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Date 08-23-26 16:00

Permanent Link Rules Visor Gráfico

Kenshiro
Vs.

Hadouken


Starts the final fight of the "Real Sub 30.000" title
Today have gathered at the Stadium 15.600 Spanish_Kings freaks boxing.

In the corner left with 163,17 Lb and wearing red pants have to Kenshiro ARGENTINA
His record in the competition is 1 victories 0 loss and 0 draws with 1 KO.
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In the corner right with 200 Lb and wearing blue pants have to Hadouken CHINA
His record in the competition is 0 victories 0 loss and 0 draws with 0 KO.
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Kenshiro has adopted the position of Reversed Guard, Hadouken is in the Hitman position.
The Kenshiro´s most light body increases in +25% the probability of throbbing.
The bulk of Hadouken gives +25% damage.

Round 1º

0,5
Hadouken throws a combination, it seems that he looks for openings in the guard of Kenshiro.
1
Without thinking twice Hadouken runs a right UPPERCUT .
Kenshiro reacts on time blocking the blow with the guard. (-990  Damage to the stamina. )
1,5
Hadouken feel comfortable in exchanging punches midway, we can not say the same for Kenshiro yielding before the advancing Hadouken.
2
Hadouken has cornered to Kenshiro against the ropes. (+25% hit probability)
Hadouken is removed from the sleeve a JAB .
Kenshiro goes back to dodge the blow.
2,5
Kenshiro tries again and again looking for weaknesses to break through.
3
Kenshiro is pushed into the corner by Hadouken (+50% hit probability)
Hadouken attacks with a HOOK .
A blow too slow since Kenshiro manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Hadouken.
The judges have ruled 4 Fight Points extra points for Kenshiro and 9 Fight Points extra points for Hadouken.

4 , 100% , 100% .
9 , 100% , 100% .

Round 2º

0,5
Kenshiro tries to surprise his opponent with a FINNING SWALLOW addressing to the jaw . Hadouken not makes it easy and throws a flurry of JABs to stop their advance. (-14% reduced probability of scrimmage)
It has exploited fully in Hadouken. (-6.079  Damage to the health. kobox punto)
1
Both fighters hit their heads on a short range exchange of punches in which Hadouken push Kenshiro back.
1,5
Hadouken is removed from the sleeve a UPPERCUT .
Has executed a perfect hit.
Kenshiro blocks it with his defense. (-3.338 Extra Damage to the health. ) (+20% hit probability)
Without thinking twice Hadouken takes the initiative and launches a OVERHAND looking for the face .
The coup lashes out in full to his opponent. (-7.874  Damage to the health. kobox punto)
We surprised everyone with a splendid UPPER OVERHAND!
2
Hadouken rotates the hip, it has launched a RIGHT HAND .
It goes through Kenshiro guard and hits (-3.019  Damage to the stamina. kobox punto)
2,5
Without thinking twice Kenshiro takes the initiative and launches a SMASH . While Hadouken harassed with a barrage of JABs cannot stop the advance of Kenshiro.
Hadouken blocks it with his defense. (-3.141  Damage to the stamina. )
3
Hadouken has managed to corner Kenshiro in the corner of the ring. (+50% hit probability)
Hadouken is removed from the sleeve a left RIP .
Kenshiro goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Hadouken.
The judges have ruled 5 Fight Points extra points for Kenshiro and 9 Fight Points extra points for Hadouken.

11 , 61% , 68% .
21 , 87% , 51% .

Round 3º

0,5
The opponent of Hadouken see coming a UPPERCUT .
Kenshiro goes back to dodge the blow. (+10% hit probability)
Hadouken tries to surprise his opponent with a right OVERHAND directed to the face .
Kenshiro absorbs part of the impact by stiffening the guard. (-1.380  Damage to the health. atravesar guardia )
A perfectly executed UPPER OVERHAND!
1
Kenshiro tries to surprise his opponent with a right FINNING SWALLOW .
Hadouken goes back to dodge the blow.
1,5
Hadouken rotates the hip, it has launched a JAB addressing to the jaw .
Kenshiro reacts on time blocking the blow with the guard. (-1.286  Damage to the health. ) (+5% hit probability)
The first blow was followed by a STRAIGHT.
Kenshiro was hit directly (-1.341  Damage to the stamina. kobox punto)
A fabulous ONE TWO!
2
Kenshiro sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left.
Hadouken balance your body manages to avoid the blow.
Kenshiro changes the weight again to run another blow.
A blow too slow since Hadouken manages to dodge it.
Kenshiro does not slow down, he synchronizes the weight change, here comes another blow .
Hadouken goes back to dodge the blow.
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
.
Hadouken blocks it with his defense. (-796  Damage to the stamina. )
It has been an excellent book DEMPSEY ROLL.
2,5
Dodge this, MotherFucker!!! fans broke out at the stadium.
3
Hadouken is pushed into the corner by Kenshiro (+50% hit probability)
Kenshiro takes the initiative and runs a LEFT PUNCH right to the chin . Hadouken harassed with a JAB, Kenshiro does not lose the balance and it continues to advance.
Hadouken keeps his guard firm. (-1.007  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 6 Fight Points extra points for Kenshiro and 8 Fight Points extra points for Hadouken.

