players Community: 36,367conectados On-line: 94 conectados Today: 537 directo Live: 2

Watch Fight




Date 07-11-26 14:15

Permanent Link Rules Visor Gráfico

ChuSTeR0
Vs.

kintaro


Starts the fight of the journey of the XVI. Plata league.
Today have gathered at the Stadium 3.300 Montevideo_Club freaks boxing.

In the corner left with 174,7 Lb and wearing red pants have to ChuSTeR0 ESPAÑA
His personal record is of 4.246 victories 1.723 defeats 50 void ones and 3.385 KO`s.
boxeo ritmo aspirante
Its not official sponsor is Kobox.

In the right corner with 53,87 Lb wearing blue pants we have kintaro ESTADOS FEDERADOS DE MICRONESIA
His personal record is of 2.483 victories 642 defeats 18 void ones and 1.824 KO`s.
boxeo ritmo extra dieta boxeo ritmo fans boxeo ritmo experiencia
Its not official sponsor is Noa Moda Única.

ChuSTeR0 has adopted the position of Cross Defense, kintaro is in the Peek a Boo position.
ChuSTeR0 girth gives you a +6,25% damage.
A lighter body allows kintaro an increase of +25% to the probability of hitting.

Round 1º

0,5
Both fighters exchanged blows long around the ring but ChuSTeR0 just overwhelmed by the impossibility of striking back against kintaro.
1
The opponent of ChuSTeR0 see coming a SWING searching the kidneys .
Hit the air because kintaro manages to dodged it.
1,5
kintaro takes the initiative and runs a UPPERCUT .
ChuSTeR0 goes back to dodge the blow.
2
kintaro tries to surprise his opponent with a JAB .
ChuSTeR0 absorbs part of the impact by stiffening the guard. (-27  Damage to the health. )
2,5
kintaro rotates the hip, it has launched a RIP .
A blow too slow since ChuSTeR0 manages to dodge it.
3
ChuSTeR0 is pushed into the corner by kintaro (+50% hit probability)
Without thinking twice kintaro runs a SMASH directed to the face .
ChuSTeR0 blocks it with his defense. (-198  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 4 Fight Points extra points for ChuSTeR0 and 9 Fight Points extra points for kintaro.

4 , 83% , 98% .
9 , 100% , 100% .

Round 2º

0,5
kintaro threatens a HOOK and preparing his next shot. (+25% hit probability)
kintaro tries to surprise his opponent with a CROCHET to the face .
ChuSTeR0 blocks it with his defense. (-233  Damage to the health. )
1
kintaro starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
kintaro changes weight upwards with his left..
ChuSTeR0 reacts on time blocking the blow with the guard. (-142  Damage to the health. ) (+1% boost)
kintaro changes the weight again to run another blow.
ChuSTeR0 balance your body manages to avoid the blow.
kintaro leverages the inertia of the rotation to drive his next shot.
ChuSTeR0 keeps his guard firm. (-50  Damage to the stamina. ) (+3% boost)
kintaro does not slow down, he synchronizes the weight change, here comes another blow .
A blow too slow since ChuSTeR0 manages to dodge it.
A perfect DEMPSEY ROLL!
1,5
kintaro tried feint but ChuSTeR0 not intimidated. (-20% hit probability)
kintaro is removed from the sleeve a CROCHET .
ChuSTeR0 goes back to dodge the blow.
2
ChuSTeR0 not drop the pace and throws a SWING addresing to the side .
kintaro balance your body manages to avoid the blow.
2,5
kintaro accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
ChuSTeR0 blocks it with his defense. (-43  Damage to the health. ) (+1% boost)
It will not stop, after the change of weight kintaro attacks with another blow
.
ChuSTeR0 goes back to dodge the blow.
Taking advantage of the rotating inertia kintaro launches another blow.
Hit the air because ChuSTeR0 manages to dodged it.
kintaro never stops, changes the weight of leg and throws another blow.
A blow too slow since ChuSTeR0 manages to dodge it.
A perfectly executed DEMPSEY ROLL!
Without thinking it ChuSTeR0 prepares to launch a counterattack. (+26,3% hit probability)
ChuSTeR0 tries to surprise his opponent with a UPPERCUT .
kintaro balance your body manages to avoid the blow.
3
kintaro has led ChuSTeR0 against the corner of the ring. (+50% hit probability)
kintaro has surprised his rival with a feint. (+25% hit probability)
kintaro not drop the pace and throws a JAB right to the chin .
Hit the air because ChuSTeR0 manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 4 Fight Points extra points for ChuSTeR0 and 10 Fight Points extra points for kintaro.

8 , 49% , 86% .
19 , 100% , 75% .

Round 3º

0,5
ChuSTeR0 launches a feint, fooling his rival completely. (+25% hit probability)
ChuSTeR0 rotates the hip, it has launched a UPPERCUT .
Hit full kintaro. (-457  Damage to the stamina. kobox punto)
1
ChuSTeR0 tries again and again looking for weaknesses to break through.
1,5
kintaro is positioned to launch with his/her right hand a RIP directed to the face .
ChuSTeR0 keeps his guard firm. (-406  Damage to the health. )
2
Without thinking twice kintaro takes the initiative and launches a left FINNING SWALLOW .
ChuSTeR0 keeps his guard firm. (-17  Damage to the stamina. )
2,5
kintaro launches a feint but ChuSTeR0 is undeterred, it will not be easy to deceive you. (-20% hit probability)
kintaro attacks with a CROCHET .
ChuSTeR0 goes back to dodge the blow.
3
Amamos a kintaro fans club chant name kintaro over and over again.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 7 Fight Points extra points for ChuSTeR0 and 7 Fight Points extra points for kintaro.

