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Date 06-27-26 13:02

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Komboss
Vs.

tokme


Starts the fight of the 14º journey of the XVIII. 177º league.
Today have gathered at the Stadium 2.300 PUÑO_ESTRELLA_NORTE freaks boxing.

In the left corner with 69,15 Lb wearing red pants we have Komboss ESPAÑA
His personal record is of 3.397 victories 229 defeats 0 void ones and 3.301 KO`s.
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Its not official sponsor is Noa Moda Única.

In the right corner with 43,22 Lb wearing blue pants we have tokme ISLAS CAIMÁN
His personal record is of 871 victories 364 defeats 1 void ones and 812 KO`s.
boxeo ritmo experiencia
Its not official sponsor is Noa Moda Única.

Komboss has adopted the position of Mixed Guard, tokme is in the Mixed Guard position.
Komboss girth gives you a +6,25% damage.
A lighter body allows tokme an increase of +6,25% to the probability of hitting.

Round 1º

0,5
Komboss is unable to keep pace tokme and footwork.
1
Komboss takes the initiative and runs a RIP .
tokme absorbs part of the impact by stiffening the guard. (-68  Damage to the health. )
1,5
Komboss takes the position to get right one STRAIGHT looking for the chin .
A blow too slow since tokme manages to dodge it.
tokme takes the opportunity to launch a counter. (+21,1% hit probability)
tokme is removed from the sleeve a LEFT PUNCH .
Komboss has received a good blow. (-150  Damage to the health. kobox punto)
2
Without thinking twice tokme takes the initiative and launches a left CROCHET .
Komboss keeps his guard firm. (-21  Damage to the stamina. )
2,5
Komboss exchanges punches from medium distance to impose the rythim but can`t achieve to turn back tokme
3
Without thinking twice Komboss runs a JAB to the face .
tokme balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Komboss and 8 Fight Points extra points for tokme.

4 , 81% , 83% .
10 , 98% , 100% .

Round 2º

0,5
tokme is unable to keep pace Komboss and footwork.
1
The opponent of Komboss see coming a LEFT PUNCH to the chin .
tokme reacts on time blocking the blow with the guard. (-45  Damage to the health. )
1,5
Without thinking twice Komboss takes the initiative and launches a JAB .
tokme balance your body manages to avoid the blow.
The first blow was followed by a STRAIGHT.
tokme goes back to dodge the blow.
2
Komboss has been imposed to tokme in an exchange of jabs.
2,5
Komboss push tokme against the ropes. (+25% hit probability)
Komboss is removed from the sleeve a right CROCHET searching the side .
tokme goes back to dodge the blow.
3
tokme sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% Dempsey Roll)
tokme body weight load, your left rises unstoppable. While Komboss harassed with a barrage of JABs cannot stop the advance of tokme.
Hit the air because Komboss manages to dodged it.
Taking advantage of the rotating inertia tokme launches another blow.
A blow too slow since Komboss manages to dodge it.
tokme continues to accelerate, turn your hips to combine another blow.
Komboss balance your body manages to avoid the blow.
Komboss manages to balance his body to launch one against. (+9,5% hit probability)
Komboss launches a right UPPERCUT to the face .
tokme goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Komboss.
The judges have ruled 9 Fight Points extra points for Komboss and 4 Fight Points extra points for tokme.

13 , 82% , 79% .
14 , 98% , 76% .

Round 3º

0,5
The opponent of tokme see coming a LEFT PUNCH .
Komboss blocks it with his defense. (-78  Damage to the health. )
1
Komboss tries to surprise his opponent with a HOOK looking for the stomach .
tokme goes back to dodge the blow.
1,5
tokme takes the initiative and runs a right FINNING SWALLOW addressing to the jaw .
It has exploited fully in Komboss. (-152  Damage to the health. kobox punto)
2
The opponent of Komboss see coming a CROCHET addresing to the side .
tokme balance your body manages to avoid the blow.
2,5
Without thinking twice tokme takes the initiative and launches a FINNING SWALLOW .
Komboss absorbs part of the impact by stiffening the guard. (-66  Damage to the stamina. )
3
Long arms of tokme arrive without restguard against of Komboss that just giving before advancing your opponent
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by tokme.
The judges have ruled 4 Fight Points extra points for Komboss and 10 Fight Points extra points for tokme.

17 , 53% , 47% .
26 , 98% , 69% .

Round 4º

0,5
tokme tries again and again looking for weaknesses to break through.
1
Komboss takes the initiative and runs a JAB to the stomach .
tokme keeps his guard firm. (-20  Damage to the stamina. )
1,5
tokme starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left.
It has exploited fully in Komboss. (-63  Damage to the health. kobox punto) (+2% boost)
tokme changes the weight again to run another blow.
Komboss keeps his guard firm. (-24  Damage to the stamina. ) (+2% boost)
tokme rises again, he´s going to try to hit his opponent with the weight of his body
.
It goes through Komboss guard and hits (-95  Damage to the health. kobox punto) (+6% boost)
tokme never stops, changes the weight of leg and throws another blow.
Komboss has received a good blow. (-182  Damage to the health. kobox punto)
A perfectly executed DEMPSEY ROLL!
2
tokme balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left.
Komboss balance your body manages to avoid the blow.
It seems that fatigue has reduced the force in the blows of tokme.
tokme leverages the inertia of the rotation to drive his next shot.
Komboss goes back to dodge the blow.
Due to fatigue tokme blows come with less intensity.
tokme changes the weight again to run another blow.
Hit the air because Komboss manages to dodged it.
tokme is quite fatigued, his punches do less damage.
Taking advantage of the rotating inertia tokme launches another blow.
Komboss was hit directly (-29  Damage to the health. kobox punto)
A fabulous DEMPSEY ROLL!
2,5
They were planted in the middle of the quadrangle and begin to exchange blows in the middle distance, with a nice rocking tokme managed to impose their blows pushing back the rival.
3
Without thinking twice Komboss runs a JAB looking for the chin .
A blow too slow since tokme manages to dodge it.
Without thinking it tokme prepares to launch a counterattack. (+15,5% hit probability)
tokme makes a feint, it seems that trying to break.
After the threat its left does not take long to appear. (+25% hit probability)
tokme launches a LEFT PUNCH to the chin .
Komboss keeps his guard firm. (-81  Damage to the health. )
Komboss collapses. (kobox punto)
Komboss seems to try to arise, next to him the arbitrator continuous counting, ... 8 ...9 ...10
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
tokme is the winner of the match by KO.
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