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Date 10-18-26 16:00

Permanent Link Rules Visor Gráfico

Kenshiro
Vs.

Hadouken


Starts the final fight of the "Real Sub 30.000" title
Today have gathered at the Stadium 16.200 Ñus_En_Accion freaks boxing.

In the left corner with 162,24 Lb wearing red pants we have Kenshiro ARGENTINA
His record in the competition is 0 victories 0 loss and 0 draws with 0 KO.
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Its not official sponsor is Mirmeco.

In the right corner with 200 Lb wearing blue pants we have Hadouken URUGUAY
His record in the competition is 0 victories 0 loss and 0 draws with 0 KO.
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Your official sponsor is Noa Moda Única

The boxers exchange sportsmanship a greeting in the center of the ring.
Kenshiro has adopted the position of Reversed Guard, Hadouken is in the Hitman position.
The Kenshiro´s most light body increases in +25% the probability of throbbing.
The bulk of Hadouken gives +25% damage.

Round 1º

0,5
Both fighters begin to exchange blows but Hadouken halfway back just before the impossibility of returning Kenshiro blows.
1
Kenshiro launches a FINNING SWALLOW .
Hadouken keeps his guard firm. (-4.194  Damage to the health. )
1,5
Kenshiro is removed from the sleeve a left FINNING SWALLOW . Hadouken harassed with a JAB, Kenshiro does not lose the balance and it continues to advance.
Hadouken reacts on time blocking the blow with the guard. (-2.270  Damage to the health. )
2
Hadouken is removed from the sleeve a UPPERCUT .
Going to do much damage with that hit.
Kenshiro reacts on time blocking the blow with the guard. (-3.685 Extra Damage to the health. ) (+20% hit probability)
Hadouken right positioned to execute a OVERHAND searching the jaw .
Kenshiro keeps his guard firm. (-2.704  Damage to the health. )
Great UPPER OVERHAND! The head of his rival has been gripped!
2,5
The referee warns Kenshiro by head down too in the confrontation.
3
Kenshiro has led Hadouken against the corner of the ring. (+50% hit probability)
Kenshiro attacks with a FINNING SWALLOW .
The coup lashes out in full to his opponent. (-4.786  Damage to the health. kobox punto)
A standing ovation covers the stadium!
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 9 Fight Points extra points for Kenshiro and 4 Fight Points extra points for Hadouken.

11 , 82% , 99% .
4 , 77% , 100% .

Round 2º

0,5
Kenshiro is removed from the sleeve a RIGHT HAND to the stomach .
Hadouken blocks it with his defense. (-896  Damage to the stamina. )
1
Kenshiro starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected. Hadouken harassed with a barrage of JABs that achieve Kenshiro disturbing. (-12% reduced probability of scrimmage)
It has exploited fully in Hadouken. (-2.091  Damage to the health. kobox punto) (+2% boost)
Kenshiro never stops, changes the weight of leg and throws another blow. Hadouken harassed by throwing a JAB. (-22% reduced probability of scrimmage)
Hit the air because Hadouken manages to dodged it.
Without thinking it Hadouken prepares to launch a counterattack. (+19% hit probability)
Hadouken attacks with a JAB directed to the jaw .
It goes through Kenshiro guard and hits (-3.519  Damage to the health. kobox punto)
A standing ovation covers the stadium!
1,5
The opponent of Hadouken see coming a JAB .
Kenshiro balance your body manages to avoid the blow.
2
Both fighters hit their heads on a short range exchange of punches in which Kenshiro push Hadouken back.
2,5
Hadouken left positioned to execute a UPPERCUT directed to the face .
It´s a perfect punch
Full impact on Kenshiro. (-7.175 Extra Damage to the health. kobox punto)
The cries of the public invade the stadium!
3
Hadouken takes the initiative and runs a LEFT PUNCH .
Kenshiro balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for Kenshiro and 7 Fight Points extra points for Hadouken.

18 , 49% , 99% .
15 , 74% , 100% .

