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Date 02-20-11 21:01

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Kenshiro
Vs.

Trenko


The Torneo Hokuto_No_Ken Final combat begins.
Hokuto_No_Ken stadium is crowded by 11.000 fans eager to start the match.
There´s no free seat!

In the right corner with 78,6 kilos wearing red pants we have Kenshiro BUTÁN
His personal record is of 4.276 victories 1.087 defeats 16 void ones and 3.778 KO`s.
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In the corner left with 69,05 kilos and wearing the breeches blue have Trenko SANTO TOMÉ Y PRÍNCIPE
His personal record is of 1.438 victories 153 defeats 5 void ones and 1.198 KO`s.
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The boxers exchange sportsmanship a greeting in the center of the ring.
Kenshiro has adopted the position of Guardia Adelantada, Trenko is in the Guardia Adelantada position.
Kenshiro girth gives you a +9,55% damage.
A lighter body allows Trenko an increase of +9,55% to the probability of hitting.

Round 1º

0,5
Without thinking twice Trenko runs a DERECHAZO going to the body .
Kenshiro balance your body manages to avoid the blow.
1
Trenko rotates the hip, it has launched a DERECHAZO right to the chin .
Kenshiro balance your body manages to avoid the blow.
Without thinking it Kenshiro prepares to launch a counterattack. (+11,6% hit probability)
Kenshiro attacks with a FLICKER .
Trenko keeps his guard firm. (-12  Damage to the stamina. )
1,5
Kenshiro attacks with a SMASH .
The coup lashes out in full to his opponent. (-1.294  Damage to the health. kobox punto )
2
Without thinking twice Trenko runs a CROCHET .
A blow too slow since Kenshiro manages to dodge it.
2,5
Kenshiro throws a combination, it seems that he looks for openings in the guard of Trenko.
3
Kenshiro rotates the hip, it has launched a SMASH .
Trenko absorbs part of the impact by stiffening the guard. (-389  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by ambos boxeadores.
The judges have ruled 8 Fight Points extra points for Kenshiro and 4 Fight Points extra points for Trenko.

10 , 52% , 100% .
4 , 31% , 79% .

Round 2º

0,5
Kenshiro supports the pace with a rapid blow.
1
Trenko is positioned to launch with his/her left hand a CROCHET directed to the face .
Kenshiro balance your body manages to avoid the blow.
1,5
Kenshiro takes the initiative and runs a right SMASH looking for the stomach .
Trenko goes back to dodge the blow.
2
Without thinking twice Kenshiro runs a right PUÑETAZO to the chin .
A blow too slow since Trenko manages to dodge it.
Trenko takes the opportunity to launch a counter. (+20,2% hit probability)
Trenko attacks with a CROCHET .
Going to do much damage with that hit.
Kenshiro blocks it with his defense. (-388 Extra Damage to the health. )
2,5
Kenshiro is removed from the sleeve a left PUÑETAZO to the stomach .
Trenko goes back to dodge the blow.
3
Kenshiro supports the pace with a rapid blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 6 Fight Points extra points for Kenshiro and 7 Fight Points extra points for Trenko.

16 , 41% , 100% .
11 , 38% , 100% .

Round 3º

0,5
The referee warns Trenko by head down too in the confrontation.
1
Trenko attacks with a GANCHO .
Kenshiro blocks it with his defense. (-63  Damage to the stamina. )
1,5
Kenshiro tries to maintain control of the fight imposing his rhythm.
2
Kenshiro is removed from the sleeve a right DEMPSEY ROLL .
A blow too slow since Trenko manages to dodge it.
No time to breathe Trenko launches to against. (+19% hit probability)
Without thinking twice Trenko runs a left SMASH . Kenshiro slows his progress with a FLICKER. (-7% reduced probability of scrimmage)
Kenshiro keeps his guard firm. (-366  Damage to the stamina. romper guardia )
2,5
eres un Tronko fans club chant name Trenko over and over again.
3
From the corner of Trenko its second tells to enforce the pace of combat.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Trenko.
The judges have ruled 4 Fight Points extra points for Kenshiro and 9 Fight Points extra points for Trenko.

20 , 46% , 51% .
20 , 46% , 100% .

