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Date 10-03-26 13:02

Permanent Link Rules Visor Gráfico

Skullman
Vs.

vicius


Starts the fight of the 13º journey of the XVIII. 185º league.
Today have gathered at the Stadium 2.500 Inframundo_Team freaks boxing.

In the corner left with 136,65 Lb and wearing the breeches red have Skullman MACAO
His personal record is of 1.579 victories 99 defeats 0 void ones and 1.576 KO`s.
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In the corner right with 40 Lb and wearing the breeches blue have vicius CHILE
His personal record is of 1.816 victories 408 defeats 4 void ones and 1.626 KO`s.
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Skullman has adopted the position of Reversed Guard, vicius is in the Mixed Guard position.
Skullman girth gives you a +6,25% damage.
A lighter body allows vicius an increase of +25% to the probability of hitting.

Round 1º

0,5
Skullman is removed from the sleeve a CROCHET .
vicius goes back to dodge the blow.
1
vicius helped wrong foot and Skullman does not hesitate to take the initiative.
1,5
vicius launches a right CROCHET .
Skullman keeps his guard firm. (-31  Damage to the health. )
2
vicius right positioned to execute a UPPERCUT .
Skullman was hit directly (-58  Damage to the stamina. kobox punto)
2,5
Skullman has been imposed to vicius in an exchange of jabs.
3
vicius is pushed into the corner by Skullman (+50% hit probability)
Skullman is positioned to launch with his/her left hand a CROCHET searching the jaw .
Hit the air because vicius manages to dodged it.
vicius takes the opportunity to launch a counter. (+20,1% hit probability)
vicius right positioned to execute a STRAIGHT to the body .
Skullman absorbs part of the impact by stiffening the guard. (-12  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Skullman.
The judges have ruled 6 Fight Points extra points for Skullman and 8 Fight Points extra points for vicius.

6 , 99% , 90% .
9 , 100% , 100% .

Round 2º

0,5
The opponent of Skullman see coming a HOOK aiming the body . vicius harassed by throwing a JAB. (-23% reduced probability of scrimmage)
vicius blocks it with his defense. (-43  Damage to the stamina. )
1
vicius exchanges punches from medium distance to impose the rythim but can`t achieve to turn back Skullman
1,5
Skullman launches a left HOOK .
vicius balance your body manages to avoid the blow.
2
Skullman has led to vicius against the ropes. (+25% hit probability)
Without thinking twice Skullman takes the initiative and launches a HOOK .
vicius keeps his guard firm. (-62  Damage to the stamina. )
2,5
Skullman has managed to corner vicius against the ropes. (+25% hit probability)
Skullman tries to surprise his opponent with a right HOOK .
vicius reacts on time blocking the blow with the guard. (-120  Damage to the health. )
3
vicius is removed from the sleeve a right CROCHET .
Skullman reacts on time blocking the blow with the guard. (-19  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Skullman.
The judges have ruled 10 Fight Points extra points for Skullman and 4 Fight Points extra points for vicius.

16 , 99% , 82% .
13 , 75% , 73% .

Round 3º

0,5
The referee warns Skullman by head down too in the confrontation.
1
Skullman is removed from the sleeve a RIGHT HAND looking for the chin .
vicius absorbs part of the impact by stiffening the guard. (-123  Damage to the health. )
1,5
After study each other Skullman starts a mid distance exchange of blows and although vicius doesn´t make him easy he finally goes back.
2
Skullman has managed to corner vicius against the ropes. (+25% hit probability)
Skullman right positioned to execute a HOOK .
vicius keeps his guard firm. (-72  Damage to the stamina. )
2,5
Skullman push vicius against the ropes. (+25% hit probability)
Skullman not drop the pace and throws a LEFT PUNCH to the stomach .
vicius goes back to dodge the blow.
No time to breathe vicius launches to against. (+18,3% hit probability)
vicius attacks with a RIGHT HAND .
Skullman was hit directly (-39  Damage to the stamina. kobox punto)
Not bad.
3
Skullman has managed to corner vicius in the corner of the ring. (+50% hit probability)
The opponent of Skullman see coming a CROCHET directed to the face .
vicius goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Skullman.
The judges have ruled 10 Fight Points extra points for Skullman and 4 Fight Points extra points for vicius.

