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Date 07-05-26 18:00

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samurai
Vs.

Kenshiro


Starts the final fight of the "Sub 20.000" title
Today have gathered at the Stadium 14.600 CJCL freaks boxing.

In the left corner with 75,87 Lb wearing red pants we have samurai ESTADOS FEDERADOS DE MICRONESIA
His record in the competition is 0 victories 0 loss and 0 draws with 0 KO.
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In the corner right with 166,36 Lb and wearing blue pants have to Kenshiro ARGENTINA
His record in the competition is 0 victories 0 loss and 0 draws with 0 KO.
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Its not official sponsor is Noa Moda Única.

samurai has adopted the position of Advanced Guard, Kenshiro is in the Reversed Guard position.
The samurai´s most light body increases in +25% the probability of throbbing.
The bulk of Kenshiro gives +25% damage.

Round 1º

0,5
Without thinking twice Kenshiro runs a RIGHT HAND .
samurai goes back to dodge the blow.
1
samurai takes the initiative and runs a STRAIGHT to the chin .
Kenshiro blocks it with his defense. (-1.866  Damage to the health. )
1,5
samurai not drop the pace and throws a RIGHT HAND .
Kenshiro absorbs part of the impact by stiffening the guard. (-693  Damage to the stamina. )
2
Kenshiro is removed from the sleeve a RIGHT HAND to the stomach .
Goes throught the guard of samurai and hits. (-2.156  Damage to the stamina. kobox punto)
It had to hurt!!!
2,5
Kenshiro launches a left FINNING SWALLOW .
A blow too slow since samurai manages to dodge it.
Without thinking it samurai prepares to launch a counterattack. (+11,9% hit probability)
samurai takes the initiative and runs a left GAZELLE PUNCH .
Kenshiro goes back to dodge the blow.
3
samurai launches a HOOK .
Hit the air because Kenshiro manages to dodged it.
Without thinking it Kenshiro prepares to launch a counterattack. (+19,8% hit probability)
Kenshiro is removed from the sleeve a RIGHT HAND to the chin .
Hit full samurai. (-2.113  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for samurai and 8 Fight Points extra points for Kenshiro.

4 , 95% , 87% .
11 , 96% , 100% .

Round 2º

0,5
The opponent of samurai see coming a right RIP .
Kenshiro reacts on time blocking the blow with the guard. (-1.141  Damage to the stamina. )
1
samurai tries to surprise his opponent with a JAB .
Kenshiro reacts on time blocking the blow with the guard. (-487  Damage to the health. ) (+5% hit probability)
Taking advantage from the JAB, his STRAIGHT approaches unstoppably.
A blow too slow since Kenshiro manages to dodge it.
1,5
The opponent of samurai see coming a JAB .
Goes throught the guard of Kenshiro and hits. (-534  Damage to the stamina. kobox punto)
samurai attacks with a STRAIGHT .
Hit the air because Kenshiro manages to dodged it.
samurai is removed from the sleeve a HOOK looking for the chin .
A blow too slow since Kenshiro manages to dodge it.
samurai launches a left UPPERCUT going to the stomach .
Kenshiro goes back to dodge the blow.
2
samurai has managed to corner Kenshiro against the ropes. (+25% hit probability)
samurai He prepares his left to lunch a GAZELLE PUNCH .
Kenshiro blocks it with his defense. (-985  Damage to the stamina. romper guardia )
2,5
Kenshiro is removed from the sleeve a right FINNING SWALLOW .
Going to do much damage with that hit.
It has exploited fully in samurai. (-9.352 Extra Damage to the health. kobox punto)
3
Kenshiro launches a combination against the guard of samurai.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by samurai.
The judges have ruled 7 Fight Points extra points for samurai and 7 Fight Points extra points for Kenshiro.

12 , 57% , 98% .
20 , 98% , 80% .