17 , 55% , 58% .
30 , 86% , 57% .

Round 4º

0,5
Kenshiro loaded with intensity to break the rhythm of Hadouken.
1
Kenshiro not drop the pace and throws a LEFT PUNCH .
Hadouken absorbs part of the impact by stiffening the guard. (-699  Damage to the stamina. )
1,5
Without thinking twice Kenshiro runs a RIGHT HAND aiming the body .
A blow too slow since Hadouken manages to dodge it.
2
Kenshiro has pushed Hadouken against the ropes. (+25% hit probability)
Kenshiro has surprised his rival with a feint.
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
The opponent of Kenshiro see coming a LEFT PUNCH directed to the face .
Hadouken balance your body manages to avoid the blow.
No time to breathe Hadouken launches to against. (+11,9% hit probability)
Hadouken is positioned to launch with his/her right hand a RIP .
The coup lashes out in full to his opponent. (-2.422  Damage to the stamina. kobox punto)
2,5
After study each other Kenshiro starts a mid distance exchange of blows and although Hadouken doesn´t make him easy he finally goes back.
3
Hadouken not drop the pace and throws a left HOOK looking for openings .
Kenshiro keeps his guard firm. (-1.349  Damage to the stamina. )
Already you can not hold standing and Kenshiro falls. (kobox punto)
Kenshiro seems to react and manages to rejoin the battle at the count of 6. (+5.358 Stamina Recovered.) (-5.358 Lost Health)
After checking their status the referee resumes the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 6 Fight Points extra points for Kenshiro and 7 Fight Points extra points for Hadouken.

23 , 38% , 100% .
40 , 88% , 67% .

Round 5º

0,5
Hadouken slips allowing Kenshiro to pick up the pace of the match.
1
The opponent of Hadouken see coming a JAB .
Kenshiro balance your body manages to avoid the blow.
1,5
Hadouken takes the initiative and runs a JAB .
Kenshiro keeps his guard firm. (-255  Damage to the stamina. )
2
Hadouken tries to surprise his opponent with a left HOOK right to the chin .
A blow too slow since Kenshiro manages to dodge it.
Kenshiro manages to balance his body to launch one against. (+35,9% hit probability)
Kenshiro not drop the pace and throws a SMASH .
It´s a perfect punch
Hadouken blocks it with his defense. (-8.405 Extra Damage to the health. romper guardia )
2,5
Kenshiro rotates the hip, it has launched a right FINNING SWALLOW looking for the chin .
Hadouken reacts on time blocking the blow with the guard. (-5.667  Damage to the health. )
3
Kenshiro makes a feint, it seems that he is trying to break. (+25% hit probability)
Kenshiro not drop the pace and throws a SMASH to the stomach .
Hadouken blocks it with his defense. (-1.196  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for Kenshiro and 4 Fight Points extra points for Hadouken.

31 , 42% , 100% .
44 , 56% , 72% .

