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Date 06-13-26 15:30

Permanent Link Rules Visor Gráfico

DANIDEPU
Vs.

boom_boom_julen


Starts the fight of the 12º journey of the VII. Oro league.
Today have gathered at the Stadium 3.700 Los_DePuses freaks boxing.

In the left corner with 187,05 Lb wearing red pants we have DANIDEPU ESPAÑA
His personal record is of 5.425 victories 919 defeats 12 void ones and 4.909 KO`s.
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Its not official sponsor is Mirmeco.

In the corner right with 177,12 Lb and wearing the breeches blue have boom_boom_julen PANAMÁ
His personal record is of 4.737 victories 447 defeats 10 void ones and 4.530 KO`s.
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Its not official sponsor is Mirmeco.

DANIDEPU has adopted the position of Advanced Guard, boom_boom_julen is in the Reversed Guard position.
DANIDEPU girth gives you a +2,48% damage.
A lighter body allows boom_boom_julen an increase of +2,48% to the probability of hitting.

Round 1º

0,5
DANIDEPU is removed from the sleeve a LEFT PUNCH to the stomach . boom_boom_julen harassed with a BULLET, DANIDEPU does not lose the balance and it continues to advance.
boom_boom_julen reacts on time blocking the blow with the guard. (-174  Damage to the stamina. )
1
Without thinking twice DANIDEPU runs a FLICKER aiming the body .
boom_boom_julen does not react on time and receives the impact. (-735  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
1,5
In the ring only listens to the fans of Amamos a DANIDEPU.
2
DANIDEPU has pushed boom_boom_julen against the ropes. (+25% hit probability)
DANIDEPU launches a BOLADO addressing to the jaw .
boom_boom_julen absorbs part of the impact by stiffening the guard. (-1.802  Damage to the health. )
2,5
DANIDEPU has managed to corner boom_boom_julen against the ropes. (+25% hit probability)
Without thinking twice DANIDEPU runs a BOLADO . boom_boom_julen tries to slow its advance with a BULLET but fails.
A blow too slow since boom_boom_julen manages to dodge it.
3
DANIDEPU tries again and again looking for weaknesses to break through.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by DANIDEPU.
The judges have ruled 10 Fight Points extra points for DANIDEPU and 4 Fight Points extra points for boom_boom_julen.

11 , 100% , 69% .
4 , 84% , 62% .

Round 2º

0,5
Without thinking twice boom_boom_julen runs a BOLADO . DANIDEPU harassed with a barrage of FLICKERs that achieve boom_boom_julen disturbing. (-19% reduced probability of scrimmage)
DANIDEPU blocks it with his defense. (-822  Damage to the health. atravesar guardia )
1
boom_boom_julen launches a BOLADO .
DANIDEPU blocks it with his defense. (-1.046  Damage to the stamina. )
1,5
DANIDEPU guard down causing his opponent.
2
DANIDEPU rotates the hip, it has launched a SMASH .
boom_boom_julen goes back to dodge the blow.
2,5
boom_boom_julen rotates the hip, it has launched a SMASH .
DANIDEPU balance your body manages to avoid the blow.
DANIDEPU manages to balance his body to launch one against. (+15,8% hit probability)
Without thinking twice DANIDEPU runs a FINNING SWALLOW .
boom_boom_julen keeps his guard firm. (-438  Damage to the stamina. contra crítico )
boom_boom_julen has fallen, the referee approaches. (kobox punto)
3
Although his legs tremble, boom_boom_julen achieves to join at the count of 4. (+1.840 Stamina Recovered.) (-1.840 Lost Health)
The referee checks his eyes before resuming the fight.
The fatigue does that DANIDEPU´s blows come with minor intensity.
DANIDEPU attacks with a left BOLADO looking for openings .
boom_boom_julen goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for DANIDEPU and 8 Fight Points extra points for boom_boom_julen.

17 , 90% , 26% .
12 , 69% , 100% .