Round 3º

0,5
Kenshiro accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
Kenshiro charges with the first punch.
Hadouken reacts on time blocking the blow with the guard. (-327  Damage to the stamina. romper guardia ) (+1% boost)
Kenshiro leverages the inertia of the rotation to drive his next shot.
Hadouken absorbs part of the impact by stiffening the guard. (-1.238  Damage to the health. romper guardia ) (+2% boost)
Kenshiro never stops, changes the weight of leg and throws another blow. Hadouken harassed by throwing a JAB. (-14% reduced probability of scrimmage)
Hadouken balance your body manages to avoid the blow.
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
.
Hit the air because Hadouken manages to dodged it.
It has been an excellent book DEMPSEY ROLL.
1
Kenshiro starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
The left does not expect. Hadouken harassed with a JAB, Kenshiro does not lose the balance and it continues to advance.
Hadouken absorbs part of the impact by stiffening the guard. (-609  Damage to the health. romper guardia ) (+1% boost)
It will not stop, after the change of weight Kenshiro attacks with another blow
. Hadouken harassed with a JAB that unbalanced momentarily to Kenshiro. (-21% reduced probability of scrimmage)
Hadouken balance your body manages to avoid the blow.
Kenshiro never stops, changes the weight of leg and throws another blow.
Hadouken keeps his guard firm. (-353  Damage to the stamina. ) (+3% boost)
Kenshiro does not slow down, he synchronizes the weight change, here comes another blow .
Hadouken has received a good blow. (-2.621  Damage to the health. kobox punto)
A perfectly executed DEMPSEY ROLL!
1,5
Kenshiro takes the initiative and runs a RIGHT HAND .
A blow too slow since Hadouken manages to dodge it.
2
Kenshiro push Hadouken against the ropes. (+25% hit probability)
Kenshiro makes a feint, it seems that trying to break.
After the threat its right does not take long to appear. (+25% hit probability)
Kenshiro not drop the pace and throws a RIGHT HAND going to the stomach .
Hadouken balance your body manages to avoid the blow.
Hadouken manages to balance his body to launch one against. (+7,2% hit probability)
Hadouken executed a flawless feint.
Your left does not wait. (+25% hit probability)
Hadouken tries to surprise his opponent with a UPPERCUT .
Has executed a perfect hit.
Kenshiro keeps his guard firm. (-3.364 Extra Damage to the health. )
2,5
Hadouken tries to surprise his opponent with a UPPERCUT .
Kenshiro goes back to dodge the blow. (+10% hit probability)
Hadouken He prepares his right to lunch a OVERHAND looking for the face .
Kenshiro reacts on time blocking the blow with the guard. (-3.031  Damage to the health. )
It has been an excellent book UPPER OVERHAND.
3
Kenshiro gets Hadouken to the corner (+50% hit probability)
Kenshiro not drop the pace and throws a LEFT PUNCH .
Hadouken goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 7 Fight Points extra points for Kenshiro and 7 Fight Points extra points for Hadouken.

27 , 31% , 99% .
22 , 67% , 100% .

Round 4º

0,5
There is no turning back, Kenshiro prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
The left does not expect.
Hadouken absorbs part of the impact by stiffening the guard. (-486  Damage to the stamina. ) (+1% boost)
Kenshiro continues to accelerate, turn your hips to combine another blow. While Hadouken harassed with a barrage of JABs cannot stop the advance of Kenshiro.
Hadouken keeps his guard firm. (-1.446  Damage to the health. romper guardia ) (+2% boost)
Kenshiro never stops, changes the weight of leg and throws another blow.
Hit the air because Hadouken manages to dodged it.
Kenshiro leverages the inertia of the rotation to drive his next shot. Hadouken slows his progress with a JAB. (-22% reduced probability of scrimmage)
Hadouken blocks it with his defense. (-925  Damage to the health. )
A perfectly executed DEMPSEY ROLL!
1
Kenshiro has slipped trying to feint. (-20% hit probability)
Kenshiro launches a FINNING SWALLOW to the liver .
Has executed a perfect hit.
The coup lashes out in full to his opponent. (-2.719 Extra Damage to the stamina. kobox punto)
1,5
Hadouken attacks with a LEFT PUNCH looking for the stomach .
Kenshiro absorbs part of the impact by stiffening the guard. (-374  Damage to the stamina. )
2
Without thinking twice Kenshiro runs a right FINNING SWALLOW directed to the chin .
Hit the air because Hadouken manages to dodged it.
Hadouken manages to balance his body to launch one against. (+18,2% hit probability)
Hadouken takes the initiative and runs a JAB to the chin .
Kenshiro does not react on time and receives the impact. (-1.748  Damage to the health. kobox punto)
Appears to be hurt with that punch.
2,5
The opponent of Kenshiro see coming a left FINNING SWALLOW .
Hadouken reacts on time blocking the blow with the guard. (-520  Damage to the stamina. )
3
Kenshiro gets Hadouken to the corner (+50% hit probability)
Without thinking twice Kenshiro runs a RIGHT HAND going to the body .
Hadouken keeps his guard firm. (-544  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 10 Fight Points extra points for Kenshiro and 4 Fight Points extra points for Hadouken.

38 , 29% , 99% .
28 , 63% , 49% .

