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Date 08-19-26 21:00

Permanent Link Rules Visor Gráfico

Jujuri
Vs.

Herobine


The sparring combat agreed between promoters begins.
Today have gathered at the Stadium 0 Los_demoledores freaks boxing.

In the left corner with 92,1 Lb wearing red pants we have Jujuri MÉXICO
His personal record is of 3.729 victories 986 defeats 8 void ones and 3.225 KO`s.
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Its not official sponsor is Mirmeco.

In the corner right with 51,03 Lb and wearing the breeches blue have Herobine ANDORRA
His personal record is of 4.670 victories 654 defeats 8 void ones and 3.822 KO`s.
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Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
Jujuri has adopted the position of Reversed Guard, Herobine is in the Reversed Guard position.
Jujuri girth gives you a +25% damage.
A lighter body allows Herobine an increase of +25% to the probability of hitting.

Round 1º

0,5
Jujuri makes a feint, it seems that trying to break. (+25% hit probability)
Jujuri is removed from the sleeve a UPPERCUT .
Herobine blocks it with his defense. (-103  Damage to the stamina. )
1
The opponent of Herobine see coming a left FINNING SWALLOW . Jujuri slows his progress with a JAB. (-21% reduced probability of scrimmage)
Full impact on Jujuri. (-159  Damage to the stamina. kobox punto)
1,5
Herobine not stop throwing punches FLURRY is extremely fast!. Jujuri harassed with a barrage of JABs that achieve Herobine disturbing. (-13% reduced probability of scrimmage)
Despite dodge and block Jujuri still getting enough hits (-137  Damage to the stamina. kobox punto)
Herobine lashes out with another avalanche of hits very fast.
Jujuri stands firm in his guard blocking quite a few blows (-135  Damage to the health. )
A perfect FLURRY!
2
Herobine attacks with a JAB addressing to the jaw .
Jujuri reacts on time blocking the blow with the guard. (-88  Damage to the health. ) (+5% hit probability)
Herobine doesn´t stop and throws another JAB.
It goes through Jujuri guard and hits (-214  Damage to the health. kobox punto) (+20% hit probability)
Making good use of the inertia of the spin Herobine throws a STRAIGHT.
Goes throught the guard of Jujuri and hits. (-430  Damage to the health. kobox punto)
Nice CIRCULAR 1-1-2!
2,5
Without thinking twice Herobine runs a FINNING SWALLOW to the stomach .
Jujuri absorbs part of the impact by stiffening the guard. (-64  Damage to the stamina. )
3
Herobine has led Jujuri against the corner of the ring. (+50% hit probability)
Herobine launches a JAB looking for the face .
Hit full Jujuri. (-311  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Herobine.
The judges have ruled 4 Fight Points extra points for Jujuri and 10 Fight Points extra points for Herobine.

4 , 75% , 78% .
18 , 100% , 85% .

Round 2º

0,5
Jujuri attacks with a RIGHT HAND right to the chin .
Herobine balance your body manages to avoid the blow.
Herobine takes the opportunity to launch a counter. (+30,8% hit probability)
The opponent of Herobine see coming a left FINNING SWALLOW .
Jujuri absorbs part of the impact by stiffening the guard. (-31  Damage to the stamina. )
1
The drums do not stop ringing, the fans of Korea Hail HDMA fanclub: Jujuri! Jujuri!
1,5
Jujuri launches a JAB .
Herobine absorbs part of the impact by stiffening the guard. (-152  Damage to the health. )
2
Jujuri has cornered to Herobine against the ropes. (+25% hit probability)
The opponent of Jujuri see coming a right STRAIGHT going to the stomach .
Hit the air because Herobine manages to dodged it.
2,5
Herobine attacks with a right STRAIGHT .
Hit full Jujuri. (-447  Damage to the health. kobox punto)
3
Jujuri gets Herobine to the corner (+50% hit probability)
Jujuri He prepares his left to lunch a RIP right to the liver .
Herobine absorbs part of the impact by stiffening the guard. (-84  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Jujuri.
The judges have ruled 7 Fight Points extra points for Jujuri and 7 Fight Points extra points for Herobine.

11 , 66% , 75% .
27 , 97% , 80% .

Round 3º

0,5
Herobine is unable to keep pace Jujuri and footwork.
1
Jujuri tries to surprise his opponent with a STRAIGHT .
Herobine goes back to dodge the blow.
No time to breathe Herobine launches to against. (+29,9% hit probability)
Herobine is removed from the sleeve a CROCHET directed to the face .
Jujuri keeps his guard firm. (-110  Damage to the health. )
1,5
Herobine is removed from the sleeve a LEFT PUNCH to the body .
Jujuri absorbs part of the impact by stiffening the guard. (-46  Damage to the stamina. )
2
The opponent of Herobine see coming a JAB directed to the chin .
It has exploited fully in Jujuri. (-210  Damage to the health. kobox punto) (+10% hit probability)
And a second coup followed by the first, Herobine has launched a STRAIGHT.
The coup lashes out in full to his opponent. (-379  Damage to the health. kobox punto)
A fabulous ONE TWO!
2,5
Jujuri is removed from the sleeve a left RIP addresing to the side .
It looks like a very solid punch.
Herobine blocks it with his defense. (-117 Extra Damage to the stamina. )
Jujuri turns his body to position his arm,without a doubt is going to throw a UPPERCUT.
Herobine keeps his guard firm. (-256  Damage to the health. )
3
Jujuri tries to impose his pace of feet but Herobine imposes himself.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for Jujuri and 7 Fight Points extra points for Herobine.

