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Date 11-30-13 13:04

Permanent Link Rules

activesheet
Vs.

manefu


Starts the fight of the 12º journey of the Peso XVIII. 506º league.
Today have gathered at the Stadium 465 Cuna_De_Heroes freaks boxing.

In the corner right with 41,11 kilos and wearing the breeches red have activesheet ESPAÑA
His personal record is of 113 victories 655 defeats 4 void ones and 60 KO`s.
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Its not official sponsor is Kobox.

In the corner left with 44,68 kilos and wearing the breeches blue have manefu ESPAÑA
His personal record is of 18 victories 424 defeats 1 void ones and 4 KO`s.
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Its not official sponsor is Evobas.

activesheet has adopted the position of Guardia Básica, manefu is in the Guardia Básica position.
The activesheet´s most light body increases in +3,56% the probability of throbbing.
The bulk of manefu gives +3,56% damage.

Round 1º

0,5
activesheet makes a feint, it seems that he is trying to break.
Taking advantage of the feint its right approaching unstoppable. (+25% hit probability)
The opponent of activesheet see coming a RIGHT HAND .
Goes throught the guard of manefu and hits. (-2  Damage to the stamina. kobox punto)
1
activesheet rotates the hip, it has launched a right STRAIGHT .
manefu does not react on time and receives the impact. (-2  Damage to the stamina. kobox punto)
1,5
activesheet launches a JAB aiming the body .
Hit the air because manefu manages to dodged it.
manefu takes the opportunity to launch a counter. (+1% hit probability)
manefu rotates the hip, it has launched a RIGHT HAND to the stomach . activesheet harassed with a JAB that unbalanced momentarily to manefu. (-38% reduced probability of scrimmage)
activesheet balance your body manages to avoid the blow.
2
activesheet is removed from the sleeve a JAB going to the stomach .
Goes throught the guard of manefu and hits. (-2  Damage to the stamina. kobox punto)
2,5
activesheet makes a feint, it seems that trying to break. (+25% hit probability)
Without thinking twice activesheet takes the initiative and launches a STRAIGHT .
It goes through manefu guard and hits (-2  Damage to the health. kobox punto)
3
activesheet has locked manefu in the corner of the ring. (+50% hit probability)
Without thinking twice activesheet runs a STRAIGHT .
A blow too slow since manefu manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by activesheet.
The judges have ruled 10 Fight Points extra points for activesheet and 4 Fight Points extra points for manefu.

15 , 100% , 12% .
4 , 96% , 48% .

Round 2º

0,5
activesheet not drop the pace and throws a LEFT PUNCH looking for openings .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
1
The fatigue does that activesheet´s blows come with minor intensity.
activesheet launches a feint but manefu is undeterred, it will not be easy to deceive you. (-20% hit probability)
activesheet attacks with a STRAIGHT directed to the jaw .
Hit the air because manefu manages to dodged it.
Without thinking it manefu prepares to launch a counterattack. (+25% hit probability)
manefu launches a LEFT PUNCH . activesheet harassed with a barrage of JABs that achieve manefu disturbing. (-37% reduced probability of scrimmage)
activesheet balance your body manages to avoid the blow.
1,5
The fatigue does that activesheet´s blows come with minor intensity.
activesheet launches a STRAIGHT to the stomach .
manefu goes back to dodge the blow.
manefu takes the opportunity to launch a counter. (+1% hit probability)
Without thinking twice manefu takes the initiative and launches a LEFT PUNCH .
activesheet balance your body manages to avoid the blow.
2
activesheet keeps his rival alert throwing a blow to the body.
2,5
manefu takes the initiative and runs a RIGHT HAND directed to the chin .
Hit the air because activesheet manages to dodged it.
3
activesheet has led manefu against the corner of the ring. (+50% hit probability)
Due to fatigue activesheet blows come with less intensity.
Without thinking twice activesheet runs a STRAIGHT .
manefu reacts on time blocking the blow with the guard. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by activesheet.
The judges have ruled 10 Fight Points extra points for activesheet and 4 Fight Points extra points for manefu.

26 , 100% , 12% .
8 , 94% , 24% .

Round 3º

0,5
manefu tries to surprise his opponent with a LEFT PUNCH looking for openings .
activesheet reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
1
activesheet is quite fatigued, his punches do less damage.
activesheet attacks with a left STRAIGHT aiming the body .
Hit the air because manefu manages to dodged it.
1,5
manefu attacks with a LEFT PUNCH .
activesheet balance your body manages to avoid the blow.
Without thinking it activesheet prepares to launch a counterattack. (+41,7% hit probability)
activesheet launches a JAB aiming the body .
manefu does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
manefu has fallen, the referee approaches. (kobox punto)
2
manefu grabs the ropes to get up just when the account is on 8. (+12 Stamina Recovered.) (-12 Lost Health)
The referee checks his eyes before resuming the fight.
activesheet not drop the pace and throws a JAB .
manefu keeps his guard firm. (-1  Damage to the health. )
2,5
activesheet rotates the hip, it has launched a JAB looking for openings .
manefu blocks it with his defense. (-1  Damage to the stamina. )
3
activesheet starts turning over rival keeping the distance with long range shots.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by activesheet.
The judges have ruled 10 Fight Points extra points for activesheet and 4 Fight Points extra points for manefu.

