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Date 10-06-26 09:34

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AOSTA
Vs.

Summir


Begins the duel of Fame to 6 rounds by climb on the "Hall of Fame" of Kobox.
Today have gathered at the Stadium 21.640 ANDALUCIA_POWER freaks boxing.

In the left corner with 199,95 Lb wearing red pants we have AOSTA URUGUAY
His personal record is of 14.404 victories 1.561 defeats 55 void ones and 12.472 KO`s.
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In the right corner with 97,62 Lb wearing blue pants we have Summir SUAZILANDIA
His personal record is of 7.397 victories 1.370 defeats 14 void ones and 6.592 KO`s.
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AOSTA has adopted the position of Advanced Guard, Summir is in the Reversed Guard position.
AOSTA girth gives you a +25% damage.
A lighter body allows Summir an increase of +25% to the probability of hitting.

Round 1º

0,5
AOSTA balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
The left does not expect. Summir not makes it easy and throws a flurry of BULLETs to stop their advance. (-26% reduced probability of scrimmage)
A blow too slow since Summir manages to dodge it.
AOSTA does not slow down, he synchronizes the weight change, here comes another blow . Summir harassed with a barrage of BULLETs that achieve AOSTA disturbing. (-27% reduced probability of scrimmage)
Summir balance your body manages to avoid the blow.
AOSTA never stops, changes the weight of leg and throws another blow.
Hit the air because Summir manages to dodged it.
AOSTA leverages the inertia of the rotation to drive his next shot.
Summir goes back to dodge the blow.
1
Summir rotates the hip, it has launched a UPPERCUT .
It looks like a very solid punch.
AOSTA has been reached. (-3.670 Extra Damage to the health. kobox punto) (+20% hit probability)
Summir He prepares his right to lunch a OVERHAND addressing to the jaw .
AOSTA reacts on time blocking the blow with the guard. (-1.058  Damage to the health. )
We surprised everyone with a splendid UPPER OVERHAND!
1,5
Without thinking twice Summir runs a BULLET to the stomach .
Hit the air because AOSTA manages to dodged it.
2
Amamos a AOSTA fans broke out at the stadium.
2,5
Summir balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
The left does not expect.
A blow too slow since AOSTA manages to dodge it.
Summir leverages the inertia of the rotation to drive his next shot.
AOSTA balance your body manages to avoid the blow.
Summir does not slow down, he synchronizes the weight change, here comes another blow .
AOSTA has been reached. (-680  Damage to the stamina. kobox punto) (+6% boost)
It will not stop, after the change of weight Summir attacks with another blow
.
AOSTA does not react on time and receives the impact. (-2.376  Damage to the health. kobox punto)
A perfectly executed DEMPSEY ROLL!
3
Without thinking twice AOSTA runs a FLICKER . Summir harassed with a barrage of BULLETs that achieve AOSTA disturbing. (-29% reduced probability of scrimmage)
Summir balance your body manages to avoid the blow.
Without thinking it Summir prepares to launch a counterattack. (+14,9% hit probability)
Without thinking twice Summir takes the initiative and launches a right HOOK .
AOSTA blocks it with his defense. (-414  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for AOSTA and 8 Fight Points extra points for Summir.

4 , 74% , 80% .
13 , 100% , 89% .

Round 2º

0,5
Summir seems to float around AOSTA with its magnificent footwork.
1
Without thinking twice AOSTA takes the initiative and launches a hook to the SOLAR PLEXUS!.
Summir reacts on time blocking the blow with the guard. (-2.254  Damage to the stamina. )
1,5
AOSTA launches a FLICKER .
A blow too slow since Summir manages to dodge it.
2
AOSTA launches an avalanche of blows on his opponent. Summir harassed by throwing a BULLET. (-31% reduced probability of scrimmage)
The combination is not quick enough Summir easily avoids
AOSTA does not lose their composure and combines another round of blows very fast.
Summir manages to block most of the blows (-981  Damage to the stamina. )
A perfectly executed FLURRY!
2,5
Summir not drop the pace and throws a HOOK going to the stomach .
AOSTA was hit directly (-1.375  Damage to the stamina. kobox punto)
3
AOSTA gets Summir to the corner (+50% hit probability)
Without thinking twice AOSTA takes the initiative and launches a RIGHT HAND .
A blow too slow since Summir manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by AOSTA.
The judges have ruled 9 Fight Points extra points for AOSTA and 4 Fight Points extra points for Summir.

13 , 76% , 59% .
18 , 100% , 37% .

