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Date 10-03-26 13:05

Permanent Link Rules Visor Gráfico

AgenteShield
Vs.

Kimimaru


Starts the fight of the 13º journey of the XVIII. 313º league.
Today have gathered at the Stadium 2.481 RIOJA_BOXING_CLUB freaks boxing.

In the left corner with 50,6 Lb wearing red pants we have AgenteShield ESPAÑA
His personal record is of 2.069 victories 208 defeats 1 void ones and 1.981 KO`s.
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Its not official sponsor is Kobox.

In the corner right with 40 Lb and wearing blue pants have to Kimimaru PERÚ
His personal record is of 1.741 victories 848 defeats 1 void ones and 1.560 KO`s.
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Its not official sponsor is Noa Moda Única.

AgenteShield has adopted the position of Advanced Guard, Kimimaru is in the Peek a Boo position.
AgenteShield girth gives you a +2,65% damage.
A lighter body allows Kimimaru an increase of +10,6% to the probability of hitting.

Round 1º

0,5
AgenteShield takes the initiative and runs a LEFT PUNCH to the chin .
Kimimaru does not react on time and receives the impact. (-175  Damage to the health. kobox punto)
Not bad.
1
AgenteShield loaded with intensity to break the rhythm of Kimimaru.
1,5
AgenteShield tries to surprise his opponent with a LEFT PUNCH to the stomach . Kimimaru harassed by throwing a JAB. (-22% reduced probability of scrimmage)
Kimimaru does not react on time and receives the impact. (-78  Damage to the stamina. kobox punto)
Not bad.
2
AgenteShield has managed to corner Kimimaru against the ropes. (+25% hit probability)
AgenteShield launches a LEFT PUNCH going to the body .
Kimimaru reacts on time blocking the blow with the guard. (-21  Damage to the stamina. )
2,5
Kimimaru takes the position to get right one FINNING SWALLOW .
AgenteShield reacts on time blocking the blow with the guard. (-50  Damage to the stamina. )
3
AgenteShield has locked Kimimaru in the corner of the ring. (+50% hit probability)
AgenteShield takes the initiative and runs a RIGHT HAND .
Kimimaru blocks it with his defense. (-37  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by AgenteShield.
The judges have ruled 10 Fight Points extra points for AgenteShield and 4 Fight Points extra points for Kimimaru.

13 , 100% , 83% .
4 , 92% , 62% .

Round 2º

0,5
Kimimaru tries to surprise his opponent with a LEFT PUNCH to the chin .
AgenteShield absorbs part of the impact by stiffening the guard. (-27  Damage to the health. )
1
AgenteShield attacks with a LEFT PUNCH .
Kimimaru has received a good blow. (-84  Damage to the stamina. kobox punto)
1,5
The opponent of Kimimaru see coming a FINNING SWALLOW .
A blow too slow since AgenteShield manages to dodge it.
2
Kimimaru not drop the pace and throws a JAB .
The coup lashes out in full to his opponent. (-99  Damage to the stamina. kobox punto)
2,5
AgenteShield is unable to keep pace Kimimaru and footwork.
3
Kimimaru has led AgenteShield against the corner of the ring. (+50% hit probability)
Kimimaru is removed from the sleeve a STRAIGHT looking for the face .
AgenteShield reacts on time blocking the blow with the guard. (-29  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kimimaru.
The judges have ruled 4 Fight Points extra points for AgenteShield and 10 Fight Points extra points for Kimimaru.

18 , 97% , 44% .
15 , 93% , 28% .

Round 3º

0,5
Amamos a Kimimaru fans are doing the wave.
1
AgenteShield makes a feint, it seems that he is trying to break. (+25% hit probability)
Without thinking twice AgenteShield takes the initiative and launches a RIGHT HAND aiming the body .
Kimimaru balance your body manages to avoid the blow.
No time to breathe Kimimaru launches to against. (+20,1% hit probability)
The opponent of Kimimaru see coming a JAB .
AgenteShield absorbs part of the impact by stiffening the guard. (-27  Damage to the health. )
1,5
Kimimaru feint a left STRAIGHT, tries to take the opponent off guard.
Your right does not wait. (+25% hit probability)
Kimimaru attacks with a JAB .
Hit the air because AgenteShield manages to dodged it.
No time to breathe AgenteShield launches to against. (+25,7% hit probability)
Without thinking twice AgenteShield takes the initiative and launches a LEFT PUNCH .
Hit full Kimimaru. (-78  Damage to the stamina. kobox punto)
Not bad.
2
Without thinking twice AgenteShield takes the initiative and launches a RIGHT HAND .
Kimimaru keeps his guard firm. (-31  Damage to the stamina. )
Kimimaru can´t hold any longer and falls (kobox punto)
2,5
Kimimaru grabs the ropes to get up just when the account is on 8. (+289 Stamina Recovered.) (-289 Lost Health)
The referee checks his eyes before resuming the fight.
AgenteShield tries to maintain control of the fight imposing his rhythm.
3
Kimimaru takes the initiative and runs a JAB aiming the body .
AgenteShield balance your body manages to avoid the blow.
Kimimaru cleans the way with JAB to make way for his STRAIGHT.
AgenteShield reacts on time blocking the blow with the guard. (-39  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for AgenteShield and 5 Fight Points extra points for Kimimaru.