Round 3º

0,5
boom_boom_julen accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
boom_boom_julen rises with the entire weight of his body on the left . DANIDEPU not makes it easy and throws a flurry of FLICKERs to stop their advance. (-23% reduced probability of scrimmage)
DANIDEPU absorbs part of the impact by stiffening the guard. (-216  Damage to the health. romper guardia ) (+1% boost)
boom_boom_julen leverages the inertia of the rotation to drive his next shot.
DANIDEPU balance your body manages to avoid the blow.
Taking advantage of the rotating inertia boom_boom_julen launches another blow.
Hit the air because DANIDEPU manages to dodged it.
boom_boom_julen continues to accelerate, turn your hips to combine another blow.
DANIDEPU reacts on time blocking the blow with the guard. (-208  Damage to the health. )
A perfectly executed DEMPSEY ROLL!
1
boom_boom_julen try to keep the distance with long shots but DANIDEPU imposed on exchange.
1,5
DANIDEPU attacks with a right SMASH . boom_boom_julen harassed by throwing a BULLET but DANIDEPU dodge it with ease.
Hit full boom_boom_julen. (-1.084  Damage to the stamina. kobox punto)
2
DANIDEPU rotates the hip, it has launched a FINNING SWALLOW addressing to the jaw .
boom_boom_julen absorbs part of the impact by stiffening the guard. (-1.066  Damage to the health. )
2,5
DANIDEPU sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% Dempsey Roll)
DANIDEPU body weight load, your left rises unstoppable. boom_boom_julen harassed with a BULLET that unbalanced momentarily to DANIDEPU. (-14% reduced probability of scrimmage)
Hit the air because boom_boom_julen manages to dodged it.
The fatigue does that DANIDEPU´s blows come with minor intensity.
Taking advantage of the rotating inertia DANIDEPU launches another blow.
A blow too slow since boom_boom_julen manages to dodge it.
It seems that fatigue has reduced the force in the blows of DANIDEPU.
It will not stop, after the change of weight DANIDEPU attacks with another blow
.
boom_boom_julen goes back to dodge the blow.
Without thinking it boom_boom_julen prepares to launch a counterattack. (+8,4% hit probability)
boom_boom_julen lashes out with a hook to the SOLAR PLEXUS. DANIDEPU harassed by throwing a FLICKER. (-28% reduced probability of scrimmage)
DANIDEPU balance your body manages to avoid the blow.
3
DANIDEPU has locked boom_boom_julen in the corner of the ring. (+50% hit probability)
DANIDEPU executed a flawless feint. (+25% hit probability)
DANIDEPU not drop the pace and throws a FLICKER .
boom_boom_julen does not react on time and receives the impact. (-457  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
Already you can not hold standing and boom_boom_julen falls. (kobox punto)
boom_boom_julen get on his feets at the count of 5. (+1.840 Stamina Recovered.) (-1.840 Lost Health)
After checking their status the referee resumes the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by DANIDEPU.
The judges have ruled 10 Fight Points extra points for DANIDEPU and 4 Fight Points extra points for boom_boom_julen.

31 , 86% , 14% .
16 , 43% , 100% .

Round 4º

0,5
Long arms of boom_boom_julen arrive without restguard against of DANIDEPU that just giving before advancing your opponent
1
boom_boom_julen attacks with a SMASH going to the stomach .
DANIDEPU keeps his guard firm. (-410  Damage to the stamina. )
DANIDEPU tries to hold on to the ropes but falls. (kobox punto)
1,5
DANIDEPU manages to get up when the referee pronounces 7. (+2.339 Stamina Recovered.) (-2.339 Lost Health)
The referee check his health before resuming the fight.
DANIDEPU attacks with a FLICKER right to the chin .
boom_boom_julen keeps his guard firm. (-286  Damage to the health. )
2
In the ring only listens to the fans of Amamos a DANIDEPU.
2,5
DANIDEPU starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
DANIDEPU rises with the entire weight of his body on the left . boom_boom_julen harassed with a BULLET that unbalanced momentarily to DANIDEPU. (-20% reduced probability of scrimmage)
boom_boom_julen reacts on time blocking the blow with the guard. (-198  Damage to the health. ) (+1% boost)
DANIDEPU never stops, changes the weight of leg and throws another blow.
boom_boom_julen balance your body manages to avoid the blow.
DANIDEPU rises again, he´s going to try to hit his opponent with the weight of his body
. boom_boom_julen tries to slow its advance with a BULLET but fails.
A blow too slow since boom_boom_julen manages to dodge it.
Without thinking it boom_boom_julen prepares to launch a counterattack. (+16% hit probability)
boom_boom_julen is removed from the sleeve a SMASH .
The coup lashes out in full to his opponent. (-3.785  Damage to the health. kobox punto)
3
boom_boom_julen guard down causing his opponent.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for DANIDEPU and 8 Fight Points extra points for boom_boom_julen.

