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Date 08-01-26 13:43

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Junchop
Vs.

Scottman


Starts the fight of the journey of the XVIII. 2.203º league.
Today have gathered at the Stadium 435 Ludus freaks boxing.

In the left corner with 40 Lb wearing red pants we have Junchop ESPAÑA
His personal record is of 2 victories 85 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

In the corner right with 40,1 Lb and wearing blue pants have to Scottman ESPAÑA
His personal record is of 2 victories 119 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Kobox.

Junchop has adopted the position of Basic Guard, Scottman is in the Basic Guard position.
The Junchop´s most light body increases in +0,1% the probability of throbbing.
The bulk of Scottman gives +0,1% damage.

Round 1º

0,5
Junchop launches a RIGHT HAND aiming the body .
Scottman balance your body manages to avoid the blow.
1
Scottman has set a little dance with the intent to provoke his rival.
1,5
Junchop not drop the pace and throws a RIGHT HAND .
Scottman balance your body manages to avoid the blow.
2
Junchop launches a RIGHT HAND going to the stomach .
Scottman keeps his guard firm. (-1  Damage to the stamina. )
2,5
Without thinking twice Scottman runs a RIGHT HAND to the body .
It goes through Junchop guard and hits (-1  Damage to the stamina. kobox punto)
Junchop can´t hold any longer and falls (kobox punto)
3
Junchop manages to get up when the referee pronounces 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Junchop gets Scottman to the corner (+50% hit probability)
Junchop takes the initiative and runs a RIGHT HAND to the face .
A blow too slow since Scottman manages to dodge it.
No time to breathe Scottman launches to against. (+1% hit probability)
Scottman not drop the pace and throws a LEFT PUNCH right to the chin .
It´s a perfect punch
Junchop keeps his guard firm. (-1 Extra Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Junchop.
The judges have ruled 6 Fight Points extra points for Junchop and 7 Fight Points extra points for Scottman.

6 , 62% , 45% .
10 , 100% , 45% .

Round 2º

0,5
Junchop attacks with a RIGHT HAND .
Scottman has been reached. (-1  Damage to the stamina. kobox punto)
Already you can not hold standing and Scottman falls. (kobox punto)
1
Scottman grabs the ropes to get up just when the account is on 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Junchop attacks with a LEFT PUNCH going to the body .
Scottman goes back to dodge the blow.
Scottman takes the opportunity to launch a counter. (+50% hit probability)
Scottman is removed from the sleeve a RIGHT HAND .
It has exploited fully in Junchop. (-1  Damage to the health. kobox punto)
Not bad.
1,5
Junchop not drop the pace and throws a RIGHT HAND directed to the face .
A blow too slow since Scottman manages to dodge it.
No time to breathe Scottman launches to against. (+1% hit probability)
Scottman tries to surprise his opponent with a LEFT PUNCH .
Junchop was hit directly (-1  Damage to the stamina. kobox punto)
Junchop crashes to the ground. (kobox punto)
2
Junchop get on his feets at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
Junchop starts turning over rival keeping the distance with long range shots.
2,5
Junchop push Scottman against the ropes. (+25% hit probability)
Junchop tries to surprise his opponent with a LEFT PUNCH directed to the body .
Scottman absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Scottman legs do not stop shaking and plummet. (kobox punto)
3
Scottman awaits the referee count to 5 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Junchop has led Scottman against the corner of the ring. (+50% hit probability)
The opponent of Junchop see coming a LEFT PUNCH .
A blow too slow since Scottman manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Junchop.
The judges have ruled 7 Fight Points extra points for Junchop and 5 Fight Points extra points for Scottman.

18 , 25% , 45% .
20 , 54% , 90% .

Round 3º

0,5
Scottman has feint a PUNCH
Your left approaching unstoppable. (+25% hit probability)
Without thinking twice Scottman runs a LEFT PUNCH directed to the body .
Full impact on Junchop. (-1  Damage to the stamina. kobox punto)
Junchop can´t hold any longer and falls (kobox punto)
1
Junchop seems to react and manages to rejoin the battle at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Scottman is the winner of the match by KO.
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