28 , 96% , 33% .
20 , 83% , 100% .

Round 4º

0,5
Kimimaru moves for the quadrilateral one with total tranquility since AgenteShield seems to be unable to follow the pace of his game of feet.
1
Kimimaru not drop the pace and throws a RIGHT HAND .
AgenteShield blocks it with his defense. (-38  Damage to the stamina. )
1,5
The opponent of Kimimaru see coming a STRAIGHT .
AgenteShield balance your body manages to avoid the blow.
AgenteShield takes the opportunity to launch a counter. (+29,7% hit probability)
AgenteShield launches a RIGHT HAND .
Kimimaru blocks it with his defense. (-33  Damage to the health. )
2
Both fighters have engaged in an exchange of short range blows and gradually we can see how Kimimaru´s body recoils against AgenteShield blows.
2,5
Without thinking twice AgenteShield runs a LEFT PUNCH to the chin .
Kimimaru balance your body manages to avoid the blow.
Without thinking it Kimimaru prepares to launch a counterattack. (+22,1% hit probability)
Kimimaru tries to surprise his opponent with a STRAIGHT aiming the body .
Hit the air because AgenteShield manages to dodged it.
3
Kimimaru gets AgenteShield to the corner (+50% hit probability)
Kimimaru attacks with a STRAIGHT going to the stomach .
Full impact on AgenteShield. (-101  Damage to the stamina. kobox punto)
AgenteShield can´t hold any longer and falls (kobox punto)
AgenteShield tries to get up, although that is quite touched, accomplishes this without problems to the 5 account. (+205 Stamina Recovered.) (-205 Lost Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kimimaru.
The judges have ruled 5 Fight Points extra points for AgenteShield and 9 Fight Points extra points for Kimimaru.

33 , 86% , 100% .
32 , 82% , 100% .

Round 5º

0,5
AgenteShield launches a RIGHT HAND .
Hit the air because Kimimaru manages to dodged it.
1
Kimimaru attacks with a left STRAIGHT .
AgenteShield goes back to dodge the blow.
AgenteShield takes the opportunity to launch a counter. (+31,4% hit probability)
AgenteShield launches a RIGHT HAND to the stomach .
Kimimaru blocks it with his defense. (-28  Damage to the stamina. )
1,5
Kimimaru slips allowing AgenteShield to pick up the pace of the match.
2
AgenteShield tries to surprise his opponent with a RIGHT HAND looking for the face .
A blow too slow since Kimimaru manages to dodge it.
2,5
Kimimaru looks to be in troubles but he successfully went out of they using his footwork.
3
Without thinking twice Kimimaru takes the initiative and launches a right FINNING SWALLOW going to the body .
Hit the air because AgenteShield manages to dodged it.
AgenteShield manages to balance his body to launch one against. (+25,7% hit probability)
Without thinking twice AgenteShield runs a LEFT PUNCH to the stomach .
Kimimaru keeps his guard firm. (-21  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for AgenteShield and 4 Fight Points extra points for Kimimaru.

40 , 86% , 100% .
36 , 82% , 78% .

Round 6º

0,5
Kimimaru dominates the rhythm of the fight by using his footwork
1
AgenteShield rotates the hip, it has launched a RIGHT HAND .
Kimimaru reacts on time blocking the blow with the guard. (-32  Damage to the health. )
1,5
AgenteShield attacks with a RIGHT HAND .
Hit the air because Kimimaru manages to dodged it.
2
Without thinking twice Kimimaru takes the initiative and launches a JAB addressing to the jaw .
AgenteShield goes back to dodge the blow.
2,5
Kimimaru takes the initiative and runs a JAB going to the stomach .
Hit the air because AgenteShield manages to dodged it.
3
AgenteShield tries to impose his pace of feet but Kimimaru imposes himself.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kimimaru.
The judges have ruled 7 Fight Points extra points for AgenteShield and 6 Fight Points extra points for Kimimaru.

47 , 87% , 100% .
42 , 82% , 88% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is AgenteShield with a total of 47 points over the 42 points scored by Kimimaru.
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