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Date 10-24-26 13:21

Permanent Link Rules Visor Gráfico

douson
Vs.

marego


Starts the fight of the 1º journey of the XVIII. 1.103º league.
Today have gathered at the Stadium 425 Asgard freaks boxing.

In the left corner with 46,25 Lb wearing red pants we have douson ESPAÑA
His personal record is of 253 victories 207 defeats 0 void ones and 247 KO`s.
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Its not official sponsor is Evobas.com.

In the right corner with 47,5 Lb wearing blue pants we have marego ESPAÑA
His personal record is of 327 victories 162 defeats 1 void ones and 314 KO`s.
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Its not official sponsor is Evobas.

The boxers exchange sportsmanship a greeting in the center of the ring.
douson has adopted the position of Basic Guard, marego is in the Mixed Guard position.
The douson´s most light body increases in +1,25% the probability of throbbing.
The bulk of marego gives +1,25% damage.

Round 1º

0,5
Both fighters exchanged blows long around the ring but marego just overwhelmed by the impossibility of striking back against douson.
1
marego rotates the hip, it has launched a JAB directed to the chin .
douson goes back to dodge the blow.
marego tries to fool his opponent with his first blow and launched a very quickly STRAIGHT.
douson reacts on time blocking the blow with the guard. (-18  Damage to the health. )
1,5
Without thinking twice marego runs a left STRAIGHT to the face .
douson balance your body manages to avoid the blow.
2
douson uses its set of feet to impose the pace but marego exceeds him.
2,5
marego not drop the pace and throws a left UPPERCUT going to the stomach .
Hit full douson. (-29  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
3
douson takes the initiative and runs a right CROCHET .
marego keeps his guard firm. (-2  Damage to the stamina. )
marego collapses. (kobox punto)
marego seemed stunned but he´s on his feet at the count of 5. (+23 Stamina Recovered.) (-23 Lost Health)
After checking their status the referee resumes the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by marego.
The judges have ruled 4 Fight Points extra points for douson and 10 Fight Points extra points for marego.

6 , 91% , 46% .
11 , 50% , 82% .

Round 2º

0,5
marego attacks with a left STRAIGHT looking for the stomach .
Hit full douson. (-24  Damage to the stamina. kobox punto)
1
douson tries to surprise his opponent with a LEFT PUNCH directed to the jaw .
marego reacts on time blocking the blow with the guard. (-2  Damage to the health. )
1,5
marego has feint a HOOK (+25% hit probability)
Without thinking twice marego runs a CROCHET .
douson has been reached. (-55  Damage to the health. kobox punto)
A perfect GHOST CROCHET!
2
The fatigue does that marego´s blows come with minor intensity.
marego rotates the hip, it has launched a right CROCHET searching the side .
douson goes back to dodge the blow.
2,5
Without thinking twice marego takes the initiative and launches a right STRAIGHT .
douson absorbs part of the impact by stiffening the guard. (-23  Damage to the stamina. )
douson legs do not stop shaking and plummet. (kobox punto)
3
douson awaits the referee count to 6 to get up. (+57 Stamina Recovered.) (-57 Lost Health)
The referee check his health before resuming the fight.
douson prepares the left to launch a CROCHET to the kidneys .
A blow too slow since marego manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by marego.
The judges have ruled 4 Fight Points extra points for douson and 10 Fight Points extra points for marego.

10 , 31% , 94% .
26 , 47% , 12% .

Round 3º

0,5
marego guard down causing his opponent.
1
Due to fatigue marego blows come with less intensity.
Without thinking twice marego takes the initiative and launches a HOOK .
douson balance your body manages to avoid the blow.
1,5
marego makes a feint, it seems that he is trying to break.
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
marego not drop the pace and throws a STRAIGHT .
A blow too slow since douson manages to dodge it.
2
marego has led to douson against the ropes. (+25% hit probability)
Without thinking twice marego takes the initiative and launches a LEFT PUNCH directed to the body .
Full impact on douson. (-16  Damage to the stamina. kobox punto)
2,5
Without thinking twice douson takes the initiative and launches a left STRAIGHT looking for the chin .
Hit full marego. (-19  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
3
douson threatens a STRAIGHT and preparing his next shot.
Your right approaching unstoppable. (+25% hit probability)
Without thinking twice douson runs a JAB looking for openings .
marego goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by marego.
The judges have ruled 7 Fight Points extra points for douson and 7 Fight Points extra points for marego.

19 , 33% , 68% .
34 , 6% , 12% .

Round 4º

0,5
marego is quite fatigued, his punches do less damage.
marego is positioned to launch with his/her right hand a HOOK .
Goes throught the guard of douson and hits. (-11  Damage to the health. kobox punto)
1
douson not drop the pace and throws a RIGHT HAND looking for openings .
marego blocks it with his defense. (-3  Damage to the stamina. )
1,5
marego attacks with a JAB .
douson balance your body manages to avoid the blow.
2
marego are very tired with what his punches do less damage.
The opponent of marego see coming a left UPPERCUT aiming the body .
douson reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
2,5
It seems that fatigue has reduced the force in the blows of marego.
Without thinking twice marego runs a left STRAIGHT .
A blow too slow since douson manages to dodge it.
3
douson is pushed into the corner by marego (+50% hit probability)
marego attacks with a JAB searching the jaw .
douson absorbs part of the impact by stiffening the guard. (-15  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by marego.
The judges have ruled 5 Fight Points extra points for douson and 9 Fight Points extra points for marego.

24 , 20% , 75% .
45 , 9% , 12% .

Round 5º

0,5
It seems that fatigue has reduced the force in the blows of marego.
marego attacks with a left HOOK .
A blow too slow since douson manages to dodge it.
douson manages to balance his body to launch one against. (+3,3% hit probability)
The opponent of douson see coming a STRAIGHT looking for the stomach . marego harassed by throwing a JAB. (-19% reduced probability of scrimmage)
marego reacts on time blocking the blow with the guard. (-9  Damage to the stamina. )
marego crashes to the ground. (kobox punto)
1
marego manages to get up when the referee pronounces 8. (+3 Stamina Recovered.) (-3 Lost Health)
The referee checks his eyes before resuming the fight.
douson tries to maintain control of the fight imposing his rhythm.
1,5
The fatigue does that marego´s blows come with minor intensity.
marego launches a left STRAIGHT looking for the chin .
douson goes back to dodge the blow.
2
douson attacks with a RIGHT HAND looking for the stomach .
marego goes back to dodge the blow.
No time to breathe marego launches to against. (+11,1% hit probability)
marego are very tired with what his punches do less damage.
Without thinking twice marego takes the initiative and launches a CROSS right to the chin .
douson blocks it with his defense. (-1  Damage to the health. )
2,5
Due to fatigue marego blows come with less intensity.
Without thinking twice marego takes the initiative and launches a left UPPERCUT .
douson blocks it with his defense. (-1  Damage to the health. )
3
marego exchanges punches from medium distance to impose the rythim but can`t achieve to turn back douson
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for douson and 5 Fight Points extra points for marego.

33 , 21% , 77% .
50 , 4% , 19% .

Round 6º

0,5
douson tries again and again looking for weaknesses to break through.
1
douson tries to surprise his opponent with a RIGHT HAND .
marego has received a good blow. (-11  Damage to the health. kobox punto)
It has been too much for marego and falls. (kobox punto)
1,5
marego adopts the position of fighting but is too stunned to answer the questions of the referee.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
douson is the winner of the match by KO.
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