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Watch Fight




Date 08-15-26 13:18

Permanent Link Rules Visor Gráfico

BosterKid
Vs.

lutor


Starts the fight of the 6º journey of the XVIII. 985º league.
Today have gathered at the Stadium 514 Club_Boca_Jrs_Boxing freaks boxing.

In the corner left with 40,1 Lb and wearing the breeches red have BosterKid ESPAÑA
His personal record is of 0 victories 203 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Mirmeco.

In the corner right with 40 Lb and wearing blue pants have to lutor ESPAÑA
His personal record is of 0 victories 216 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
BosterKid has adopted the position of Basic Guard, lutor is in the Basic Guard position.
BosterKid girth gives you a +0,1% damage.
A lighter body allows lutor an increase of +0,1% to the probability of hitting.

Round 1º

0,5
lutor tries to surprise his opponent with a LEFT PUNCH going to the body .
BosterKid keeps his guard firm. (-1  Damage to the stamina. )
1
BosterKid launches a RIGHT HAND .
Hit the air because lutor manages to dodged it.
lutor takes the opportunity to launch a counter. (+100% hit probability)
lutor tries to surprise his opponent with a LEFT PUNCH going to the stomach .
BosterKid absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Already you can not hold standing and BosterKid falls. (kobox punto)
1,5
BosterKid rises when the referee pronounced 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
lutor has surprised his rival with a feint.
Your right does not wait. (+25% hit probability)
lutor tries to surprise his opponent with a RIGHT HAND going to the body .
BosterKid goes back to dodge the blow.
BosterKid takes the opportunity to launch a counter. (+100% hit probability)
BosterKid launches a LEFT PUNCH searching the jaw .
lutor balance your body manages to avoid the blow.
2
BosterKid attacks with a RIGHT HAND .
lutor was hit directly (-1  Damage to the stamina. kobox punto)
lutor falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
2,5
lutor seems to react and manages to rejoin the battle at the count of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
lutor rotates the hip, it has launched a RIGHT HAND .
Hit the air because BosterKid manages to dodged it.
3
lutor tries to impose his style over BosterKid with blows of short-range.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for BosterKid and 7 Fight Points extra points for lutor.

7 , 77% , 45% .
9 , 75% , 45% .

Round 2º

0,5
BosterKid tries to surprise his opponent with a LEFT PUNCH .
lutor goes back to dodge the blow.
No time to breathe lutor launches to against. (+100% hit probability)
lutor feint a left PUNCH, tries to take the opponent off guard.
Your right does not wait. (+25% hit probability)
lutor launches a RIGHT HAND going to the stomach .
Hit the air because BosterKid manages to dodged it.
1
The opponent of lutor see coming a LEFT PUNCH .
BosterKid goes back to dodge the blow.
1,5
BosterKid takes the initiative and runs a RIGHT HAND directed to the chin .
lutor balance your body manages to avoid the blow.
2
BosterKid is removed from the sleeve a LEFT PUNCH going to the stomach .
lutor balance your body manages to avoid the blow.
No time to breathe lutor launches to against. (+1% hit probability)
lutor not drop the pace and throws a RIGHT HAND looking for the chin .
BosterKid has been reached. (-1  Damage to the health. kobox punto)
Not bad.
2,5
BosterKid takes the initiative and runs a LEFT PUNCH .
lutor reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
lutor falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
3
lutor seems to react and manages to rejoin the battle at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Without thinking twice lutor takes the initiative and launches a RIGHT HAND directed to the chin .
BosterKid absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by BosterKid.
The judges have ruled 7 Fight Points extra points for BosterKid and 7 Fight Points extra points for lutor.

16 , 45% , 45% .
18 , 50% , 45% .

Round 3º

0,5
The opponent of BosterKid see coming a RIGHT HAND directed to the face .
The coup lashes out in full to his opponent. (-1  Damage to the health. kobox punto)
1
BosterKid attacks with a LEFT PUNCH .
Hit the air because lutor manages to dodged it.
No time to breathe lutor launches to against. (+100% hit probability)
Without thinking twice lutor takes the initiative and launches a RIGHT HAND directed to the jaw .
BosterKid reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1,5
lutor not drop the pace and throws a RIGHT HAND .
Hit full BosterKid. (-1  Damage to the health. kobox punto)
2
The opponent of BosterKid see coming a LEFT PUNCH .
lutor balance your body manages to avoid the blow.
Without thinking it lutor prepares to launch a counterattack. (+1% hit probability)
lutor not drop the pace and throws a RIGHT HAND .
BosterKid has been reached. (-1  Damage to the stamina. kobox punto)
BosterKid falls to the ground. (kobox punto)
2,5
Although his legs tremble, BosterKid achieves to join at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
lutor is the winner of the match by KO.
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