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Date 08-01-26 20:59

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SAMURAI_JR
Vs.

Siniestro


The ThunderCats Tournament Semifinales combat begins.
Today have gathered at the Stadium 3.586 ThunderCats freaks boxing.

In the corner left with 62,05 Lb and wearing the breeches red have SAMURAI_JR ESTADOS FEDERADOS DE MICRONESIA
His personal record is of 2.283 victories 267 defeats 7 void ones and 1.696 KO`s.
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Its not official sponsor is Evobas.

In the corner right with 59,47 Lb and wearing blue pants have to Siniestro ARGENTINA
His personal record is of 1.946 victories 497 defeats 11 void ones and 1.601 KO`s.
Its not official sponsor is Noa Moda Única.

The boxers exchange sportsmanship a greeting in the center of the ring.
SAMURAI_JR has adopted the position of Hitman, Siniestro is in the Peek a Boo position.
SAMURAI_JR girth gives you a +2,58% damage.
A lighter body allows Siniestro an increase of +2,58% to the probability of hitting.

Round 1º

0,5
Siniestro has set a little dance with the intent to provoke his rival.
1
Siniestro rotates the hip, it has launched a RIGHT HAND searching the jaw .
SAMURAI_JR blocks it with his defense. (-1.155  Damage to the health. )
1,5
Siniestro rotates the hip, it has launched a HOOK .
A blow too slow since SAMURAI_JR manages to dodge it.
Siniestro don´t allows opponent´s reaction and throws another HOOK .
Hit the air because SAMURAI_JR manages to dodged it.
SAMURAI_JR manages to balance his body to launch one against. (+24% hit probability)
The opponent of SAMURAI_JR see coming a BOLADO directed to the jaw .
It has exploited fully in Siniestro. (-4.781  Damage to the health. kobox punto)
2
Siniestro push SAMURAI_JR against the ropes. (+25% hit probability)
Siniestro right positioned to execute a CROCHET .
Has executed a perfect hit.
Hit full SAMURAI_JR. (-2.166 Extra Damage to the health. kobox punto)
It had to hurt!!!
2,5
Siniestro has pushed SAMURAI_JR against the ropes. (+25% hit probability)
Siniestro rotates the hip, it has launched a HOOK . SAMURAI_JR harassed by throwing a BULLET but Siniestro dodge it with ease.
SAMURAI_JR balance your body manages to avoid the blow.
3
Siniestro gets SAMURAI_JR to the corner (+50% hit probability)
Siniestro attacks with a CROCHET looking for the chest .
SAMURAI_JR was hit directly (-983  Damage to the stamina. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Siniestro.
The judges have ruled 7 Fight Points extra points for SAMURAI_JR and 7 Fight Points extra points for Siniestro.

9 , 71% , 76% .
10 , 58% , 100% .

Round 2º

0,5
Siniestro takes the initiative and runs a JAB .
SAMURAI_JR absorbs part of the impact by stiffening the guard. (-107  Damage to the stamina. )
1
SAMURAI_JR not drop the pace and throws a RIGHT HAND .
Goes throught the guard of Siniestro and hits. (-1.239  Damage to the health. kobox punto)
Appears to be hurt with that punch.
1,5
Siniestro attacks with a left HOOK looking for the stomach .
SAMURAI_JR keeps his guard firm. (-277  Damage to the stamina. )
Siniestro don´t allows opponent´s reaction and throws another HOOK .
SAMURAI_JR reacts on time blocking the blow with the guard. (-508  Damage to the stamina. )
Nice DOUBLE HOOK!
2
Siniestro prepares the left to launch a HOOK looking for the face .
SAMURAI_JR balance your body manages to avoid the blow.
No time to breathe SAMURAI_JR launches to against. (+21,5% hit probability)
Without thinking twice SAMURAI_JR takes the initiative and launches a JAB going to the body .
Siniestro absorbs part of the impact by stiffening the guard. (-77  Damage to the stamina. )
2,5
Without thinking twice Siniestro runs a CROCHET to the chin .
SAMURAI_JR balance your body manages to avoid the blow.
3
SAMURAI_JR not drop the pace and throws a left CROCHET searching the side .
Full impact on Siniestro. (-527  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Siniestro.
The judges have ruled 7 Fight Points extra points for SAMURAI_JR and 7 Fight Points extra points for Siniestro.