Round 6º

0,5
Hadouken keeps his rival alert throwing a blow to the body.
1
Kenshiro not drop the pace and throws a LEFT PUNCH .
Hadouken keeps his guard firm. (-498  Damage to the health. )
1,5
Hadouken is removed from the sleeve a right STRAIGHT to the stomach .
Kenshiro goes back to dodge the blow.
Kenshiro manages to balance his body to launch one against. (+16,5% hit probability)
Kenshiro takes the initiative and runs a LEFT PUNCH .
Hadouken absorbs part of the impact by stiffening the guard. (-1.602  Damage to the health. )
2
Hadouken tries to surprise his opponent with a JAB to the chin .
Hit full Kenshiro. (-3.344  Damage to the health. kobox punto) (+10% hit probability)
Hadouken surrounds his opponent with another blinding JAB.
Full impact on Kenshiro. (-1.034  Damage to the health. kobox punto) (+20% hit probability)
Hadouken attacks with his right, brings a STRAIGHT.
Kenshiro reacts on time blocking the blow with the guard. (-761  Damage to the stamina. )
2,5
There is no turning back, Kenshiro prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
The left does not expect. Hadouken harassed with a JAB, Kenshiro does not lose the balance and it continues to advance.
Hit the air because Hadouken manages to dodged it.
Taking advantage of the rotating inertia Kenshiro launches another blow.
Hadouken balance your body manages to avoid the blow.
Kenshiro continues to accelerate, turn your hips to combine another blow. Hadouken harassed with a barrage of JABs that achieve Kenshiro disturbing. (-18% reduced probability of scrimmage)
Hadouken blocks it with his defense. (-899  Damage to the health. romper guardia ) (+3% boost)
Kenshiro does not slow down, he synchronizes the weight change, here comes another blow .
A blow too slow since Hadouken manages to dodge it.
A perfect DEMPSEY ROLL!
3
Hadouken has led Kenshiro against the corner of the ring. (+50% hit probability)
Hadouken is removed from the sleeve a LEFT PUNCH .
Kenshiro reacts on time blocking the blow with the guard. (-706  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Hadouken.
The judges have ruled 4 Fight Points extra points for Kenshiro and 10 Fight Points extra points for Hadouken.

35 , 29% , 91% .
58 , 50% , 100% .

Round 7º

0,5
Hadouken makes a feint, it seems that he is trying to break.
After the threat its right does not take long to appear. (+25% hit probability)
Hadouken rotates the hip, it has launched a STRAIGHT .
Kenshiro absorbs part of the impact by stiffening the guard. (-1.857  Damage to the stamina. )
1
Hadouken right positioned to execute a UPPERCUT .
A blow too slow since Kenshiro manages to dodge it.
1,5
Kenshiro balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Kenshiro changes weight upwards with his left..
Hadouken absorbs part of the impact by stiffening the guard. (-275  Damage to the stamina. ) (+1% boost)
Kenshiro does not slow down, he synchronizes the weight change, here comes another blow . Hadouken harassed with a JAB, Kenshiro does not lose the balance and it continues to advance.
Hadouken blocks it with his defense. (-834  Damage to the stamina. romper guardia ) (+2% boost)
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
.
Hadouken keeps his guard firm. (-510  Damage to the stamina. romper guardia ) (+3% boost)
Kenshiro never stops, changes the weight of leg and throws another blow.
Hadouken reacts on time blocking the blow with the guard. (-727  Damage to the health. )
It has been an excellent book DEMPSEY ROLL.
2
Kenshiro balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected. Hadouken harassed with a JAB, Kenshiro does not lose the balance and it continues to advance.
Hadouken keeps his guard firm. (-755  Damage to the health. romper guardia ) (+1% boost)
Kenshiro never stops, changes the weight of leg and throws another blow.
Hadouken was hit directly (-1.382  Damage to the stamina. kobox punto) (+4% boost)
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
.
Hadouken balance your body manages to avoid the blow.
Kenshiro leverages the inertia of the rotation to drive his next shot.
Hadouken reacts on time blocking the blow with the guard. (-992  Damage to the health. romper guardia )
A perfectly executed DEMPSEY ROLL!
2,5
The opponent of Hadouken see coming a left STRAIGHT directed to the jaw .
It´s a perfect punch
Kenshiro blocks it with his defense. (-5.392 Extra Damage to the health. )
3
Kenshiro takes the initiative and runs a right FINNING SWALLOW .
Hadouken goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for Kenshiro and 7 Fight Points extra points for Hadouken.

41 , 13% , 55% .
65 , 46% , 66% .