Round 5º

0,5
Kenshiro has slipped trying to feint. (-20% hit probability)
Kenshiro not drop the pace and throws a SMASH right to the chin .
Hadouken absorbs part of the impact by stiffening the guard. (-3.228  Damage to the health. )
1
Kenshiro is removed from the sleeve a SMASH .
A blow too slow since Hadouken manages to dodge it.
1,5
Kenshiro launches a feint but Hadouken is undeterred, it will not be easy to deceive you. (-20% hit probability)
Kenshiro is removed from the sleeve a LEFT PUNCH to the chin .
A blow too slow since Hadouken manages to dodge it.
2
Kenshiro has cornered to Hadouken against the ropes. (+25% hit probability)
Kenshiro launches a feint but Hadouken is undeterred, it will not be easy to deceive you. (-20% hit probability)
Kenshiro attacks with a SMASH .
Hadouken blocks it with his defense. (-2.466  Damage to the health. )
2,5
Without thinking twice Hadouken takes the initiative and launches a JAB searching the jaw .
Hit the air because Kenshiro manages to dodged it.
Hadouken not drop the pace and throws a STRAIGHT directed to the chin .
Kenshiro balance your body manages to avoid the blow.
Hadouken launches a RIP to the face .
Kenshiro keeps his guard firm. (-816  Damage to the health. )
3
Kenshiro has managed to corner Hadouken in the corner of the ring. (+50% hit probability)
Kenshiro tries to surprise his opponent with a LEFT PUNCH to the stomach .
Hadouken absorbs part of the impact by stiffening the guard. (-340  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 10 Fight Points extra points for Kenshiro and 4 Fight Points extra points for Hadouken.

48 , 29% , 99% .
32 , 53% , 68% .

Round 6º

0,5
Kenshiro accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
Kenshiro changes weight upwards with his left..
Hadouken reacts on time blocking the blow with the guard. (-733  Damage to the health. romper guardia ) (+1% boost)
Taking advantage of the rotating inertia Kenshiro launches another blow. Hadouken harassed by throwing a JAB. (-21% reduced probability of scrimmage)
Hadouken absorbs part of the impact by stiffening the guard. (-1.002  Damage to the health. ) (+2% boost)
Kenshiro leverages the inertia of the rotation to drive his next shot. Hadouken tries to slow its advance with a JAB but fails.
Hit the air because Hadouken manages to dodged it.
Kenshiro never stops, changes the weight of leg and throws another blow.
Hadouken goes back to dodge the blow.
Nice DEMPSEY ROLL!
1
Hadouken hits frantically, it seems to have gone into a trance.
1,5
Kenshiro has slipped trying to feint. (-20% hit probability)
Kenshiro takes the initiative and runs a SMASH going to the body .
Hadouken does not react on time and receives the impact. (-3.890  Damage to the stamina. kobox punto)
A standing ovation covers the stadium!
Hadouken falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
2
Hadouken awaits the referee count to 8 to get up. (+5.076 Stamina Recovered.) (-5.076 Lost Health)
The referee is ready to resume the match.
Kenshiro sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left.
Hadouken keeps his guard firm. (-536  Damage to the health. ) (+1% boost)
Kenshiro never stops, changes the weight of leg and throws another blow. Hadouken not makes it easy and throws a flurry of JABs to stop their advance. (-22% reduced probability of scrimmage)
Hadouken goes back to dodge the blow.
Kenshiro leverages the inertia of the rotation to drive his next shot.
Hadouken reacts on time blocking the blow with the guard. (-636  Damage to the health. ) (+3% boost)
It will not stop, after the change of weight Kenshiro attacks with another blow
. Hadouken slows his progress with a JAB. (-19% reduced probability of scrimmage)
A blow too slow since Hadouken manages to dodge it.
A perfectly executed DEMPSEY ROLL!
2,5
The opponent of Kenshiro see coming a SMASH .
Hadouken blocks it with his defense. (-2.668  Damage to the stamina. )
3
Kenshiro has locked Hadouken in the corner of the ring. (+50% hit probability)
Kenshiro is removed from the sleeve a right SMASH .
Hadouken blocks it with his defense. (-6.882  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 10 Fight Points extra points for Kenshiro and 4 Fight Points extra points for Hadouken.

61 , 33% , 81% .
36 , 23% , 81% .