Round 3º

0,5
samurai rotates the hip, it has launched a JAB to the chin .
The coup lashes out in full to his opponent. (-1.592  Damage to the health. kobox punto)
1
Kenshiro is removed from the sleeve a SMASH aiming the body .
samurai absorbs part of the impact by stiffening the guard. (-652  Damage to the stamina. )
1,5
Kenshiro makes a feint, it seems that he is trying to break. (+25% hit probability)
Kenshiro launches a SMASH going to the stomach .
samurai has been reached. (-7.547  Damage to the stamina. kobox punto)
samurai collapses. (kobox punto)
2
samurai rises when the referee pronounced 4. (+6.139 Stamina Recovered.) (-6.139 Lost Health)
The referee check his status before resuming the fight.
samurai takes the initiative and runs a FLICKER .
Kenshiro goes back to dodge the blow.
2,5
Kenshiro attacks with a FINNING SWALLOW .
The coup lashes out in full to his opponent. (-2.144  Damage to the stamina. atravesar guardia kobox punto)
3
samurai launches a UPPERCUT aiming the body .
Hit full Kenshiro. (-2.581  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for samurai and 7 Fight Points extra points for Kenshiro.

20 , 34% , 94% .
31 , 95% , 49% .

Round 4º

0,5
samurai not slow down and throws a hook to the SOLAR PLEXUS!.
It has exploited fully in Kenshiro. (-4.466  Damage to the stamina. atravesar guardia kobox punto)
Kenshiro legs do not stop shaking and plummet. (kobox punto)
1
Kenshiro rises when the referee pronounced 6. (+5.205 Stamina Recovered.) (-5.205 Lost Health)
After checking their status the referee resumes the fight.
samurai launches a HOOK to the SOLAR PLEXUS.
Kenshiro blocks it with his defense. (-1.124  Damage to the stamina. )
1,5
Without thinking twice samurai runs a STRAIGHT .
Kenshiro goes back to dodge the blow.
2
samurai has managed to corner Kenshiro against the ropes. (+25% hit probability)
samurai attacks with a STRAIGHT to the face .
Hit the air because Kenshiro manages to dodged it.
Kenshiro manages to balance his body to launch one against. (+46,8% hit probability)
Kenshiro tried feint but samurai not intimidated. (-20% hit probability)
Kenshiro not drop the pace and throws a FINNING SWALLOW to the body .
It´s a perfect punch
samurai keeps his guard firm. (-2.266 Extra Damage to the stamina. )
2,5
samurai push Kenshiro against the ropes. (+25% hit probability)
samurai not drop the pace and throws a right HOOK directed to the chin .
Kenshiro balance your body manages to avoid the blow.
3
Long arms of samurai arrive without restguard against of Kenshiro that just giving before advancing your opponent
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by samurai.
The judges have ruled 9 Fight Points extra points for samurai and 4 Fight Points extra points for Kenshiro.

32 , 39% , 83% .
35 , 78% , 100% .

Round 5º

0,5
samurai tries to surprise his rival with a hook to the SOLAR PLEXUS.
Kenshiro reacts on time blocking the blow with the guard. (-809  Damage to the stamina. )
1
Without thinking twice samurai takes the initiative and launches a JAB directed to the face .
It goes through Kenshiro guard and hits (-1.649  Damage to the health. kobox punto) (+10% hit probability)
samurai combines another blinding JAB.
Kenshiro reacts on time blocking the blow with the guard. (-620  Damage to the health. ) (+10% hit probability)
Making good use of the inertia of the spin samurai throws a STRAIGHT.
Kenshiro has received a good blow. (-6.311  Damage to the health. kobox punto)
A perfectly executed CIRCULAR 1-1-2!
1,5
samurai keeps his rival alert throwing a blow to the body.
2
Kenshiro attacks with a right FINNING SWALLOW .
Full impact on samurai. (-8.708  Damage to the health. atravesar guardia berserks kobox punto)
The cries of the public invade the stadium!
It has been too much for samurai and falls. (kobox punto)
2,5
samurai stands on account of 8. (-2.515 Loss Stamina) (+2.336 Recovered Health)
The referee is making him some questions to check that he is in good condition.
Kenshiro starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
Kenshiro changes weight upwards with his left.. samurai tries to slow its advance with a FLICKER but fails.
samurai keeps his guard firm. (-837  Damage to the stamina. ) (+1% boost)
Kenshiro leverages the inertia of the rotation to drive his next shot.
Hit the air because samurai manages to dodged it.
Kenshiro never stops, changes the weight of leg and throws another blow.
samurai has been reached. (-3.831  Damage to the health. berserks kobox punto) (+6% boost)
It has been too much for samurai and falls. (kobox punto)
3
Exhaustion seems to have taken its toll on samurai because it fails to move.
Ladies and gentlemen the referee signals the end of combat. K.O.!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Kenshiro is the winner of the match by KO.
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