16 , 52% , 67% .
38 , 94% , 75% .

Round 4º

0,5
Without thinking twice Jujuri runs a UPPERCUT .
It has exploited fully in Herobine. (-557  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1
Herobine feel comfortable in exchanging punches midway, we can not say the same for Jujuri yielding before the advancing Herobine.
1,5
Continues to combine Herobine jabs, one, two, three, the FLURRY!.
Jujuri resists blocking the avalanche of blows (-39  Damage to the stamina. )
Herobine does not lose their composure and combines another round of blows very fast.
Jujuri stands firm in his guard blocking the majority of impacts (-63  Damage to the stamina. )
A perfectly executed FLURRY!
2
Hail HDMA-cry filled the stadium without pause.
2,5
Jujuri tries to surprise his opponent with a RIGHT HAND looking for the chin .
Herobine reacts on time blocking the blow with the guard. (-180  Damage to the health. )
3
Jujuri gets Herobine to the corner (+50% hit probability)
Jujuri right positioned to execute a STRAIGHT to the stomach .
Herobine blocks it with his defense. (-107  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Jujuri.
The judges have ruled 10 Fight Points extra points for Jujuri and 4 Fight Points extra points for Herobine.

28 , 52% , 60% .
42 , 84% , 67% .

Round 5º

0,5
Jujuri attacks with a JAB . Herobine harassed by throwing a JAB. (-26% reduced probability of scrimmage)
Hit the air because Herobine manages to dodged it.
1
Jujuri He prepares his left to lunch a RIP .
Herobine keeps his guard firm. (-58  Damage to the stamina. )
1,5
Jujuri tries to impose his pace of feet but Herobine imposes himself.
2
Herobine attacks with a JAB .
Jujuri goes back to dodge the blow.
2,5
Jujuri right positioned to execute a UPPERCUT going to the stomach .
Herobine has received a good blow. (-421  Damage to the stamina. kobox punto)
3
Herobine tries to surprise his opponent with a CROCHET .
Jujuri does not react on time and receives the impact. (-121  Damage to the stamina. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Jujuri and 4 Fight Points extra points for Herobine.

36 , 52% , 51% .
47 , 84% , 45% .

Round 6º

0,5
Herobine launches a JAB .
Jujuri blocks it with his defense. (-89  Damage to the health. ) (+5% hit probability)
Herobine throws a second blinding JAB.
A blow too slow since Jujuri manages to dodge it.
Herobine leverages the rotational inertia to throw a STRAIGHT.
Full impact on Jujuri. (-409  Damage to the health. kobox punto)
A perfect CIRCULAR 1-1-2!
1
Herobine makes a feint, it seems that he is trying to break. (+25% hit probability)
Herobine rotates the hip, it has launched a CROCHET .
Jujuri balance your body manages to avoid the blow.
1,5
Herobine attacks with a JAB .
Jujuri keeps his guard firm. (-39  Damage to the stamina. ) (+5% hit probability)
After JAB is soon to appear STRAIGHT Herobine.
Hit full Jujuri. (-376  Damage to the health. kobox punto)
A perfect ONE TWO!
2
Herobine has managed to corner Jujuri against the ropes. (+25% hit probability)
Herobine right positioned to execute a CROCHET looking for the face .
Jujuri blocks it with his defense. (-148  Damage to the health. )
2,5
Herobine has led to Jujuri against the ropes. (+25% hit probability)
Without thinking twice Herobine takes the initiative and launches a STRAIGHT right to the chin .
Hit the air because Jujuri manages to dodged it.
3
The audience cheers to Jujuri.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Herobine.
The judges have ruled 4 Fight Points extra points for Jujuri and 10 Fight Points extra points for Herobine.

40 , 31% , 50% .
61 , 84% , 43% .

Round 7º

0,5
Jujuri rotates the hip, it has launched a RIP .
Herobine goes back to dodge the blow.
1
Herobine hits frantically, it seems to have gone into a trance.
1,5
Without thinking twice Jujuri takes the initiative and launches a left STRAIGHT aiming the body .
Herobine has received a good blow. (-202  Damage to the stamina. kobox punto)
2
Without thinking twice Jujuri takes the initiative and launches a STRAIGHT .
Herobine goes back to dodge the blow.
2,5
Jujuri launches a JAB .
Hit the air because Herobine manages to dodged it.
3
Herobine executed a flawless feint. (+25% hit probability)
Herobine tries to surprise his opponent with a CROCHET directed to the face .
A blow too slow since Jujuri manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Jujuri.
The judges have ruled 9 Fight Points extra points for Jujuri and 4 Fight Points extra points for Herobine.