Round 4º

0,5
Trenko prepares the left to launch a SMASH directed to the body .
Kenshiro keeps his guard firm. (-318  Damage to the stamina. )
1
Due to fatigue Kenshiro blows come with less intensity.
Without thinking twice Kenshiro runs a SMASH .
Going to do much damage with that hit.
Trenko keeps his guard firm. (-39 Extra Damage to the health. )
1,5
It seems that fatigue has reduced the force in the blows of Kenshiro.
Kenshiro launches a left SMASH .
It goes through Trenko guard and hits (-1  Damage to the health. kobox punto )
2
Kenshiro launches a combination against the guard of Trenko.
2,5
Without thinking twice Trenko takes the initiative and launches a right CROCHET .
Going to do much damage with that hit.
Kenshiro keeps his guard firm. (-541 Extra Damage to the health. )
3
Kenshiro has pushed Trenko against the ropes. (+50% hit probability)
Kenshiro takes the initiative and runs a DERECHAZO .
Trenko blocks it with his defense. (-16  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 6 Fight Points extra points for Kenshiro and 8 Fight Points extra points for Trenko.

28 , 30% , 40% .
28 , 50% , 100% .

Round 5º

0,5
eres un Tronko supporters encouraged without a break.
1
Trenko takes the initiative and runs a DERECHAZO going to the stomach . Kenshiro slows his progress with a FLICKER. (-10% reduced probability of scrimmage)
Kenshiro balance your body manages to avoid the blow.
1,5
Kenshiro rotates the hip, it has launched a IZQUIERDAZO .
Trenko goes back to dodge the blow.
No time to breathe Trenko launches to against. (+31,9% hit probability)
Without thinking twice Trenko runs a GANCHO directed to the body .
Kenshiro keeps his guard firm. (-168  Damage to the stamina. )
2
Trenko is removed from the sleeve a right GANCHO .
Kenshiro blocks it with his defense. (-238  Damage to the health. )
2,5
Without thinking twice Trenko runs a left SMASH looking for the stomach .
Kenshiro has received a good blow. (-540  Damage to the stamina. kobox punto )
Kenshiro tries to hold on to the ropes but falls. (kobox punto)
3
Kenshiro stands on account of 5. (+271 Stamina Recovered.) (-271 Lost Health)
The referee check his status before resuming the fight.
Without thinking twice Kenshiro takes the initiative and launches a left DEMPSEY ROLL .
Trenko blocks it with his defense. (-306  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Trenko.
The judges have ruled 5 Fight Points extra points for Kenshiro and 9 Fight Points extra points for Trenko.

33 , 14% , 46% .
40 , 39% , 100% .

Round 6º

0,5
Trenko is positioned to launch with his/her left hand a PUÑETAZO looking for openings .
Kenshiro blocks it with his defense. (-44  Damage to the stamina. )
1
Trenko is positioned to launch with his/her left hand a GANCHO searching the jaw .
It looks like a very solid punch.
Kenshiro blocks it with his defense. (-387 Extra Damage to the health. )
It has been too much for Kenshiro and kissing the canvas. (kobox punto)
1,5
Kenshiro stands on account of 4. (-151 Loss Stamina) (+151 Recovered Health)
The referee check his status before resuming the fight.
Without thinking twice Trenko runs a IZQUIERDAZO going to the stomach .
Kenshiro balance your body manages to avoid the blow.
2
Kenshiro are very tired with what his punches do less damage.
Kenshiro takes the position to get left one DEMPSEY ROLL going to the kidneys .
Trenko keeps his guard firm. (-1  Damage to the stamina. )
2,5
The opponent of Trenko see coming a left SMASH .
Goes throught the guard of Kenshiro and hits. (-951  Damage to the stamina. kobox punto )
Kenshiro tries to hold on to the ropes but falls. (kobox punto)
3
Although his legs tremble, Kenshiro achieves to join at the count of 7. (+76 Stamina Recovered.) (-76 Lost Health)
The referee check his status before resuming the fight.
Kenshiro takes the initiative and runs a FLICKER to the chin .
Trenko keeps his guard firm. (-14  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Trenko.
The judges have ruled 4 Fight Points extra points for Kenshiro and 10 Fight Points extra points for Trenko.

37 , 7% , 41% .
55 , 46% , 100% .

Round 7º

0,5
Trenko launches a SMASH .
Kenshiro reacts on time blocking the blow with the guard. (-364  Damage to the stamina. )
Kenshiro tries to hold on to the ropes but falls. (kobox punto)
Trenko has won by technical knockout since Kenshiro has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Trenko is the winner of the match by KO.
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