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Date 09-26-26 13:48

Permanent Link Rules Visor Gráfico

Atary
Vs.

Smasherman


Starts the fight of the 12º journey of the XVIII. 2.404º league.
Today have gathered at the Stadium 453 Positive_vibration freaks boxing.

In the corner left with 40 Lb and wearing the breeches red have Atary ESPAÑA
His personal record is of 3 victories 69 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Evobas.

In the right corner with 40 Lb wearing blue pants we have Smasherman REINO UNIDO
His personal record is of 2 victories 74 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Evobas.

Atary has adopted the position of Basic Guard, Smasherman is in the Basic Guard position.

Round 1º

0,5
Smasherman has feint a PUNCH (+25% hit probability)
Without thinking twice Smasherman takes the initiative and launches a LEFT PUNCH directed to the face .
It has exploited fully in Atary. (-1  Damage to the health. kobox punto)
Not bad.
1
Smasherman not drop the pace and throws a LEFT PUNCH .
Atary balance your body manages to avoid the blow.
Atary takes the opportunity to launch a counter. (+1% hit probability)
Without thinking twice Atary takes the initiative and launches a RIGHT HAND .
Smasherman does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
1,5
Smasherman not drop the pace and throws a LEFT PUNCH .
Hit the air because Atary manages to dodged it.
No time to breathe Atary launches to against. (+1% hit probability)
Atary launches a RIGHT HAND looking for the chin .
It goes through Smasherman guard and hits (-1  Damage to the health. kobox punto)
2
Smasherman has led to Atary against the ropes. (+25% hit probability)
The opponent of Smasherman see coming a RIGHT HAND .
Atary reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
Atary can´t hold any longer and falls (kobox punto)
2,5
Atary manages to get up when the referee pronounces 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Atary attacks with a RIGHT HAND directed to the face .
Smasherman goes back to dodge the blow.
3
Smasherman gets Atary to the corner (+50% hit probability)
Without thinking twice Smasherman runs a LEFT PUNCH .
It has exploited fully in Atary. (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Smasherman.
The judges have ruled 4 Fight Points extra points for Atary and 9 Fight Points extra points for Smasherman.

8 , 50% , 50% .
15 , 75% , 50% .

Round 2º

0,5
Smasherman takes the initiative and runs a LEFT PUNCH directed to the face .
A blow too slow since Atary manages to dodge it.
1
Smasherman rotates the hip, it has launched a LEFT PUNCH .
Atary balance your body manages to avoid the blow.
Atary takes the opportunity to launch a counter. (+100% hit probability)
Atary tries to surprise his opponent with a RIGHT HAND to the stomach .
Smasherman has been reached. (-1  Damage to the stamina. kobox punto)
Smasherman tries to hold on to the ropes but falls. (kobox punto)
1,5
Smasherman rises when the referee pronounced 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Smasherman takes the initiative and runs a LEFT PUNCH .
Hit the air because Atary manages to dodged it.
Without thinking it Atary prepares to launch a counterattack. (+100% hit probability)
Atary launches a RIGHT HAND .
Smasherman goes back to dodge the blow.
2
Smasherman has cornered to Atary against the ropes. (+25% hit probability)
Smasherman rotates the hip, it has launched a LEFT PUNCH .
Atary balance your body manages to avoid the blow.
2,5
Smasherman has led to Atary against the ropes. (+25% hit probability)
Smasherman attacks with a RIGHT HAND .
Atary reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
Atary collapses. (kobox punto)
3
Although his legs tremble, Atary achieves to join at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Atary is pushed into the corner by Smasherman (+50% hit probability)
Smasherman not drop the pace and throws a LEFT PUNCH .
Atary has received a good blow. (-1  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Smasherman.
The judges have ruled 4 Fight Points extra points for Atary and 9 Fight Points extra points for Smasherman.

15 , 12% , 100% .
28 , 50% , 50% .

Round 3º

0,5
Atary launches a RIGHT HAND .
Smasherman goes back to dodge the blow.
Smasherman takes the opportunity to launch a counter. (+100% hit probability)
Without thinking twice Smasherman runs a LEFT PUNCH .
Atary blocks it with his defense. (-1  Damage to the health. )
Atary tries to hold on to the ropes but falls. (kobox punto)
1
Atary awaits the referee count to 6 to get up. (-1 Loss Stamina) (+1 Recovered Health)
The referee checks his eyes before resuming the fight.
Without thinking twice Smasherman takes the initiative and launches a RIGHT HAND .
Hit the air because Atary manages to dodged it.
Atary manages to balance his body to launch one against. (+1% hit probability)
Due to fatigue Atary blows come with less intensity.
Atary is removed from the sleeve a LEFT PUNCH .
Smasherman absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Smasherman tries to hold on to the ropes but falls. (kobox punto)
1,5
Smasherman tries to get up, although that is quite touched, accomplishes this without problems to the 7 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Atary is quite fatigued, his punches do less damage.
Atary is removed from the sleeve a RIGHT HAND to the chin .
Smasherman does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
2
Atary are very tired with what his punches do less damage.
Atary tries to surprise his opponent with a LEFT PUNCH .
Smasherman blocks it with his defense. (-1  Damage to the health. )
Smasherman legs do not stop shaking and plummet. (kobox punto)
2,5
Smasherman get on his feets at the count of 6. (-2 Loss Stamina) (+2 Recovered Health)
The referee check his status before resuming the fight.
It seems that fatigue has reduced the force in the blows of Atary.
Atary launches a feint, fooling his rival completely. (+25% hit probability)
Atary not drop the pace and throws a RIGHT HAND going to the stomach .
Smasherman balance your body manages to avoid the blow.
Smasherman manages to balance his body to launch one against. (+1% hit probability)
Due to fatigue Smasherman blows come with less intensity.
Smasherman launches a LEFT PUNCH looking for openings .
Hit the air because Atary manages to dodged it.
3
It seems that fatigue has reduced the force in the blows of Smasherman.
Smasherman takes the initiative and runs a RIGHT HAND .
A blow too slow since Atary manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Atary.
The judges have ruled 10 Fight Points extra points for Atary and 4 Fight Points extra points for Smasherman.

31 , 12% , 50% .
34 , 25% , 50% .

Round 4º

0,5
Smasherman attacks with a RIGHT HAND .
Atary blocks it with his defense. (-1  Damage to the health. )
It has been too much for Atary and falls. (kobox punto)
Smasherman has won by technical knockout since Atary has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Smasherman is the winner of the match by KO.
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