35 , 6% , 92% .
28 , 40% , 93% .

Round 5º

0,5
DANIDEPU launches a LEFT PUNCH . boom_boom_julen not makes it easy and throws a flurry of BULLETs to stop their advance. (-15% reduced probability of scrimmage)
boom_boom_julen blocks it with his defense. (-39  Damage to the stamina. )
1
DANIDEPU executed a flawless feint.
Your right approaching unstoppable. (+25% hit probability)
DANIDEPU is removed from the sleeve a FLICKER .
boom_boom_julen balance your body manages to avoid the blow.
1,5
DANIDEPU sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
boom_boom_julen balance your body manages to avoid the blow.
DANIDEPU never stops, changes the weight of leg and throws another blow. boom_boom_julen harassed by throwing a BULLET but DANIDEPU dodge it with ease.
It has exploited fully in boom_boom_julen. (-682  Damage to the health. kobox punto) (+4% boost)
Taking advantage of the rotating inertia DANIDEPU launches another blow.
It goes through boom_boom_julen guard and hits (-431  Damage to the stamina. kobox punto) (+6% boost)
DANIDEPU leverages the inertia of the rotation to drive his next shot. boom_boom_julen harassed with a BULLET, DANIDEPU does not lose the balance and it continues to advance.
boom_boom_julen blocks it with his defense. (-86  Damage to the stamina. )
A fabulous DEMPSEY ROLL!
2
DANIDEPU push boom_boom_julen against the ropes. (+25% hit probability)
Without thinking twice DANIDEPU takes the initiative and launches a FINNING SWALLOW to the chin .
Hit the air because boom_boom_julen manages to dodged it.
2,5
Without thinking twice boom_boom_julen runs a BULLET .
DANIDEPU keeps his guard firm. (-186  Damage to the health. )
3
The fight was stopped temporaly because of a boom_boom_julen´s low blow
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by DANIDEPU.
The judges have ruled 10 Fight Points extra points for DANIDEPU and 4 Fight Points extra points for boom_boom_julen.

48 , 5% , 73% .
32 , 35% , 73% .

Round 6º

0,5
DANIDEPU accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
The left does not expect.
boom_boom_julen keeps his guard firm. (-263  Damage to the health. ) (+1% boost)
Taking advantage of the rotating inertia DANIDEPU launches another blow.
boom_boom_julen reacts on time blocking the blow with the guard. (-149  Damage to the stamina. ) (+2% boost)
DANIDEPU leverages the inertia of the rotation to drive his next shot.
A blow too slow since boom_boom_julen manages to dodge it.
No time to breathe boom_boom_julen launches to against. (+8,2% hit probability)
Without thinking twice boom_boom_julen runs a RIGHT HAND directed to the face .
DANIDEPU blocks it with his defense. (-168  Damage to the health. )
1
DANIDEPU guard down causing his opponent.
1,5
DANIDEPU is positioned to launch with his/her right hand a SMASH directed to the face .
boom_boom_julen reacts on time blocking the blow with the guard. (-2.598  Damage to the health. )
2
DANIDEPU has led to boom_boom_julen against the ropes. (+25% hit probability)
DANIDEPU is removed from the sleeve a FLICKER .
boom_boom_julen keeps his guard firm. (-57  Damage to the stamina. )
2,5
DANIDEPU feel comfortable in exchanging punches midway, we can not say the same for boom_boom_julen yielding before the advancing DANIDEPU.
3
The opponent of boom_boom_julen see coming a BULLET going to the body .
DANIDEPU has been reached. (-356  Damage to the stamina. atravesar guardia kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by DANIDEPU.
The judges have ruled 9 Fight Points extra points for DANIDEPU and 5 Fight Points extra points for boom_boom_julen.

57 , 5% , 41% .
38 , 10% , 72% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is DANIDEPU with a total of 57 points over the 38 points scored by boom_boom_julen.
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