16 , 17% , 90% .
26 , 100% , 52% .

Round 4º

0,5
ChuSTeR0 is removed from the sleeve a RIP .
Hit the air because kintaro manages to dodged it.
kintaro manages to balance his body to launch one against. (+22,2% hit probability)
Without thinking twice kintaro runs a JAB .
A blow too slow since ChuSTeR0 manages to dodge it.
1
ChuSTeR0 not drop the pace and throws a SWING directed to the body .
kintaro balance your body manages to avoid the blow.
kintaro takes the opportunity to launch a counter. (+10,9% hit probability)
kintaro launches a SMASH to the body .
ChuSTeR0 blocks it with his defense. (-115  Damage to the stamina. )
1,5
kintaro is removed from the sleeve a left HOOK to the body .
A blow too slow since ChuSTeR0 manages to dodge it.
kintaro not slow down and dares with another HOOK.
ChuSTeR0 keeps his guard firm. (-55  Damage to the health. )
It has been an excellent book DOUBLE HOOK.
2
kintaro tries to surprise his opponent with a JAB .
ChuSTeR0 absorbs part of the impact by stiffening the guard. (-7  Damage to the stamina. ) (+5% hit probability)
His other hand´s reaction doesn´t take long, kintaro brings with him a STRAIGHT.
ChuSTeR0 blocks it with his defense. (-40  Damage to the stamina. )
2,5
ChuSTeR0 is removed from the sleeve a right RIP to the chest .
Hit the air because kintaro manages to dodged it.
3
kintaro launches a feint but ChuSTeR0 is undeterred, it will not be easy to deceive you. (-20% hit probability)
Without thinking twice kintaro takes the initiative and launches a CROCHET to the body looking for a side opening .
Hit the air because ChuSTeR0 manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for ChuSTeR0 and 8 Fight Points extra points for kintaro.

20 , 15% , 49% .
34 , 100% , 50% .

Round 5º

0,5
After study each other kintaro starts a mid distance exchange of blows and although ChuSTeR0 doesn´t make him easy he finally goes back.
1
kintaro executed a flawless feint. (+25% hit probability)
Leveraging the feint kintaro guard enters the opponent after a liver RIP.
ChuSTeR0 goes back to dodge the blow.
1,5
Long arms of kintaro arrive without restguard against of ChuSTeR0 that just giving before advancing your opponent
2
kintaro has led to ChuSTeR0 against the ropes. (+25% hit probability)
kintaro takes the initiative and runs a right SMASH going to the stomach .
ChuSTeR0 balance your body manages to avoid the blow.
2,5
kintaro has pushed ChuSTeR0 against the ropes. (+25% hit probability)
kintaro not drop the pace and throws a SMASH .
ChuSTeR0 balance your body manages to avoid the blow.
3
kintaro gets ChuSTeR0 to the corner (+50% hit probability)
kintaro prepares the left to launch a CROCHET looking for the chin .
ChuSTeR0 blocks it with his defense. (-76  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 4 Fight Points extra points for ChuSTeR0 and 9 Fight Points extra points for kintaro.

24 , 11% , 59% .
43 , 100% , 43% .

Round 6º

0,5
kintaro not drop the pace and throws a UPPERCUT .
ChuSTeR0 goes back to dodge the blow.
1
kintaro starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
ChuSTeR0 blocks it with his defense. (-109  Damage to the health. ) (+1% boost)
kintaro continues to accelerate, turn your hips to combine another blow.
Hit the air because ChuSTeR0 manages to dodged it.
ChuSTeR0 takes the opportunity to launch a counter. (+17,5% hit probability)
ChuSTeR0 not drop the pace and throws a LEFT PUNCH .
kintaro balance your body manages to avoid the blow.
1,5
They started exchanging jabs, it seems too ChuSTeR0 as it is unable to hold the position and push back against kintaro.
2
kintaro has managed to corner ChuSTeR0 against the ropes. (+25% hit probability)
kintaro tried feint but ChuSTeR0 not intimidated. (-20% hit probability)
kintaro launches a HOOK looking for the face .
Hit the air because ChuSTeR0 manages to dodged it.
2,5
ChuSTeR0 exchanges punches from medium distance to impose the rythim but can`t achieve to turn back kintaro
3
kintaro has locked ChuSTeR0 in the corner of the ring. (+50% hit probability)
kintaro takes the initiative and runs a JAB searching the jaw .
ChuSTeR0 reacts on time blocking the blow with the guard. (-43  Damage to the health. )
ChuSTeR0 falls to the ground. (kobox punto)
ChuSTeR0 tries to get up, although that is quite touched, accomplishes this without problems to the 7 account. (-196 Loss Stamina) (+175 Recovered Health)
The referee checks his eyes before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 4 Fight Points extra points for ChuSTeR0 and 9 Fight Points extra points for kintaro.

28 , 18% , 39% .
54 , 100% , 42% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is kintaro with a total of 54 points over the 28 points scored by ChuSTeR0.
boxeo