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Date 07-11-26 14:10

Permanent Link Rules Visor Gráfico

Devil
Vs.

FerroKi


Starts the fight of the journey of the XV. Oro league.
Today have gathered at the Stadium 3.200 BlueMooN freaks boxing.

In the left corner with 58,03 Lb wearing red pants we have Devil PERÚ
His personal record is of 2.111 victories 1.007 defeats 29 void ones and 1.116 KO`s.
boxeo ritmo aspirante
Its not official sponsor is Mirmeco.

In the right corner with 82,32 Lb wearing blue pants we have FerroKi ESPAÑA
His personal record is of 2.036 victories 1.194 defeats 26 void ones and 1.044 KO`s.
boxeo ritmo fans
Its not official sponsor is Evobas.com.

Devil has adopted the position of Cross Defense, FerroKi is in the Advanced Guard position.
The Devil´s most light body increases in +6,07% the probability of throbbing.
The bulk of FerroKi gives +6,07% damage.

Round 1º

0,5
Devil hits frantically, it seems to have gone into a trance.
1
Devil makes a feint, it seems that he is trying to break. (+25% hit probability)
Without thinking twice Devil takes the initiative and launches a HOOK .
FerroKi goes back to dodge the blow.
1,5
Devil launches a right SWING .
Hit the air because FerroKi manages to dodged it.
FerroKi takes the opportunity to launch a counter. (+17,3% hit probability)
Without thinking twice FerroKi runs a JAB going to the stomach . Devil harassed by throwing a FLICKER but FerroKi dodge it with ease.
Goes throught the guard of Devil and hits. (-68  Damage to the stamina. kobox punto)
2
After a break both fighters started an exchange of long range blows in which FerroKi prevail over his opponent.
2,5
Continues to combine FerroKi jabs, one, two, three, the FLURRY!.
Devil guard took cover after making almost every shot block (-6  Damage to the stamina. )
FerroKi continues to accelerate, it does combine lightning fast punches.
Devil stands firm in his guard blocking the majority of impacts (-49  Damage to the health. )
A perfect FLURRY!
3
FerroKi attacks with a HOOK .
Devil keeps his guard firm. (-12  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Devil and 8 Fight Points extra points for FerroKi.

4 , 100% , 94% .
9 , 100% , 98% .

Round 2º

0,5
FerroKi launches a FINNING SWALLOW .
A blow too slow since Devil manages to dodge it.
1
FerroKi launches an avalanche of blows on his opponent.
Devil resists blocking the avalanche of blows (-14  Damage to the stamina. )
FerroKi lashes out with another avalanche of hits very fast.
The combination is not quick enough Devil easily avoids
Nice FLURRY!
1,5
FerroKi not drop the pace and throws a JAB looking for the chin .
Goes throught the guard of Devil and hits. (-194  Damage to the health. kobox punto)
2
Long arms of Devil arrive without restguard against of FerroKi that just giving before advancing your opponent
2,5
Devil makes a feint, it seems that he is trying to break. (+25% hit probability)
After the feint Devil throws a RIP to the liver.
Hit the air because FerroKi manages to dodged it.
FerroKi manages to balance his body to launch one against. (+6,6% hit probability)
FerroKi rotates the hip, it has launched a RIGHT HAND .
Devil absorbs part of the impact by stiffening the guard. (-23  Damage to the health. )
3
FerroKi supports the pace with a rapid blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by FerroKi.
The judges have ruled 4 Fight Points extra points for Devil and 10 Fight Points extra points for FerroKi.

8 , 88% , 96% .
21 , 100% , 95% .

Round 3º

0,5
FerroKi rotates the hip, it has launched a FLICKER .
Hit the air because Devil manages to dodged it.
Devil takes the opportunity to launch a counter. (+46,1% hit probability)
The opponent of Devil see coming a JAB .
It has exploited fully in FerroKi. (-319  Damage to the health. kobox punto)
Not bad.
1
The opponent of FerroKi see coming a STRAIGHT .
Devil blocks it with his defense. (-74  Damage to the health. )
1,5
After study each other FerroKi starts a mid distance exchange of blows and although Devil doesn´t make him easy he finally goes back.
2
FerroKi has cornered to Devil against the ropes. (+25% hit probability)
FerroKi is removed from the sleeve a LEFT PUNCH directed to the face . Devil harassed with a FLICKER, FerroKi does not lose the balance and it continues to advance.
Devil blocks it with his defense. (-19  Damage to the health. )
2,5
FerroKi has led to Devil against the ropes. (+25% hit probability)
FerroKi tries to surprise his opponent with a HOOK .
Devil goes back to dodge the blow.
3
FerroKi has led Devil against the corner of the ring. (+50% hit probability)
FerroKi is removed from the sleeve a STRAIGHT .
Devil reacts on time blocking the blow with the guard. (-52  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by FerroKi.
The judges have ruled 7 Fight Points extra points for Devil and 6 Fight Points extra points for FerroKi.