Round 3º

0,5
Summir rotates the hip, it has launched a BULLET directed to the face .
A blow too slow since AOSTA manages to dodge it.
1
AOSTA moves for the quadrilateral one with total tranquility since Summir seems to be unable to follow the pace of his game of feet.
1,5
AOSTA attacks with a RIP right to the liver .
Hit the air because Summir manages to dodged it.
AOSTA rotates with a non-classical step to combine a left UPPERCUT.
Summir blocks it with his defense. (-834  Damage to the health. )
A fabulous RIP UPPER!
2
AOSTA rotates the hip, it has launched a RIP .
Summir goes back to dodge the blow.
AOSTA rotates and combines a left UPPERCUT. Summir harassed with a barrage of BULLETs that achieve AOSTA disturbing. (-16% reduced probability of scrimmage)
A blow too slow since Summir manages to dodge it.
2,5
Without thinking twice AOSTA takes the initiative and launches a JAB looking for the face .
It goes through Summir guard and hits (-1.363  Damage to the health. kobox punto) (+10% hit probability)
AOSTA does not cease in its efforts and combines a STRAIGHT.
Hit the air because Summir manages to dodged it.
3
AOSTA has managed to corner Summir in the corner of the ring. (+50% hit probability)
AOSTA rotates the hip, it has launched a right SWING .
Summir blocks it with his defense. (-1.042  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by AOSTA.
The judges have ruled 10 Fight Points extra points for AOSTA and 4 Fight Points extra points for Summir.

25 , 77% , 53% .
22 , 90% , 29% .

Round 4º

0,5
Summir has slipped trying to feint. (-20% hit probability)
Without thinking twice Summir runs a UPPERCUT looking for the stomach .
AOSTA keeps his guard firm. (-852  Damage to the stamina. )
1
Summir takes the initiative and runs a BULLET .
AOSTA balance your body manages to avoid the blow.
1,5
AOSTA has set a little dance with the intent to provoke his rival.
2
AOSTA not drop the pace and throws a right HOOK to the body .
Hit the air because Summir manages to dodged it.
Summir manages to balance his body to launch one against. (+19,6% hit probability)
Summir takes the initiative and runs a LEFT PUNCH directed to the face .
It goes through AOSTA guard and hits (-1.603  Damage to the health. kobox punto)
2,5
Summir supports the pace with a rapid blow.
3
AOSTA launches a feint, fooling his rival completely. (+25% hit probability)
A feint followed by a side looking RIP.
Summir keeps his guard firm. (-518  Damage to the stamina. )
A fabulous HEPATIC HOOK!
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for AOSTA and 8 Fight Points extra points for Summir.

29 , 73% , 46% .
32 , 92% , 29% .

Round 5º

0,5
AOSTA tried feint but Summir not intimidated. (-20% hit probability)
AOSTA tries to surprise his opponent with a CROCHET .
Hit the air because Summir manages to dodged it.
1
AOSTA moves for the quadrilateral one with total tranquility since Summir seems to be unable to follow the pace of his game of feet.
1,5
AOSTA launches an avalanche of blows on his opponent.
Summir guard took cover after making almost every shot block (-1.894  Damage to the health. )
No one can stop him! AOSTA still throwing punches faster and faster . Summir slows his progress with a BULLET. (-21% reduced probability of scrimmage)
Summir manages to block most of the blows (-983  Damage to the stamina. )
Nice FLURRY!
2
AOSTA has led to Summir against the ropes. (+25% hit probability)
AOSTA tries to surprise his opponent with a SWING .
Hit the air because Summir manages to dodged it.
No time to breathe Summir launches to against. (+18,5% hit probability)
Summir takes the initiative and runs a OVERHAND .
AOSTA reacts on time blocking the blow with the guard. (-830  Damage to the stamina. )
2,5
Summir helped wrong foot and AOSTA does not hesitate to take the initiative.
3
AOSTA has led Summir against the corner of the ring. (+50% hit probability)
AOSTA attacks with a left STRAIGHT .
Summir blocks it with his defense. (-474  Damage to the stamina. )
Summir falls to the ground. (kobox punto)
Summir seemed stunned but he´s on his feet at the count of 4. (+5.036 Stamina Recovered.) (-5.036 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by AOSTA.
The judges have ruled 10 Fight Points extra points for AOSTA and 4 Fight Points extra points for Summir.

41 , 74% , 32% .
36 , 59% , 100% .

Round 6º

0,5
Summir tries to surprise his opponent with a BULLET directed to the body .
AOSTA goes back to dodge the blow.
1
AOSTA has slipped trying to feint. (-20% hit probability)
Without thinking twice AOSTA takes the initiative and launches a SWING .
Summir has received a good blow. (-3.142  Damage to the health. kobox punto)
1,5
AOSTA rotates the hip, it has launched a SWING going to the body .
Summir reacts on time blocking the blow with the guard. (-1.259  Damage to the stamina. )
2
Summir tries to surprise his opponent with a UPPERCUT .
It´s a perfect punch
AOSTA does not react on time and receives the impact. (-7.774 Extra Damage to the health. kobox punto)
2,5
AOSTA tries to maintain control of the fight imposing his rhythm.
3
Summir is removed from the sleeve a left HOOK .
AOSTA absorbs part of the impact by stiffening the guard. (-757  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for AOSTA and 7 Fight Points extra points for Summir.

48 , 44% , 33% .
45 , 45% , 83% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is AOSTA with a total of 48 points over the 45 points scored by Summir.
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