26 , 100% , 75% .
18 , 50% , 60% .

Round 4º

0,5
Skullman feint a left HOOK, tries to take the opponent off guard. (+25% hit probability)
Skullman attacks with a CROCHET .
Hit the air because vicius manages to dodged it.
Without thinking it vicius prepares to launch a counterattack. (+11% hit probability)
Without thinking twice vicius runs a left CROCHET looking for the face .
Skullman reacts on time blocking the blow with the guard. (-13  Damage to the health. )
1
Skullman tried feint but vicius not intimidated. (-20% hit probability)
The opponent of Skullman see coming a CROCHET going to the pit of the stomach .
vicius reacts on time blocking the blow with the guard. (-44  Damage to the stamina. )
1,5
vicius supports the pace with a rapid blow.
2
Skullman takes the initiative and runs a CROCHET going to the kidneys .
vicius keeps his guard firm. (-24  Damage to the stamina. )
2,5
The audience cheers to Skullman.
3
Skullman has led vicius against the corner of the ring. (+50% hit probability)
Skullman tries to surprise his opponent with a HOOK .
A blow too slow since vicius manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Skullman.
The judges have ruled 9 Fight Points extra points for Skullman and 5 Fight Points extra points for vicius.

35 , 100% , 69% .
23 , 53% , 46% .

Round 5º

0,5
Without thinking twice Skullman runs a HOOK going to the stomach .
vicius balance your body manages to avoid the blow.
Without thinking it vicius prepares to launch a counterattack. (+18,9% hit probability)
vicius rotates the hip, it has launched a JAB looking for the face .
Hit full Skullman. (-42  Damage to the health. kobox punto)
1
vicius is unable to keep pace Skullman and footwork.
1,5
Skullman attacks with a right CROCHET addressing to the jaw .
vicius absorbs part of the impact by stiffening the guard. (-66  Damage to the health. )
2
Skullman has led to vicius against the ropes. (+25% hit probability)
The opponent of Skullman see coming a RIGHT HAND going to the stomach .
vicius balance your body manages to avoid the blow.
Without thinking it vicius prepares to launch a counterattack. (+19,9% hit probability)
vicius tries to surprise his opponent with a UPPERCUT to the body .
Skullman blocks it with his defense. (-11  Damage to the stamina. )
2,5
Skullman has managed to corner vicius against the ropes. (+25% hit probability)
Skullman takes the initiative and runs a HOOK .
vicius reacts on time blocking the blow with the guard. (-74  Damage to the health. )
3
Skullman has led vicius against the corner of the ring. (+50% hit probability)
Skullman is positioned to launch with his/her left hand a CROCHET looking for the face .
A blow too slow since vicius manages to dodge it.
Without thinking it vicius prepares to launch a counterattack. (+18,2% hit probability)
vicius He prepares his right to lunch a UPPERCUT .
Full impact on Skullman. (-58  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Skullman.
The judges have ruled 9 Fight Points extra points for Skullman and 5 Fight Points extra points for vicius.

44 , 98% , 47% .
31 , 24% , 45% .

Round 6º

0,5
Skullman makes a feint but vicius anticipates him and waits for his next move. (-20% hit probability)
Skullman not drop the pace and throws a CROCHET .
vicius blocks it with his defense. (-33  Damage to the stamina. )
1
Skullman tries to surprise his opponent with a CROCHET looking for the chin .
It looks like a very solid punch.
vicius blocks it with his defense. (-97 Extra Damage to the health. )
1,5
Skullman has surprised his rival with a feint. (+25% hit probability)
Skullman takes the initiative and runs a CROCHET .
vicius blocks it with his defense. (-66  Damage to the health. )
vicius tries to hold on to the ropes but falls. (kobox punto)
2
vicius grabs the ropes to get up ...
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Skullman is the winner of the match by KO.
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