17 , 83% , 100% .
27 , 92% , 100% .

Round 4º

0,5
Devil takes the initiative and runs a LEFT PUNCH to the body .
Hit full FerroKi. (-195  Damage to the stamina. kobox punto)
1
FerroKi has the unconditional support of FerroKi 4 Ever
1,5
Without thinking twice Devil runs a right CROCHET to the body looking for a side opening .
FerroKi goes back to dodge the blow.
2
FerroKi starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
Devil reacts on time blocking the blow with the guard. (-88  Damage to the health. ) (+1% boost)
FerroKi leverages the inertia of the rotation to drive his next shot. Devil tries to slow its advance with a JAB but fails.
Devil blocks it with his defense. (-55  Damage to the health. ) (+2% boost)
FerroKi does not slow down, he synchronizes the weight change, here comes another blow .
Hit the air because Devil manages to dodged it.
FerroKi never stops, changes the weight of leg and throws another blow.
Devil goes back to dodge the blow.
It has been an excellent book DEMPSEY ROLL.
2,5
Devil rotates the hip, it has launched a JAB .
FerroKi blocks it with his defense. (-89  Damage to the health. )
3
FerroKi is pushed into the corner by Devil (+50% hit probability)
Devil takes the position to get left one CROCHET .
FerroKi reacts on time blocking the blow with the guard. (-292  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Devil.
The judges have ruled 10 Fight Points extra points for Devil and 4 Fight Points extra points for FerroKi.

28 , 77% , 100% .
31 , 82% , 74% .

Round 5º

0,5
Without thinking twice Devil takes the initiative and launches a RIP .
Hit the air because FerroKi manages to dodged it.
1
The referee warns Devil by head down too in the confrontation.
1,5
FerroKi is removed from the sleeve a STRAIGHT aiming the body .
Devil balance your body manages to avoid the blow.
Devil takes the opportunity to launch a counter. (+21,4% hit probability)
Devil not drop the pace and throws a UPPERCUT .
Going to do much damage with that hit.
FerroKi keeps his guard firm. (-578 Extra Damage to the health. )
2
Devil feel comfortable in exchanging punches midway, we can not say the same for FerroKi yielding before the advancing Devil.
2,5
FerroKi balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
Devil keeps his guard firm. (-12  Damage to the stamina. ) (+1% boost)
FerroKi leverages the inertia of the rotation to drive his next shot.
Hit the air because Devil manages to dodged it.
FerroKi never stops, changes the weight of leg and throws another blow.
A blow too slow since Devil manages to dodge it.
FerroKi changes the weight again to run another blow.
Devil absorbs part of the impact by stiffening the guard. (-56  Damage to the stamina. )
Nice DEMPSEY ROLL!
3
Without thinking twice FerroKi takes the initiative and launches a FLICKER .
Hit the air because Devil manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Devil and 5 Fight Points extra points for FerroKi.

35 , 82% , 98% .
36 , 66% , 65% .

Round 6º

0,5
Without thinking twice Devil takes the initiative and launches a left HOOK .
A blow too slow since FerroKi manages to dodge it.
Devil not slow down and dares with another HOOK.
FerroKi balance your body manages to avoid the blow.
1
FerroKi takes the initiative and runs a left FINNING SWALLOW .
Devil goes back to dodge the blow.
1,5
Without thinking twice Devil runs a FLICKER . FerroKi harassed by throwing a FLICKER. (-16% reduced probability of scrimmage)
FerroKi balance your body manages to avoid the blow.
2
FerroKi combines one, two, three ... FLURRY beats are extremely fast!. Devil harassed by throwing a FLICKER. (-22% reduced probability of scrimmage)
Devil manages to block most of the blows (-12  Damage to the stamina. )
FerroKi plunges again, the combination of his punches accelerates, here comes another FLURRY!.
Devil dodge one after another, it seems impossible to hit him!
Nice FLURRY!
Devil manages to balance his body to launch one against. (+16,3% hit probability)
Devil tried feint but FerroKi not intimidated. (-20% hit probability)
Without thinking twice Devil takes the initiative and launches a FLICKER .
FerroKi absorbs part of the impact by stiffening the guard. (-87  Damage to the health. )
2,5
Both fighters exchanged blows long around the ring but FerroKi just overwhelmed by the impossibility of striking back against Devil.
3
Without thinking twice FerroKi runs a right FINNING SWALLOW .
Hit the air because Devil manages to dodged it.
Devil takes the opportunity to launch a counter. (+23,1% hit probability)
Devil launches a FLICKER .
It has exploited fully in FerroKi. (-567  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Devil and 5 Fight Points extra points for FerroKi.

44 , 88% , 95% .
41 , 48% , 59% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Devil with a total of 44 points over the 41 points scored by FerroKi.
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