19 , 75% , 68% .
17 , 51% , 100% .

Round 3º

0,5
Siniestro tries to surprise his opponent with a HOOK to the body .
Full impact on SAMURAI_JR. (-1.160  Damage to the stamina. kobox punto)
1
Without thinking twice Siniestro takes the initiative and launches a CROCHET .
Hit the air because SAMURAI_JR manages to dodged it.
No time to breathe SAMURAI_JR launches to against. (+14,9% hit probability)
SAMURAI_JR has surprised his rival with a feint.
Your right does not wait. (+25% hit probability)
SAMURAI_JR not drop the pace and throws a CROCHET .
Siniestro absorbs part of the impact by stiffening the guard. (-284  Damage to the stamina. )
1,5
SAMURAI_JR feel comfortable in exchanging punches midway, we can not say the same for Siniestro yielding before the advancing SAMURAI_JR.
2
SAMURAI_JR tries to surprise his opponent with a RIGHT HAND .
A blow too slow since Siniestro manages to dodge it.
No time to breathe Siniestro launches to against. (+23,6% hit probability)
Siniestro launches a JAB .
SAMURAI_JR keeps his guard firm. (-179  Damage to the stamina. )
2,5
It seems that fatigue has reduced the force in the blows of SAMURAI_JR.
SAMURAI_JR is removed from the sleeve a SWING .
Siniestro has been reached. (-194  Damage to the health. kobox punto)
3
SAMURAI_JR has locked Siniestro in the corner of the ring. (+50% hit probability)
SAMURAI_JR are very tired with what his punches do less damage.
The opponent of SAMURAI_JR see coming a BOLADO .
It´s a perfect punch
Siniestro absorbs part of the impact by stiffening the guard. (-1 Extra Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SAMURAI_JR.
The judges have ruled 7 Fight Points extra points for SAMURAI_JR and 7 Fight Points extra points for Siniestro.

28 , 78% , 39% .
25 , 54% , 100% .

Round 4º

0,5
Siniestro launches a CROCHET looking for the pit of the stomach .
SAMURAI_JR keeps his guard firm. (-233  Damage to the stamina. )
1
SAMURAI_JR throws a combination, it seems that he looks for openings in the guard of Siniestro.
1,5
SAMURAI_JR rotates the hip, it has launched a STRAIGHT to the body . Siniestro harassed by throwing a JAB but SAMURAI_JR dodge it with ease.
Siniestro goes back to dodge the blow.
2
Without thinking twice SAMURAI_JR runs a JAB right to the chin .
A blow too slow since Siniestro manages to dodge it.
SAMURAI_JR executes another JAB trying to blind his rival.
Siniestro has been reached. (-362  Damage to the health. kobox punto) (+20% hit probability)
SAMURAI_JR attacks with his right, brings a STRAIGHT.
Siniestro goes back to dodge the blow.
2,5
Siniestro tries to surprise his opponent with a JAB .
Hit the air because SAMURAI_JR manages to dodged it.
3
SAMURAI_JR has managed to corner Siniestro in the corner of the ring. (+50% hit probability)
SAMURAI_JR rotates the hip, it has launched a STRAIGHT .
Siniestro blocks it with his defense. (-102  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SAMURAI_JR.
The judges have ruled 9 Fight Points extra points for SAMURAI_JR and 5 Fight Points extra points for Siniestro.

39 , 82% , 61% .
30 , 56% , 100% .

