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Date 06-20-26 13:00

Permanent Link Rules Visor Gráfico

Ice_Punch
Vs.

Keridon


Starts the fight of the 13º journey of the XVIII. 94º league.
Today have gathered at the Stadium 2.400 BaSTaRD freaks boxing.

In the left corner with 200 Lb wearing red pants we have Ice_Punch ESPAÑA
His personal record is of 2.157 victories 751 defeats 3 void ones and 2.107 KO`s.
boxeo ritmo aspirante
Its not official sponsor is Kobox.

In the right corner with 200 Lb wearing blue pants we have Keridon NIUE
His personal record is of 1.925 victories 641 defeats 9 void ones and 1.729 KO`s.
boxeo ritmo fans
Its not official sponsor is Noa Moda Única.

The boxers exchange sportsmanship a greeting in the center of the ring.
Ice_Punch has adopted the position of Mixed Guard, Keridon is in the Cross Defense position.

Round 1º

0,5
Keridon tries again and again looking for weaknesses to break through.
1
Keridon starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
The left does not expect.
Ice_Punch blocks it with his defense. (-39  Damage to the stamina. romper guardia ) (+1% boost)
Keridon leverages the inertia of the rotation to drive his next shot.
Full impact on Ice_Punch. (-283  Damage to the stamina. kobox punto) (+4% boost)
It has been too much for Ice_Punch and kissing the canvas. (kobox punto)
1,5
Ice_Punch awaits the referee count to 6 to get up. (+219 Stamina Recovered.) (-219 Lost Health)
After checking their status the referee resumes the fight.
Ice_Punch has set a little dance with the intent to provoke his rival.
2
Keridon is removed from the sleeve a SMASH searching the jaw .
Hit the air because Ice_Punch manages to dodged it.
2,5
Keridon starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
Keridon charges with the first punch.
Ice_Punch balance your body manages to avoid the blow.
Keridon never stops, changes the weight of leg and throws another blow.
Ice_Punch goes back to dodge the blow.
Keridon leverages the inertia of the rotation to drive his next shot.
A blow too slow since Ice_Punch manages to dodge it.
Taking advantage of the rotating inertia Keridon launches another blow.
Ice_Punch has received a good blow. (-233  Damage to the health. kobox punto)
A perfect DEMPSEY ROLL!
3
Keridon gets Ice_Punch to the corner (+50% hit probability)
Keridon rotates the hip, it has launched a SMASH right to the chin .
Ice_Punch was hit directly (-1.464  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Keridon.
The judges have ruled 4 Fight Points extra points for Ice_Punch and 10 Fight Points extra points for Keridon.

4 , 19% , 100% .
17 , 100% , 74% .

Round 2º

0,5
There is no turning back, Keridon prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Keridon body weight load, your left rises unstoppable.
Ice_Punch balance your body manages to avoid the blow.
Keridon rises again, he´s going to try to hit his opponent with the weight of his body
.
Ice_Punch goes back to dodge the blow.
Keridon never stops, changes the weight of leg and throws another blow.
Ice_Punch does not react on time and receives the impact. (-178  Damage to the stamina. kobox punto) (+6% boost)
Taking advantage of the rotating inertia Keridon launches another blow.
Ice_Punch keeps his guard firm. (-91  Damage to the health. )
A perfectly executed DEMPSEY ROLL!
1
Keridon tries to maintain control of the fight imposing his rhythm.
1,5
The fatigue does that Ice_Punch´s blows come with minor intensity.
Ice_Punch accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
A blow too slow since Keridon manages to dodge it.
It seems that fatigue has reduced the force in the blows of Ice_Punch.
It will not stop, after the change of weight Ice_Punch attacks with another blow
.
Hit the air because Keridon manages to dodged it.
Due to fatigue Ice_Punch blows come with less intensity.
Ice_Punch never stops, changes the weight of leg and throws another blow.
Keridon reacts on time blocking the blow with the guard. (-1  Damage to the health. ) (+3% boost)
Ice_Punch is quite fatigued, his punches do less damage.
Ice_Punch leverages the inertia of the rotation to drive his next shot.
Keridon balance your body manages to avoid the blow.
A perfectly executed DEMPSEY ROLL!
2
The opponent of Keridon see coming a right SMASH directed to the face .
A blow too slow since Ice_Punch manages to dodge it.
Ice_Punch takes the opportunity to launch a counter. (+7,4% hit probability)
Ice_Punch attacks with a LEFT PUNCH .
Keridon blocks it with his defense. (-9  Damage to the stamina. )
2,5
After a break both fighters started an exchange of long range blows in which Keridon prevail over his opponent.
3
Keridon gets Ice_Punch to the corner (+50% hit probability)
Keridon attacks with a left SWING going to the stomach .
Ice_Punch reacts on time blocking the blow with the guard. (-167  Damage to the stamina. )
It has been too much for Ice_Punch and falls. (kobox punto)
Ice_Punch tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (+182 Stamina Recovered.) (-182 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Keridon.
The judges have ruled 4 Fight Points extra points for Ice_Punch and 10 Fight Points extra points for Keridon.

8 , 8% , 92% .
30 , 100% , 59% .

Round 3º

0,5
Ice_Punch slips allowing Keridon to pick up the pace of the match.
1
The opponent of Keridon see coming a RIGHT HAND searching the jaw .
Ice_Punch reacts on time blocking the blow with the guard. (-105  Damage to the health. )
1,5
Keridon not stop throwing punches FLURRY is extremely fast!.
Thanks to its extraordinary agility Ice_Punch never ceases to dodge blows
No one can stop him! Keridon still throwing punches faster and faster .
The rapid reaction is allowing Ice_Punch dodge all the blows
2
In the ring only listens to the fans of Amamos a Ice_Punch.
2,5
Ice_Punch sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left.
Keridon goes back to dodge the blow.
Ice_Punch leverages the inertia of the rotation to drive his next shot.
Hit the air because Keridon manages to dodged it.
Due to fatigue Ice_Punch blows come with less intensity.
It will not stop, after the change of weight Ice_Punch attacks with another blow
.
A blow too slow since Keridon manages to dodge it.
It seems that fatigue has reduced the force in the blows of Ice_Punch.
Ice_Punch never stops, changes the weight of leg and throws another blow.
Keridon balance your body manages to avoid the blow.
3
It seems that fatigue has reduced the force in the blows of Ice_Punch.
Ice_Punch attacks with a HOOK .
A blow too slow since Keridon manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Ice_Punch and 7 Fight Points extra points for Keridon.

12 , 4% , 16% .
37 , 100% , 62% .

Round 4º

0,5
Keridon accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
Here comes a crushing left.
Hit the air because Ice_Punch manages to dodged it.
Ice_Punch manages to balance his body to launch one against. (+10,3% hit probability)
It seems that fatigue has reduced the force in the blows of Ice_Punch.
Ice_Punch takes the initiative and runs a HOOK to the chin .
Keridon balance your body manages to avoid the blow.
1
Keridon accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
Keridon rises with the entire weight of his body on the left .
Ice_Punch does not react on time and receives the impact. (-380  Damage to the health. kobox punto) (+2% boost)
Ice_Punch falls to the ground. (kobox punto)
1,5
Ice_Punch seems unconscious, the referee has called the paramedics
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Keridon is the winner of the match by KO.
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