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Date 10-03-26 13:02

Permanent Link Rules Visor Gráfico

KingMo
Vs.

KOKEKO


Starts the fight of the 13º journey of the XVIII. 198º league.
Today have gathered at the Stadium 2.400 Branca_Boxing_Palace freaks boxing.

In the corner left with 54,83 Lb and wearing red pants have to KingMo CHILE
His personal record is of 1.848 victories 530 defeats 4 void ones and 1.661 KO`s.
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Its not official sponsor is Indómita Games.

In the corner right with 74,69 Lb and wearing blue pants have to KOKEKO ISRAEL
His personal record is of 1.349 victories 1.186 defeats 7 void ones and 1.159 KO`s.
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Its not official sponsor is Kobox.

KingMo has adopted the position of Peek a Boo, KOKEKO is in the Mixed Guard position.
The KingMo´s most light body increases in +4,97% the probability of throbbing.
The bulk of KOKEKO gives +4,97% damage.

Round 1º

0,5
KingMo feel comfortable in exchanging punches midway, we can not say the same for KOKEKO yielding before the advancing KingMo.
1
KingMo left positioned to execute a HOOK .
KOKEKO absorbs part of the impact by stiffening the guard. (-171  Damage to the health. )
KingMo does not stop, a second HOOK is followed by the first. KOKEKO not makes it easy and throws a flurry of JABs to stop their advance. (-21% reduced probability of scrimmage)
KOKEKO keeps his guard firm. (-60  Damage to the health. )
A perfect DOUBLE HOOK!
1,5
KOKEKO tries again and again looking for weaknesses to break through.
2
KingMo not drop the pace and throws a left UPPERCUT .
Hit the air because KOKEKO manages to dodged it.
2,5
KingMo manages to impose his rhythm to KOKEKO boasting feet game.
3
KOKEKO prepares the right to launch a STRAIGHT .
KingMo reacts on time blocking the blow with the guard. (-32  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by KingMo.
The judges have ruled 9 Fight Points extra points for KingMo and 4 Fight Points extra points for KOKEKO.

9 , 100% , 93% .
4 , 92% , 100% .

Round 2º

0,5
KOKEKO is removed from the sleeve a left RIP .
A blow too slow since KingMo manages to dodge it.
Without thinking it KingMo prepares to launch a counterattack. (+11,9% hit probability)
KingMo tries to surprise his opponent with a STRAIGHT directed to the chin .
Hit the air because KOKEKO manages to dodged it.
1
KOKEKO rotates the hip, it has launched a right FINNING SWALLOW searching the side .
KingMo balance your body manages to avoid the blow.
1,5
KOKEKO has KingMo push back after a succession of jabs.
2
KOKEKO push KingMo against the ropes. (+25% hit probability)
KOKEKO takes the initiative and runs a STRAIGHT .
A blow too slow since KingMo manages to dodge it.
KingMo takes the opportunity to launch a counter. (+14,2% hit probability)
KingMo launches a STRAIGHT to the body .
Hit the air because KOKEKO manages to dodged it.
2,5
KingMo has set a little dance with the intent to provoke his rival.
3
KOKEKO has managed to corner KingMo in the corner of the ring. (+50% hit probability)
KOKEKO is removed from the sleeve a JAB .
KingMo absorbs part of the impact by stiffening the guard. (-15  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by KOKEKO.
The judges have ruled 4 Fight Points extra points for KingMo and 9 Fight Points extra points for KOKEKO.

13 , 100% , 99% .
13 , 93% , 95% .

Round 3º

0,5
KingMo is removed from the sleeve a LEFT PUNCH .
A blow too slow since KOKEKO manages to dodge it.
1
The opponent of KOKEKO see coming a left STRAIGHT .
KingMo reacts on time blocking the blow with the guard. (-20  Damage to the health. )
1,5
KOKEKO launches a JAB aiming the body .
KingMo absorbs part of the impact by stiffening the guard. (-5  Damage to the stamina. ) (+5% hit probability)
KOKEKO cleans the way with JAB to make way for his STRAIGHT.
KingMo reacts on time blocking the blow with the guard. (-28  Damage to the stamina. )
2
KingMo makes a feint, it seems that he is trying to break. (+25% hit probability)
KingMo launches a RIGHT HAND to the body .
KOKEKO absorbs part of the impact by stiffening the guard. (-19  Damage to the stamina. )
2,5
The opponent of KingMo see coming a FLICKER .
KOKEKO blocks it with his defense. (-45  Damage to the stamina. )
3
KingMo has managed to corner KOKEKO in the corner of the ring. (+50% hit probability)
KingMo not drop the pace and throws a JAB .
A blow too slow since KOKEKO manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by KingMo.
The judges have ruled 9 Fight Points extra points for KingMo and 5 Fight Points extra points for KOKEKO.