Round 8º

0,5
Hadouken is unable to keep pace Kenshiro and footwork.
1
Hadouken tries to surprise his opponent with a JAB aiming the body .
Hit full Kenshiro. (-944  Damage to the stamina. kobox punto) (+10% hit probability)
Hadouken cleans the way with JAB to make way for his STRAIGHT.
Kenshiro reacts on time blocking the blow with the guard. (-999  Damage to the stamina. )
1,5
Kenshiro starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
Kenshiro rises with the entire weight of his body on the left .
Hit the air because Hadouken manages to dodged it.
Kenshiro continues to accelerate, turn your hips to combine another blow.
Hadouken balance your body manages to avoid the blow.
Kenshiro never stops, changes the weight of leg and throws another blow. Hadouken harassed with a barrage of JABs that achieve Kenshiro disturbing. (-15% reduced probability of scrimmage)
Hadouken reacts on time blocking the blow with the guard. (-659  Damage to the stamina. romper guardia ) (+3% boost)
Kenshiro changes the weight again to run another blow.
Hadouken blocks it with his defense. (-530  Damage to the health. )
Nice DEMPSEY ROLL!
2
Kenshiro is quite fatigued, his punches do less damage.
Kenshiro balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
Hadouken goes back to dodge the blow.
Due to fatigue Kenshiro blows come with less intensity.
Kenshiro changes the weight again to run another blow. Hadouken harassed with a JAB, Kenshiro does not lose the balance and it continues to advance.
Hit the air because Hadouken manages to dodged it.
It seems that fatigue has reduced the force in the blows of Kenshiro.
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
. Hadouken not makes it easy and throws a flurry of JABs to stop their advance. (-15% reduced probability of scrimmage)
A blow too slow since Hadouken manages to dodge it.
The fatigue does that Kenshiro´s blows come with minor intensity.
Kenshiro never stops, changes the weight of leg and throws another blow.
Goes throught the guard of Hadouken and hits. (-486  Damage to the health. kobox punto)
It has been an excellent book DEMPSEY ROLL.
2,5
Kenshiro throws a combination, it seems that he looks for openings in the guard of Hadouken.
3
Kenshiro has managed to corner Hadouken in the corner of the ring. (+50% hit probability)
Without thinking twice Kenshiro takes the initiative and launches a RIGHT HAND addressing to the jaw .
Going to do much damage with that hit.
Hadouken blocks it with his defense. (-3.853 Extra Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 9 Fight Points extra points for Kenshiro and 5 Fight Points extra points for Hadouken.

52 , 16% , 37% .
71 , 36% , 87% .

Round 9º

0,5
Kenshiro takes the position to get left one SMASH . Hadouken not makes it easy and throws a flurry of JABs to stop their advance. (-18% reduced probability of scrimmage)
Hadouken reacts on time blocking the blow with the guard. (-2.351  Damage to the stamina. )
1
Hadouken launches a RIGHT HAND .
Kenshiro balance your body manages to avoid the blow.
1,5
Kenshiro tries to maintain control of the fight imposing his rhythm.
2
Hadouken attacks with a LEFT PUNCH looking for openings .
Kenshiro reacts on time blocking the blow with the guard. (-819  Damage to the stamina. )
2,5
There is no turning back, Kenshiro prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected. Hadouken harassed with a JAB that unbalanced momentarily to Kenshiro. (-20% reduced probability of scrimmage)
It goes through Hadouken guard and hits (-1.261  Damage to the stamina. kobox punto) (+2% boost)
Kenshiro leverages the inertia of the rotation to drive his next shot. Hadouken harassed by throwing a JAB but Kenshiro dodge it with ease.
Hit the air because Hadouken manages to dodged it.
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
. While Hadouken harassed with a barrage of JABs cannot stop the advance of Kenshiro.
Hadouken goes back to dodge the blow.
Without thinking it Hadouken prepares to launch a counterattack. (+20% hit probability)
Without thinking twice Hadouken takes the initiative and launches a JAB .
Kenshiro was hit directly (-2.219  Damage to the health. kobox punto)
3
Kenshiro has led Hadouken against the corner of the ring. (+50% hit probability)
Kenshiro not drop the pace and throws a LEFT PUNCH .
Hit full Hadouken. (-2.324  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 10 Fight Points extra points for Kenshiro and 4 Fight Points extra points for Hadouken.

65 , 12% , 38% .
77 , 33% , 43% .

Round 10º

0,5
Hadouken launches a combination against the guard of Kenshiro.
1
Kenshiro prepares the left to launch a FINNING SWALLOW looking for the chin . Hadouken harassed with a JAB that unbalanced momentarily to Kenshiro. (-27% reduced probability of scrimmage)
It´s a perfect punch
Hadouken blocks it with his defense. (-1.350 Extra Damage to the health. atravesar guardia )
1,5
Hadouken keeps his rival alert throwing a blow to the body.
2
Without thinking twice Kenshiro runs a LEFT PUNCH .
Hadouken reacts on time blocking the blow with the guard. (-1.336  Damage to the health. )
2,5
Hadouken is positioned to launch with his/her right hand a UPPERCUT directed to the face .
It goes through Kenshiro guard and hits (-10.110  Damage to the health. kobox punto)
Already you can not hold standing and Kenshiro falls. (kobox punto)
3
Kenshiro seems unconscious, the referee has called the paramedics
Ladies and gentlemen the referee signals the end of combat. K.O.!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Hadouken is the winner of the match by KO.
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