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Date 06-20-26 13:08

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Kocolo
Vs.

KenshiroO


Starts the fight of the 13º journey of the XVIII. 497º league.
Today have gathered at the Stadium 245 Forocochero freaks boxing.

In the corner left with 40 Lb and wearing the breeches red have Kocolo ESPAÑA
His personal record is of 21 victories 154 defeats 0 void ones and 19 KO`s.
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In the right corner with 40 Lb wearing blue pants we have KenshiroO VENEZUELA
His personal record is of 9 victories 183 defeats 0 void ones and 9 KO`s.
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The boxers exchange sportsmanship a greeting in the center of the ring.
Kocolo has adopted the position of Basic Guard, KenshiroO is in the Basic Guard position.

Round 1º

0,5
Kocolo rotates the hip, it has launched a JAB .
It goes through KenshiroO guard and hits (-1  Damage to the stamina. kobox punto)
1
KenshiroO not drop the pace and throws a LEFT PUNCH .
Full impact on Kocolo. (-1  Damage to the health. kobox punto)
1,5
KenshiroO tries to surprise his opponent with a LEFT PUNCH to the chin .
Kocolo has been reached. (-4  Damage to the health. kobox punto)
2
KenshiroO tries to surprise his opponent with a LEFT PUNCH going to the body . Kocolo tries to slow its advance with a JAB but fails.
Kocolo goes back to dodge the blow.
2,5
KenshiroO launches a RIGHT HAND looking for openings .
Kocolo has been reached. (-3  Damage to the stamina. kobox punto)
3
Kocolo is removed from the sleeve a JAB .
KenshiroO reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by KenshiroO.
The judges have ruled 4 Fight Points extra points for Kocolo and 10 Fight Points extra points for KenshiroO.

5 , 85% , 93% .
15 , 100% , 23% .

Round 2º

0,5
Without thinking twice KenshiroO runs a RIGHT HAND .
Kocolo balance your body manages to avoid the blow.
1
Without thinking twice Kocolo takes the initiative and launches a LEFT PUNCH .
KenshiroO balance your body manages to avoid the blow.
KenshiroO manages to balance his body to launch one against. (+1% hit probability)
KenshiroO is removed from the sleeve a RIGHT HAND looking for the stomach .
Kocolo blocks it with his defense. (-2  Damage to the stamina. )
1,5
Kocolo has the unconditional support of Amamos a Kocolo
2
Kocolo tries to surprise his opponent with a RIGHT HAND .
KenshiroO keeps his guard firm. (-1  Damage to the health. )
2,5
KenshiroO launches a combination against the guard of Kocolo.
3
KenshiroO rotates the hip, it has launched a LEFT PUNCH looking for the stomach .
The coup lashes out in full to his opponent. (-2  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for Kocolo and 7 Fight Points extra points for KenshiroO.

10 , 89% , 73% .
23 , 95% , 11% .

Round 3º

0,5
KenshiroO takes the initiative and runs a LEFT PUNCH .
Hit the air because Kocolo manages to dodged it.
1
KenshiroO tries to surprise his opponent with a LEFT PUNCH .
Kocolo reacts on time blocking the blow with the guard. (-3  Damage to the health. )
1,5
Without thinking twice KenshiroO takes the initiative and launches a LEFT PUNCH .
Hit the air because Kocolo manages to dodged it.
2
KenshiroO push Kocolo against the ropes. (+25% hit probability)
KenshiroO rotates the hip, it has launched a RIGHT HAND looking for openings .
The coup lashes out in full to his opponent. (-2  Damage to the stamina. kobox punto)
2,5
KenshiroO has cornered to Kocolo against the ropes. (+25% hit probability)
KenshiroO attacks with a LEFT PUNCH .
Kocolo has received a good blow. (-2  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
3
KenshiroO has locked Kocolo in the corner of the ring. (+50% hit probability)
KenshiroO tries to surprise his opponent with a LEFT PUNCH .
Kocolo was hit directly (-2  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by KenshiroO.
The judges have ruled 4 Fight Points extra points for Kocolo and 10 Fight Points extra points for KenshiroO.

14 , 68% , 73% .
38 , 95% , 11% .

Round 4º

0,5
Kocolo not drop the pace and throws a LEFT PUNCH .
KenshiroO keeps his guard firm. (-1  Damage to the stamina. )
It has been too much for KenshiroO and falls. (kobox punto)
1
KenshiroO manages to get up when the referee pronounces 5. (+8 Stamina Recovered.) (-8 Lost Health)
The referee check his health before resuming the fight.
Kocolo takes the initiative and runs a JAB .
KenshiroO reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1,5
Without thinking twice Kocolo runs a LEFT PUNCH .
KenshiroO blocks it with his defense. (-1  Damage to the stamina. )
2
KenshiroO takes the initiative and runs a LEFT PUNCH .
Kocolo balance your body manages to avoid the blow.
2,5
Kocolo launches a RIGHT HAND .
KenshiroO has been reached. (-1  Damage to the stamina. kobox punto)
3
Kocolo feels comfortable exchanging short blows, we cannot say the same of KenshiroO that yields before Kocolo´s advance.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kocolo.
The judges have ruled 10 Fight Points extra points for Kocolo and 4 Fight Points extra points for KenshiroO.

27 , 71% , 63% .
42 , 71% , 58% .

Round 5º

0,5
Kocolo launches a feint, fooling his rival completely.
Taking advantage of the feint its right approaching unstoppable. (+25% hit probability)
Without thinking twice Kocolo takes the initiative and launches a JAB .
KenshiroO absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1
KenshiroO is removed from the sleeve a RIGHT HAND to the chin .
Kocolo blocks it with his defense. (-4  Damage to the health. )
1,5
Without thinking twice Kocolo runs a LEFT PUNCH .
A blow too slow since KenshiroO manages to dodge it.
2
Kocolo takes the initiative and runs a JAB directed to the chin .
KenshiroO does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
2,5
Without thinking twice Kocolo runs a JAB .
KenshiroO balance your body manages to avoid the blow.
KenshiroO takes the opportunity to launch a counter. (+1% hit probability)
KenshiroO rotates the hip, it has launched a LEFT PUNCH looking for the chin .
Kocolo blocks it with his defense. (-1  Damage to the health. )
3
KenshiroO tries to surprise his opponent with a RIGHT HAND .
Kocolo blocks it with his defense. (-2  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kocolo.
The judges have ruled 6 Fight Points extra points for Kocolo and 8 Fight Points extra points for KenshiroO.

35 , 58% , 49% .
50 , 66% , 23% .

Round 6º

0,5
Kocolo launches a JAB going to the stomach .
KenshiroO absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
1
KenshiroO is removed from the sleeve a RIGHT HAND .
Kocolo absorbs part of the impact by stiffening the guard. (-2  Damage to the stamina. )
1,5
KenshiroO not drop the pace and throws a LEFT PUNCH .
Kocolo has been reached. (-2  Damage to the health. kobox punto)
Not bad.
2
The drums do not stop ringing, the fans of Korea Amamos a Kocolo fanclub: Kocolo! Kocolo!
2,5
Without thinking twice Kocolo takes the initiative and launches a RIGHT HAND .
KenshiroO has received a good blow. (-4  Damage to the health. kobox punto)
3
KenshiroO rotates the hip, it has launched a RIGHT HAND to the stomach .
Kocolo has received a good blow. (-3  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for Kocolo and 7 Fight Points extra points for KenshiroO.

42 , 54% , 24% .
60 , 55% , 11% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is KenshiroO with a total of 60 points over the 42 points scored by Kocolo.
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