22 , 100% , 100% .
18 , 94% , 91% .

Round 4º

0,5
KOKEKO rotates the hip, it has launched a JAB .
KingMo has received a good blow. (-44  Damage to the stamina. kobox punto) (+10% hit probability)
The first blow was followed by a STRAIGHT.
Hit the air because KingMo manages to dodged it.
1
KOKEKO tries to surprise his opponent with a FINNING SWALLOW directed to the chin . KingMo slows his progress with a FLICKER. (-16% reduced probability of scrimmage)
KingMo reacts on time blocking the blow with the guard. (-23  Damage to the health. )
1,5
The opponent of KingMo see coming a HOOK directed to the body .
KOKEKO has been reached. (-66  Damage to the stamina. kobox punto)
KingMo wasted no time and throws another HOOK.
KOKEKO reacts on time blocking the blow with the guard. (-184  Damage to the health. )
Nice DOUBLE HOOK!
2
Without thinking twice KOKEKO takes the initiative and launches a JAB .
KingMo has received a good blow. (-104  Damage to the health. kobox punto)
2,5
KOKEKO has surprised his rival with a feint. (+25% hit probability)
Without thinking twice KOKEKO takes the initiative and launches a JAB .
Full impact on KingMo. (-73  Damage to the stamina. kobox punto)
3
KingMo is pushed into the corner by KOKEKO (+50% hit probability)
KOKEKO is removed from the sleeve a LEFT PUNCH .
KingMo absorbs part of the impact by stiffening the guard. (-25  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by KOKEKO.
The judges have ruled 5 Fight Points extra points for KingMo and 9 Fight Points extra points for KOKEKO.

28 , 93% , 78% .
31 , 88% , 80% .

Round 5º

0,5
KingMo hits frantically, it seems to have gone into a trance.
1
KingMo takes the initiative and runs a JAB .
Full impact on KOKEKO. (-24  Damage to the stamina. kobox punto) (+10% hit probability)
The first blow was followed by a STRAIGHT.
Hit the air because KOKEKO manages to dodged it.
1,5
KingMo keeps some distance throwing long punches, KOKEKO strikes back but he is unable fo follow his pace.
2
KOKEKO is removed from the sleeve a left STRAIGHT .
KingMo keeps his guard firm. (-18  Damage to the stamina. )
2,5
KingMo attacks with a left SMASH . KOKEKO harassed with a barrage of JABs that achieve KingMo disturbing. (-18% reduced probability of scrimmage)
KOKEKO reacts on time blocking the blow with the guard. (-345  Damage to the health. )
3
KingMo gets KOKEKO to the corner (+50% hit probability)
KingMo left positioned to execute a FINNING SWALLOW . KOKEKO slows his progress with a JAB. (-18% reduced probability of scrimmage)
It looks like a very solid punch.
KOKEKO keeps his guard firm. (-83 Extra Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by KingMo.
The judges have ruled 10 Fight Points extra points for KingMo and 4 Fight Points extra points for KOKEKO.

39 , 95% , 68% .
35 , 77% , 70% .

Round 6º

0,5
KOKEKO is removed from the sleeve a RIP to the kidneys .
KingMo balance your body manages to avoid the blow.
KingMo manages to balance his body to launch one against. (+14,6% hit probability)
KingMo rotates the hip, it has launched a FINNING SWALLOW addressing to the jaw .
KOKEKO absorbs part of the impact by stiffening the guard. (-225  Damage to the health. )
1
KOKEKO feel comfortable in exchanging punches midway, we can not say the same for KingMo yielding before the advancing KOKEKO.
1,5
Without thinking twice KOKEKO runs a FINNING SWALLOW .
KingMo has received a good blow. (-147  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
2
KOKEKO has managed to corner KingMo against the ropes. (+25% hit probability)
KOKEKO launches a left FINNING SWALLOW .
KingMo blocks it with his defense. (-24  Damage to the stamina. )
2,5
KingMo has feint a CROCHET (+25% hit probability)
KingMo attacks with a CROCHET going to the pit of the stomach .
KOKEKO reacts on time blocking the blow with the guard. (-67  Damage to the stamina. )
3
KOKEKO gets KingMo to the corner (+50% hit probability)
KOKEKO is positioned to launch with his/her left hand a RIP looking for the chin .
Hit the air because KingMo manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by KOKEKO.
The judges have ruled 7 Fight Points extra points for KingMo and 7 Fight Points extra points for KOKEKO.

46 , 97% , 52% .
43 , 70% , 40% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is KingMo with a total of 46 points over the 43 points scored by KOKEKO.
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