39 , 100% , 12% .
12 , 75% , 96% .

Round 4º

0,5
activesheet has slipped trying to feint. (-20% hit probability)
activesheet takes the initiative and runs a LEFT PUNCH .
manefu goes back to dodge the blow.
1
activesheet is quite fatigued, his punches do less damage.
activesheet tried feint but manefu not intimidated. (-20% hit probability)
activesheet launches a STRAIGHT going to the stomach .
Hit the air because manefu manages to dodged it.
1,5
Without thinking twice manefu runs a LEFT PUNCH to the chin .
activesheet reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2
activesheet tries to surprise his opponent with a RIGHT HAND .
manefu does not react on time and receives the impact. (-4  Damage to the health. kobox punto)
Not bad.
2,5
manefu loaded with intensity to break the rhythm of activesheet.
3
activesheet has locked manefu in the corner of the ring. (+50% hit probability)
It seems that fatigue has reduced the force in the blows of activesheet.
activesheet takes the initiative and runs a STRAIGHT .
manefu keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by activesheet.
The judges have ruled 9 Fight Points extra points for activesheet and 4 Fight Points extra points for manefu.

50 , 88% , 12% .
16 , 68% , 96% .

Round 5º

0,5
manefu has activesheet push back after a succession of jabs.
1
activesheet is removed from the sleeve a JAB going to the stomach .
manefu has received a good blow. (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
1,5
Due to fatigue activesheet blows come with less intensity.
activesheet is removed from the sleeve a STRAIGHT .
A blow too slow since manefu manages to dodge it.
manefu takes the opportunity to launch a counter. (+25% hit probability)
Without thinking twice manefu takes the initiative and launches a RIGHT HAND .
activesheet reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
activesheet tries to hold on to the ropes but falls. (kobox punto)
2
activesheet seems to react and manages to rejoin the battle at the count of 6. (+8 Stamina Recovered.) (-8 Lost Health)
The referee is making him some questions to check that he is in good condition.
Without thinking twice activesheet runs a left STRAIGHT .
manefu goes back to dodge the blow.
2,5
The threat of activesheet has not been enough to disturb manefu. (-20% hit probability)
The opponent of activesheet see coming a STRAIGHT aiming the body .
manefu balance your body manages to avoid the blow.
3
activesheet has managed to corner manefu in the corner of the ring. (+50% hit probability)
Without thinking twice activesheet runs a LEFT PUNCH to the face .
manefu has been reached. (-1  Damage to the health. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by activesheet.
The judges have ruled 9 Fight Points extra points for activesheet and 4 Fight Points extra points for manefu.

62 , 37% , 25% .
22 , 66% , 88% .

Round 6º

0,5
The opponent of manefu see coming a LEFT PUNCH looking for the stomach .
Hit the air because activesheet manages to dodged it.
1
manefu is removed from the sleeve a LEFT PUNCH directed to the chin .
A blow too slow since activesheet manages to dodge it.
activesheet takes the opportunity to launch a counter. (+22,2% hit probability)
activesheet not drop the pace and throws a RIGHT HAND .
Going to do much damage with that hit.
manefu was hit directly (-6 Extra Damage to the health. kobox punto)
1,5
activesheet attacks with a RIGHT HAND .
manefu blocks it with his defense. (-2  Damage to the health. )
2
manefu has launched a frantic exchange of blows in the middle distance, activesheet unable to cope with his rival just giving the position.
2,5
The fatigue does that activesheet´s blows come with minor intensity.
activesheet right positioned to execute a STRAIGHT .
Hit full manefu. (-1  Damage to the health. kobox punto)
Not bad.
3
activesheet is pushed into the corner by manefu (+50% hit probability)
manefu launches a RIGHT HAND directed to the chin .
Hit the air because activesheet manages to dodged it.
No time to breathe activesheet launches to against. (+41,7% hit probability)
activesheet takes the initiative and runs a JAB .
manefu was hit directly (-1  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by manefu.
The judges have ruled 8 Fight Points extra points for activesheet and 6 Fight Points extra points for manefu.

75 , 37% , 12% .
28 , 53% , 64% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is activesheet with a total of 75 points over the 28 points scored by manefu.
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