the face .
A blow too slow since alexandrook manages to dodge it.
1,5
alexandrook launches a RIGHT HAND directed to the face .
It goes through tottoydj guard and hits (-1  Damage to the health. kobox punto)
2
tottoydj supports the pace with a rapid blow.
2,5
The opponent of tottoydj see coming a RIGHT HAND .
alexandrook goes back to dodge the blow.
alexandrook takes the opportunity to launch a counter. (+100% hit probability)
alexandrook not drop the pace and throws a LEFT PUNCH going to the body .
tottoydj keeps his guard firm. (-1  Damage to the stamina. )
Already you can not hold standing and tottoydj falls. (kobox punto)
3
tottoydj awaits the referee count to 4 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
alexandrook not drop the pace and throws a LEFT PUNCH looking for the stomach .
It goes through tottoydj guard and hits (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for alexandrook and 4 Fight Points extra points for tottoydj.

40 , 50% , 50% .
33 , 12% , 50% .

Round 6º

0,5
tottoydj loaded with intensity to break the rhythm of alexandrook.
1
Without thinking twice tottoydj takes the initiative and launches a RIGHT HAND .
alexandrook keeps his guard firm. (-1  Damage to the stamina. )
Already you can not hold standing and alexandrook falls. (kobox punto)
1,5
Although his legs tremble, alexandrook achieves to join at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
tottoydj takes the initiative and runs a LEFT PUNCH looking for openings .
A blow too slow since alexandrook manages to dodge it.
alexandrook manages to balance his body to launch one against. (+100% hit probability)
alexandrook launches a RIGHT HAND .
tottoydj absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
Already you can not hold standing and tottoydj falls. (kobox punto)
2
tottoydj tries to get up, although that is quite touched, accomplishes this without problems to the 7 account. (-1 Loss Stamina) (+1 Recovered Health)
The referee check his health before resuming the fight.
tottoydj has led to alexandrook against the ropes. (+25% hit probability)
It seems that fatigue has reduced the force in the blows of tottoydj.
tottoydj tries to surprise his opponent with a LEFT PUNCH going to the stomach .
alexandrook reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
alexandrook collapses. (kobox punto)
2,5
alexandrook manages to get up when the referee pronounces 8. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
tottoydj is the winner of the match by KO.
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