50 , 31% , 48% .
65 , 84% , 34% .

Round 8º

0,5
The opponent of Herobine see coming a JAB going to the body . Jujuri harassed with a barrage of JABs that achieve Herobine disturbing. (-27% reduced probability of scrimmage)
Hit the air because Jujuri manages to dodged it.
1
Herobine attacks with a JAB going to the body .
Jujuri reacts on time blocking the blow with the guard. (-36  Damage to the stamina. ) (+5% hit probability)
Herobine tries to fool his opponent with his first blow and launched a very quickly STRAIGHT.
Jujuri goes back to dodge the blow.
1,5
Herobine takes the initiative and runs a left CROCHET .
Hit the air because Jujuri manages to dodged it.
2
Herobine push Jujuri against the ropes. (+25% hit probability)
Herobine attacks with a right HOOK looking for the chin .
Hit the air because Jujuri manages to dodged it.
Without thinking it Jujuri prepares to launch a counterattack. (+50,8% hit probability)
Jujuri tries to surprise his opponent with a JAB .
Hit full Herobine. (-177  Damage to the stamina. kobox punto)
2,5
Herobine has pushed Jujuri against the ropes. (+25% hit probability)
Without thinking twice Herobine runs a JAB .
Jujuri balance your body manages to avoid the blow.
3
Without thinking twice Jujuri runs a right STRAIGHT directed to the face .
It looks like a very solid punch.
Hit full Herobine. (-1.008 Extra Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Herobine.
The judges have ruled 8 Fight Points extra points for Jujuri and 6 Fight Points extra points for Herobine.

61 , 31% , 47% .
71 , 70% , 25% .

Round 9º

0,5
Herobine feint a right STRAIGHT, tries to take the opponent off guard. (+25% hit probability)
Herobine tries to surprise his opponent with a JAB to the face .
Jujuri keeps his guard firm. (-88  Damage to the health. )
1
Herobine not drop the pace and throws a right CROCHET to the body looking for a side opening .
Jujuri keeps his guard firm. (-51  Damage to the stamina. )
1,5
Jujuri guard down causing his opponent.
2
Jujuri launches a UPPERCUT .
Herobine absorbs part of the impact by stiffening the guard. (-291  Damage to the health. )
2,5
Jujuri not drop the pace and throws a JAB directed to the chin .
A blow too slow since Herobine manages to dodge it.
Jujuri tries to fool his opponent with his first blow and launched a very quickly STRAIGHT.
Herobine has been reached. (-602  Damage to the health. kobox punto)
A perfectly executed ONE TWO!
3
Jujuri gets Herobine to the corner (+50% hit probability)
Without thinking twice Jujuri runs a UPPERCUT .
Herobine keeps his guard firm. (-105  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Jujuri.
The judges have ruled 10 Fight Points extra points for Jujuri and 4 Fight Points extra points for Herobine.

73 , 30% , 43% .
75 , 57% , 21% .

Round 10º

0,5
Herobine has slipped trying to feint. (-20% hit probability)
The opponent of Herobine see coming a CROCHET .
Jujuri absorbs part of the impact by stiffening the guard. (-140  Damage to the health. )
1
Herobine launches a JAB .
Jujuri keeps his guard firm. (-80  Damage to the health. ) (+5% hit probability)
Herobine executes another JAB trying to blind his rival.
Jujuri goes back to dodge the blow.
Making good use of the inertia of the spin Herobine throws a STRAIGHT.
Jujuri has received a good blow. (-381  Damage to the health. kobox punto)
Nice CIRCULAR 1-1-2!
1,5
Herobine is removed from the sleeve a STRAIGHT to the body .
It has exploited fully in Jujuri. (-145  Damage to the stamina. kobox punto)
2
Jujuri rotates the hip, it has launched a RIP .
It goes through Herobine guard and hits (-270  Damage to the stamina. kobox punto)
Jujuri rotates and combines a left UPPERCUT.
Herobine balance your body manages to avoid the blow.
2,5
Herobine launches a HOOK .
It looks like a very solid punch.
Jujuri reacts on time blocking the blow with the guard. (-126 Extra Damage to the stamina. )
3
Jujuri rotates the hip, it has launched a right RIP .
The coup lashes out in full to his opponent. (-311  Damage to the stamina. kobox punto)
Not bad.
It has been too much for Herobine and kissing the canvas. (kobox punto)
Herobine rises when the referee pronounced 7. (+2.017 Stamina Recovered.) (-2.017 Lost Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Herobine.
The judges have ruled 5 Fight Points extra points for Jujuri and 9 Fight Points extra points for Herobine.

82 , 17% , 19% .
87 , 29% , 93% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Herobine with a total of 87 points over the 82 points scored by Jujuri.
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