Round 5º

0,5
SAMURAI_JR takes the initiative and runs a RIGHT HAND .
Siniestro has received a good blow. (-243  Damage to the stamina. kobox punto)
1
SAMURAI_JR attacks with a LEFT PUNCH .
Siniestro has received a good blow. (-180  Damage to the stamina. kobox punto)
1,5
SAMURAI_JR not drop the pace and throws a JAB .
Siniestro balance your body manages to avoid the blow.
SAMURAI_JR surrounds his opponent with another blinding JAB.
Full impact on Siniestro. (-411  Damage to the health. kobox punto) (+20% hit probability)
Making good use of the inertia of the spin SAMURAI_JR throws a STRAIGHT.
Hit the air because Siniestro manages to dodged it.
2
SAMURAI_JR has cornered to Siniestro against the ropes. (+25% hit probability)
SAMURAI_JR rotates the hip, it has launched a LEFT PUNCH addressing to the jaw .
Hit full Siniestro. (-600  Damage to the health. kobox punto)
2,5
Both fighters begin to exchange blows but Siniestro halfway back just before the impossibility of returning SAMURAI_JR blows.
3
Siniestro is pushed into the corner by SAMURAI_JR (+50% hit probability)
The opponent of SAMURAI_JR see coming a RIGHT HAND .
Siniestro has received a good blow. (-510  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SAMURAI_JR.
The judges have ruled 10 Fight Points extra points for SAMURAI_JR and 4 Fight Points extra points for Siniestro.

56 , 85% , 95% .
34 , 51% , 100% .

Round 6º

0,5
Long arms of SAMURAI_JR arrive without restguard against of Siniestro that just giving before advancing your opponent
1
The opponent of Siniestro see coming a RIGHT HAND .
The coup lashes out in full to his opponent. (-639  Damage to the stamina. kobox punto)
1,5
The opponent of SAMURAI_JR see coming a BOLADO .
Siniestro was hit directly (-4.337  Damage to the health. kobox punto)
2
Siniestro tries to impose his pace of feet but SAMURAI_JR imposes himself.
2,5
Without thinking twice SAMURAI_JR runs a BULLET .
Siniestro does not react on time and receives the impact. (-696  Damage to the health. kobox punto)
Not bad.
3
Siniestro attacks with a JAB .
SAMURAI_JR balance your body manages to avoid the blow.
SAMURAI_JR takes the opportunity to launch a counter. (+13,8% hit probability)
SAMURAI_JR takes the initiative and runs a BULLET to the stomach .
Siniestro reacts on time blocking the blow with the guard. (-56  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SAMURAI_JR.
The judges have ruled 9 Fight Points extra points for SAMURAI_JR and 5 Fight Points extra points for Siniestro.

69 , 89% , 87% .
40 , 7% , 100% .

Round 7º

0,5
SAMURAI_JR launches a JAB looking for openings .
Hit the air because Siniestro manages to dodged it.
SAMURAI_JR cleans the way with JAB to make way for his STRAIGHT.
Hit full Siniestro. (-624  Damage to the stamina. kobox punto)
A perfect ONE TWO!
1
Siniestro makes a feint, it seems that trying to break. (+25% hit probability)
Siniestro not drop the pace and throws a CROCHET speaking to the side .
SAMURAI_JR balance your body manages to avoid the blow.
1,5
SAMURAI_JR tries to surprise his opponent with a RIGHT HAND .
Hit the air because Siniestro manages to dodged it.
Siniestro manages to balance his body to launch one against. (+24,3% hit probability)
Siniestro rotates the hip, it has launched a left HOOK directed to the jaw .
SAMURAI_JR has received a good blow. (-730  Damage to the health. kobox punto)
Not bad.
2
SAMURAI_JR rotates the hip, it has launched a right CROCHET .
A blow too slow since Siniestro manages to dodge it.
Without thinking it Siniestro prepares to launch a counterattack. (+88% hit probability)
Siniestro is removed from the sleeve a CROSS to the chin .
Hit full SAMURAI_JR. (-2.588  Damage to the health. contra crítico kobox punto)
2,5
SAMURAI_JR rotates the hip, it has launched a BOLADO .
It´s a perfect punch
Goes throught the guard of Siniestro and hits. (-5.363 Extra Damage to the health. kobox punto)
Siniestro can´t hold any longer and falls (kobox punto)
3
Siniestro grabs the ropes to get up ...
Ladies and gentlemen the referee signals the end of combat. K.O.!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
SAMURAI_JR is the winner of the match by KO.
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