Round 7º

0,5
Hadouken exchanges long distance blows to maintain his pace but Kenshiro returns the blows and also brings more for free.
1
Without thinking twice Hadouken takes the initiative and launches a left HOOK searching the jaw .
Kenshiro blocks it with his defense. (-1.892  Damage to the health. )
Hadouken does not stop, a second HOOK is followed by the first.
Goes throught the guard of Kenshiro and hits. (-7.636  Damage to the health. kobox punto)
A perfect DOUBLE HOOK!
1,5
Kenshiro rotates the hip, it has launched a left SMASH to the body .
Hadouken reacts on time blocking the blow with the guard. (-1.290  Damage to the stamina. )
2
Kenshiro launches a LEFT PUNCH . Hadouken not makes it easy and throws a flurry of JABs to stop their advance. (-24% reduced probability of scrimmage)
Hadouken goes back to dodge the blow.
Hadouken manages to balance his body to launch one against. (+7,5% hit probability)
Hadouken tries to surprise his opponent with a right RIP going to the pit of the stomach .
It looks like a very solid punch.
Kenshiro reacts on time blocking the blow with the guard. (-3.509 Extra Damage to the stamina. )
2,5
Kenshiro is removed from the sleeve a right SMASH . Hadouken harassed with a JAB that unbalanced momentarily to Kenshiro. (-27% reduced probability of scrimmage)
Hadouken absorbs part of the impact by stiffening the guard. (-6.648  Damage to the stamina. romper guardia )
Hadouken can´t hold any longer and falls (kobox punto)
3
Hadouken seemed stunned but he´s on his feet at the count of 7. (+5.076 Stamina Recovered.) (-5.076 Lost Health)
The referee checks his eyes before resuming the fight.
Kenshiro has locked Hadouken in the corner of the ring. (+50% hit probability)
Kenshiro not drop the pace and throws a LEFT PUNCH right to the chin .
Full impact on Hadouken. (-1.132  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 7 Fight Points extra points for Kenshiro and 7 Fight Points extra points for Hadouken.

72 , 4% , 42% .
45 , 11% , 100% .

Round 8º

0,5
Without thinking twice Kenshiro takes the initiative and launches a RIGHT HAND .
A blow too slow since Hadouken manages to dodge it.
1
Hadouken feels comfortable exchanging short blows, we cannot say the same of Kenshiro that yields before Hadouken´s advance.
1,5
Kenshiro sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% Dempsey Roll)
Kenshiro charges with the first punch. Hadouken harassed by throwing a JAB but Kenshiro dodge it with ease.
Hadouken goes back to dodge the blow.
Taking advantage of the rotating inertia Kenshiro launches another blow.
The coup lashes out in full to his opponent. (-4.714  Damage to the health. kobox punto) (+4% boost)
Kenshiro does not slow down, he synchronizes the weight change, here comes another blow . Hadouken slows his progress with a JAB. (-15% reduced probability of scrimmage)
Hit the air because Hadouken manages to dodged it.
Without thinking it Hadouken prepares to launch a counterattack. (+16,3% hit probability)
Hadouken He prepares his right to lunch a OVERHAND .
Kenshiro has received a good blow. (-5.787  Damage to the stamina. kobox punto)
It has been too much for Kenshiro and kissing the canvas. (kobox punto)
2
Kenshiro rises when the referee pronounced 4. (+711 Stamina Recovered.) (-711 Lost Health)
The referee is ready to resume the match.
Hadouken is removed from the sleeve a JAB to the face .
Kenshiro balance your body manages to avoid the blow.
2,5
Kenshiro left positioned to execute a FINNING SWALLOW directed to the jaw . Hadouken harassed with a barrage of JABs that achieve Kenshiro disturbing. (-29% reduced probability of scrimmage)
Has executed a perfect hit.
Hadouken blocks it with his defense. (-1.825 Extra Damage to the health. )
Hadouken falls to the ground. (kobox punto)
3
Hadouken stands on account of 8. (-2.353 Loss Stamina) (+1.160 Recovered Health)
The referee check his status before resuming the fight.
Without thinking twice Hadouken takes the initiative and launches a RIGHT HAND .
It goes through Kenshiro guard and hits (-1.768  Damage to the stamina. kobox punto)
Appears to be hurt with that punch.
It has been too much for Kenshiro and kissing the canvas. (kobox punto)
Although his legs tremble, Kenshiro achieves to join at the count of 7. (+351 Stamina Recovered.) (-351 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for Kenshiro and 7 Fight Points extra points for Hadouken.

81 , 4% , 38% .
58 , 4% , 79% .

Round 9º

0,5
Hadouken launches a left HOOK .
It looks like a very solid punch.
Kenshiro has been reached. (-18.001 Extra Damage to the health. kobox punto)
Kenshiro crashes to the ground. (kobox punto)
1
Kenshiro has managed to get up but seems to be unable to adopt a fighting pose.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Hadouken is the winner of the match by KO.
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